Player Matchup

Hades
Hades
ANGRY RPD
Hades
Level 129
God Stats
4W - 4L
1,514 SR
Queue Stats
318W - 315L
1,451 Elo+
Party 2
Cu Chulainn
Cu Chulainn
BALZ-LIGHTYEAR
Cu Chulainn
Level 88
God Stats
2W - 4L
1,610 SR
Queue Stats
96W - 93L
1,538 Elo+
Solo
Cthulhu
Cthulhu
Brazen_Bard
Cthulhu
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
200W - 208L
1,355 Elo+
Solo
Olorun
Olorun
Nick_Curt_Dale
Olorun
Level 62
God Stats
5W - 9L
1,785 SR
Queue Stats
260W - 308L
1,417 Elo+
Solo
Arachne
Arachne
shmolp
Arachne
Level 87
God Stats
8W - 8L
1,283 SR
Queue Stats
344W - 346L
1,389 Elo+
Party 2
Team Averages
Level 86
1,538 SR
1,430 Elo+

VS

Team Averages
Level 78
1,556 SR
1,426 Elo+
Arachne
Arachne
ExitStrategy-
Arachne
Level 88
God Stats
12W - 10L
1,500 SR
Queue Stats
27W - 51L
1,353 Elo+
Solo
Anubis
Anubis
Harl3yQuinn_313
Anubis
Level 84
God Stats
147W - 92L
1,657 SR
Queue Stats
323W - 299L
1,435 Elo+
Party 1
Heimdallr
Heimdallr
SebastianCV2006
Heimdallr
Level 67
God Stats
10W - 8L
1,500 SR
Queue Stats
228W - 214L
1,371 Elo+
Party 1
Geb
Geb
WnderBreadMan
Geb
Level 88
God Stats
3W - 0L
1,500 SR
Queue Stats
62W - 36L
1,589 Elo+
Solo
Osiris
Osiris
xXSINKA98Xx
Osiris
Level 64
God Stats
5W - 3L
1,625 SR
Queue Stats
157W - 162L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
ANGRY RPD
Hades
14
4 / 2 / 5
9,162
509
13,172
12,757
11,132
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
BALZ-LIGHTYEAR
Cu Chulainn
15
5 / 4 / 7
9,443
525
10,758
16,798
10,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Brazen_Bard
Cthulhu
12
3 / 7 / 9
8,199
456
9,371
20,229
14,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 5 / 9
8,345
464
7,198
12,295
4,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
shmolp
Arachne
16
10 / 3 / 6
10,449
581
9,642
14,557
6,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
16
7 / 2 / 10
10,056
559
13,845
17,159
6,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
4 / 6 / 7
9,095
505
9,677
12,218
5,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
SebastianCV2006
Heimdallr
12
0 / 5 / 11
7,716
429
10,191
13,793
5,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
6 / 6 / 7
9,243
514
6,312
14,462
9,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Osiris
14
3 / 5 / 4
9,358
520
7,291
15,543
10,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
59
23
Kills
20
21
Deaths
24
36
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Hades
ANGRY RPD
Hades
4
2
5
3.25
L
Cu Chulainn
BALZ-LIGHTYEAR
Cu Chulainn
5
4
7
2.13
L
Cthulhu
Brazen_Bard
Cthulhu
3
7
9
1.07
W
Arachne
7
2
10
6
W
4
6
7
1.25
L
1
5
9
1.1
W
Heimdallr
SebastianCV2006
Heimdallr
0
5
11
1.1
W
6
6
7
1.58
L
Arachne
shmolp
Arachne
10
3
6
4.33
W
Osiris
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,141
Damage
47,316
76,636
Taken
73,175
47,864
Mitigated
37,127
20,445
Healing
27,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
ANGRY RPD
Hades
13,172
1,059
107
4,096
12,757
11,132
0
450
12,307
45,584
0
L
Cu Chulainn
BALZ-LIGHTYEAR
Cu Chulainn
10,758
2,190
0
3,774
16,798
10,979
479
5,515
11,283
483
60,324
L
Cthulhu
Brazen_Bard
Cthulhu
9,371
1,605
1,234
2,910
20,229
14,804
116
3,441
16,788
27,547
0
W
Arachne
13,845
8,107
934
8,459
17,159
6,546
0
5,958
11,051
0
53,474
W
9,677
646
927
3,969
12,218
5,322
801
3,231
8,762
53,924
0
L
7,198
3,611
1,249
4,550
12,295
4,131
1,181
4,336
7,959
36,865
0
W
Heimdallr
SebastianCV2006
Heimdallr
10,191
4,188
0
4,383
13,793
5,081
1,043
7,040
6,728
0
41,191
W
6,312
1,008
0
2,577
14,462
9,820
124
6,578
7,809
27,839
0
L
Arachne
shmolp
Arachne
9,642
7,234
0
2,525
14,557
6,818
1,060
2,247
12,310
0
63,634
W
Osiris
7,291
2,891
0
5,942
15,543
10,358
2,022
7,349
8,069
0
46,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,598
Gold Earned
45,468
413
Minions Killed
368
0
Camps Cleared
0
1,742,878
Distance Traveled
1,610,129
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,162
509
91
5
0
297,615
4
L
Cu Chulainn
9,443
525
107
6
0
363,990
4
L
Cthulhu
8,199
456
46
3
0
347,063
4
W
Arachne
10,056
559
86
5
0
398,973
0
W
Anubis
9,095
505
100
6
0
290,542
3
L
Olorun
8,345
464
63
4
0
322,103
2
W
Heimdallr
7,716
429
55
3
0
290,450
0
W
Geb
9,243
514
33
2
0
330,787
5
L
Arachne
10,449
581
106
6
0
412,107
0
W
Osiris
9,358
520
94
5
0
299,377
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role