Player Matchup

Xing Tian
Xing Tian
Blodiegirr
Xing Tian
Level 140
God Stats
24W - 20L
1,960 SR
Queue Stats
421W - 318L
1,675 Elo+
Party 3
Ganesha
Ganesha
Carnitasada4356
Ganesha
Level 27
God Stats
67W - 29L
1,766 SR
Queue Stats
509W - 378L
1,674 Elo+
Party 3
Hou Yi
Hou Yi
EXoTiC X LeG3nD
Hou Yi
Level 107
God Stats
7W - 4L
1,790 SR
Queue Stats
65W - 57L
1,494 Elo+
Party 1
Hercules
Hercules
Realise LiiGHTz
Hercules
Level 87
God Stats
2W - 0L
1,327 SR
Queue Stats
16W - 4L
1,841 Elo+
Party 1
Arachne
Arachne
Realise Sinz
Arachne
Level 33
God Stats
2W - 0L
1,874 SR
Queue Stats
45W - 41L
1,688 Elo+
Party 1
Team Averages
Level 79
1,743 SR
1,674 Elo+

VS

Team Averages
Level 65
1,442 SR
1,429 Elo+
Izanami
Izanami
HAZMAT DJ 740
Izanami
Level 54
God Stats
1W - 3L
1,410 SR
Queue Stats
26W - 45L
1,432 Elo+
Party 2
Xing Tian
Xing Tian
Infamous0Dragon
Xing Tian
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,409 Elo+
Party 2
King Arthur
King Arthur
Just Jesters
King Arthur
Level 7
God Stats
1W - 2L
1,514 SR
Queue Stats
7W - 9L
1,487 Elo+
Party 2
Ra
Ra
Kit Dragoness
Ra
Level 15
God Stats
0W - 2L
1,285 SR
Queue Stats
33W - 49L
1,440 Elo+
Party 2
Bastet
Bastet
Odd Fantasy
Bastet
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 17L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Blodiegirr
Xing Tian
18
7 / 1 / 22
11,901
1,082
7,225
13,897
22,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
0 / 0 / 33
11,289
1,026
17,173
4,103
2,237
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
16 / 2 / 23
13,112
1,192
24,037
9,859
4,304
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hercules
19
9 / 2 / 22
12,400
1,127
14,107
14,163
13,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
Realise Sinz
Arachne
18
9 / 2 / 19
12,251
1,114
12,371
12,272
5,346
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Team 1 Tickets

298

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
16
3 / 10 / 3
10,861
987
9,655
16,027
5,191
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
Infamous0Dragon
Xing Tian
17
1 / 2 / 6
11,501
1,046
10,331
16,658
15,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

King Arthur
Just Jesters
King Arthur
16
0 / 10 / 4
9,649
877
11,509
21,694
15,073
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
1 / 15 / 3
10,097
918
8,963
19,375
7,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
15
2 / 4 / 2
9,935
903
4,905
6,108
1,739
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
25
41
Kills
7
7
Deaths
41
119
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Blodiegirr
Xing Tian
7
1
22
18
W
0
0
33
16.5
W
16
2
23
13.75
L
Izanami
3
10
3
0.45
L
Xing Tian
Infamous0Dragon
Xing Tian
1
2
6
2
L
King Arthur
Just Jesters
King Arthur
0
10
4
0.2
L
1
15
3
0.17
L
Bastet
2
4
2
0.75
W
Hercules
9
2
22
10
W
Arachne
Realise Sinz
Arachne
9
2
19
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,913
Damage
45,363
54,294
Taken
79,862
47,332
Mitigated
45,480
14,316
Healing
3,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Blodiegirr
Xing Tian
7,225
576
824
1,753
13,897
22,164
0
6,023
7,874
10,143
0
W
17,173
271
511
1,151
4,103
2,237
0
1,672
2,431
43,397
0
W
24,037
13,321
0
2,786
9,859
4,304
0
3,303
5,896
0
49,880
L
Izanami
9,655
5,277
0
316
16,027
5,191
0
4,098
11,879
0
17,936
L
Xing Tian
Infamous0Dragon
Xing Tian
10,331
553
0
1,184
16,658
15,964
0
4,847
11,708
28,875
0
L
King Arthur
Just Jesters
King Arthur
11,509
1,260
0
0
21,694
15,073
0
7,457
14,067
8,600
23,115
L
8,963
489
917
919
19,375
7,513
0
6,096
13,177
25,134
0
L
Bastet
4,905
1,342
0
130
6,108
1,739
0
2,017
3,966
0
10,947
W
Hercules
14,107
4,960
0
5,113
14,163
13,281
0
5,469
7,916
117
21,133
W
Arachne
Realise Sinz
Arachne
12,371
9,777
0
2,178
12,272
5,346
0
5,743
5,069
0
23,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,953
Gold Earned
52,043
178
Minions Killed
167
9
Camps Cleared
3
990,067
Distance Traveled
918,140
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,901
1,082
21
2
1
181,191
0
W
Ganesha
11,289
1,026
9
1
0
214,452
3
W
Hou Yi
13,112
1,192
73
7
4
175,004
1
L
Izanami
10,861
987
23
2
1
174,298
0
L
Xing Tian
11,501
1,046
34
3
0
236,751
0
L
King Arthur
9,649
877
51
5
1
189,079
0
L
Ra
10,097
918
41
4
0
191,181
0
L
Bastet
9,935
903
18
2
1
126,831
0
W
Hercules
12,400
1,127
35
3
1
201,205
1
W
Arachne
12,251
1,114
40
4
3
218,215
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role