Player Matchup

Chaac
Chaac
AedanCross
Chaac
Level 15
God Stats
10W - 13L
1,686 SR
Queue Stats
34W - 41L
1,446 Elo+
Party 1
Cupid
Cupid
Moggster
Cupid
Level 14
God Stats
7W - 13L
1,469 SR
Queue Stats
14W - 18L
1,484 Elo+
Party 2
Scylla
Scylla
Xxerian
Scylla
Level 158
God Stats
12W - 13L
1,643 SR
Queue Stats
348W - 344L
1,597 Elo+
Party 2
Bastet
Bastet
Zarulil
Bastet
Level 143
God Stats
29W - 14L
1,722 SR
Queue Stats
183W - 176L
1,532 Elo+
Party 2
Horus
Horus
tarataz
Horus
Level 62
God Stats
2W - 2L
1,793 SR
Queue Stats
55W - 64L
1,426 Elo+
Party 1
Team Averages
Level 78
1,662 SR
1,497 Elo+

VS

Team Averages
Level 83
1,577 SR
1,563 Elo+
Tyr
Tyr
AmazingRat
Tyr
Level 26
God Stats
4W - 0L
1,922 SR
Queue Stats
31W - 11L
1,789 Elo+
Party 3
Tiamat
Tiamat
Arday
Tiamat
Level 160
God Stats
60W - 45L
1,680 SR
Queue Stats
280W - 289L
1,593 Elo+
Party 3
Hun Batz
Hun Batz
Asmödeus
Hun Batz
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,500 Elo+
Solo
Anhur
Anhur
EndNote578
Anhur
Level 40
God Stats
2W - 3L
1,285 SR
Queue Stats
122W - 145L
1,435 Elo+
Solo
Sobek
Sobek
Mute12
Sobek
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
7
1 / 1 / 0
4,329
433
1,874
3,408
1,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cupid
Moggster
Cupid
7
0 / 4 / 0
4,354
435
1,804
6,261
1,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
Xxerian
Scylla
10
0 / 1 / 0
5,412
541
1,652
3,668
1,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bastet
Zarulil
Bastet
9
0 / 2 / 0
4,918
492
2,285
5,569
1,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
tarataz
Horus
7
0 / 2 / 1
4,475
448
1,538
6,026
2,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,578
558
1,595
5,662
2,200
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
Arday
Tiamat
11
3 / 0 / 0
6,273
627
2,700
3,480
2,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
Asmödeus
Hun Batz
9
0 / 1 / 2
5,140
514
1,540
6,041
1,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anhur
9
4 / 0 / 1
5,812
581
3,349
3,134
742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sobek
Mute12
Sobek
9
2 / 0 / 4
5,781
578
4,228
6,439
3,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
1
Kills
10
10
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chaac
1
1
0
1
W
1
1
0
1
W
Tiamat
Arday
Tiamat
3
0
0
3
W
Hun Batz
Asmödeus
Hun Batz
0
1
2
1
W
Anhur
4
0
1
4.5
L
Cupid
Moggster
Cupid
0
4
0
0
W
Sobek
Mute12
Sobek
2
0
4
4
L
Scylla
Xxerian
Scylla
0
1
0
0
L
Bastet
Zarulil
Bastet
0
2
0
0
L
Horus
tarataz
Horus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,153
Damage
13,412
24,932
Taken
24,756
8,101
Mitigated
10,790
8,593
Healing
13,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
1,874
155
0
1,117
3,408
1,789
0
734
2,674
0
8,120
W
1,595
110
0
2,409
5,662
2,200
181
0
5,487
0
25,623
W
Tiamat
Arday
Tiamat
2,700
301
0
1,890
3,480
2,723
196
1,124
2,230
30,851
0
W
Hun Batz
Asmödeus
Hun Batz
1,540
500
0
3,042
6,041
1,763
0
350
5,614
0
22,838
W
Anhur
3,349
2,337
0
2,421
3,134
742
264
0
3,134
0
26,286
L
Cupid
Moggster
Cupid
1,804
1,211
238
2,101
6,261
1,170
0
1,759
4,502
0
16,533
W
Sobek
Mute12
Sobek
4,228
655
0
3,887
6,439
3,362
194
0
6,389
16,569
0
L
Scylla
Xxerian
Scylla
1,652
567
0
1,047
3,668
1,013
0
1,494
2,042
32,601
0
L
Bastet
Zarulil
Bastet
2,285
820
0
2,162
5,569
1,474
0
976
4,495
0
30,033
L
Horus
tarataz
Horus
1,538
618
385
1,543
6,026
2,655
0
1,735
4,291
0
8,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,488
Gold Earned
28,584
206
Minions Killed
268
0
Camps Cleared
0
827,666
Distance Traveled
967,542
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,329
433
12
1
0
122,671
1
W
Tyr
5,578
558
62
6
0
215,582
5
W
Tiamat
6,273
627
81
8
0
186,808
2
W
Hun Batz
5,140
514
46
5
0
203,792
4
W
Anhur
5,812
581
49
5
0
160,376
2
L
Cupid
4,354
435
34
3
0
135,100
0
W
Sobek
5,781
578
30
3
0
200,984
4
L
Scylla
5,412
541
86
9
0
162,612
3
L
Bastet
4,918
492
63
6
0
218,251
2
L
Horus
4,475
448
11
1
0
189,032
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role