Player Matchup

Rama
Rama
 
Rama
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Erretede
Cthulhu
Level 68
God Stats
14W - 7L
1,761 SR
Queue Stats
42W - 29L
1,485 Elo+
Party 1
Cernunnos
Cernunnos
Gauzstein18
Cernunnos
Level 68
God Stats
16W - 9L
1,487 SR
Queue Stats
37W - 23L
1,474 Elo+
Party 1
Aphrodite
Aphrodite
IIIISARROWIIII
Aphrodite
Level 108
God Stats
8W - 8L
1,740 SR
Queue Stats
31W - 38L
1,413 Elo+
Solo
Discordia
Discordia
Truekiller187
Discordia
Level 160
God Stats
4W - 5L
1,190 SR
Queue Stats
308W - 338L
1,405 Elo+
Solo
Team Averages
Level 91
1,535 SR
1,456 Elo+

VS

Team Averages
Level 116
1,444 SR
1,437 Elo+
Poseidon
Poseidon
 
Poseidon
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ItsyaBOI Duckie
Tsukuyomi
Level 127
God Stats
4W - 4L
1,562 SR
Queue Stats
205W - 201L
1,418 Elo+
Solo
Kuzenbo
Kuzenbo
LadyStarDust91
Kuzenbo
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 85L
1,525 Elo+
Solo
Medusa
Medusa
N0_BRA_TATA_SAG
Medusa
Level 64
God Stats
76W - 82L
1,401 SR
Queue Stats
631W - 684L
1,331 Elo+
Party 2
Bellona
Bellona
phrreakk
Bellona
Level 133
God Stats
2W - 5L
1,259 SR
Queue Stats
144W - 135L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
3 / 0 / 2
7,359
566
6,256
7,181
2,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Erretede
Cthulhu
11
3 / 2 / 4
7,158
551
5,533
9,757
5,970
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
Gauzstein18
Cernunnos
13
5 / 3 / 2
7,510
578
4,758
7,427
4,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
IIIISARROWIIII
Aphrodite
12
0 / 2 / 2
7,115
547
6,345
7,848
2,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Discordia
Truekiller187
Discordia
13
1 / 1 / 1
7,517
578
3,890
7,023
2,655
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
3 / 2 / 2
8,178
629
6,619
6,254
2,029
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
ItsyaBOI Duckie
Tsukuyomi
10
3 / 2 / 2
6,670
513
7,557
8,637
2,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 2 / 1
5,937
457
4,817
10,907
8,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 3 / 2
5,470
421
3,968
5,849
1,712
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
phrreakk
Bellona
12
1 / 3 / 1
6,472
498
2,333
11,197
6,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
16
12
Kills
8
8
Deaths
12
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
3
0
2
4
L
Poseidon
 
Poseidon
3
2
2
2
W
Cthulhu
Erretede
Cthulhu
3
2
4
2.5
W
Cernunnos
Gauzstein18
Cernunnos
5
3
2
2
W
Aphrodite
IIIISARROWIIII
Aphrodite
0
2
2
0.5
L
Tsukuyomi
ItsyaBOI Duckie
Tsukuyomi
3
2
2
2
L
1
2
1
0.75
L
0
3
2
0.33
W
Discordia
Truekiller187
Discordia
1
1
1
1.5
L
Bellona
phrreakk
Bellona
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,782
Damage
25,294
39,236
Taken
42,844
17,620
Mitigated
21,662
15,859
Healing
15,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
6,256
4,380
0
3,430
7,181
2,218
1,198
1,498
5,683
0
45,978
L
Poseidon
 
Poseidon
6,619
186
0
2,458
6,254
2,029
0
3,562
2,692
60,876
0
W
Cthulhu
Erretede
Cthulhu
5,533
269
603
1,350
9,757
5,970
0
2,839
6,918
15,193
0
W
Cernunnos
Gauzstein18
Cernunnos
4,758
2,031
0
1,152
7,427
4,079
0
1,880
5,547
0
40,304
W
Aphrodite
IIIISARROWIIII
Aphrodite
6,345
975
1,720
4,707
7,848
2,698
818
1,225
6,623
42,244
0
L
Tsukuyomi
ItsyaBOI Duckie
Tsukuyomi
7,557
1,930
0
3,248
8,637
2,752
0
2,792
5,845
0
29,955
L
4,817
1,713
0
3,122
10,907
8,689
0
3,447
7,460
23,132
0
L
3,968
1,348
0
1,166
5,849
1,712
0
1,558
4,291
0
24,950
W
Discordia
Truekiller187
Discordia
3,890
210
0
2,897
7,023
2,655
0
3,994
3,029
49,295
0
L
Bellona
phrreakk
Bellona
2,333
136
0
5,140
11,197
6,480
0
4,409
6,788
0
33,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,659
Gold Earned
32,727
389
Minions Killed
316
0
Camps Cleared
0
1,122,476
Distance Traveled
1,198,540
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,359
566
100
8
0
207,581
1
L
Poseidon
8,178
629
125
10
0
249,152
7
W
Cthulhu
7,158
551
20
2
0
246,795
2
W
Cernunnos
7,510
578
72
6
0
233,971
1
W
Aphrodite
7,115
547
92
7
0
200,048
5
L
Tsukuyomi
6,670
513
52
4
0
270,756
5
L
Kuzenbo
5,937
457
34
3
0
240,636
2
L
Medusa
5,470
421
42
3
0
226,889
4
W
Discordia
7,517
578
105
8
0
234,081
2
L
Bellona
6,472
498
63
5
0
211,107
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role