Player Matchup

Geb
Geb
DiorYuri
Geb
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 39L
1,379 Elo+
Party 1
Tiamat
Tiamat
KukuIk4n
Tiamat
Level 24
God Stats
0W - 1L
1,889 SR
Queue Stats
1W - 5L
1,440 Elo+
Solo
Mulan
Mulan
NotGGRektums
Mulan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,338 Elo+
Party 1
Scylla
Scylla
Solzz
Scylla
Level 7
God Stats
66W - 49L
1,491 SR
Queue Stats
320W - 321L
1,338 Elo+
Party 1
Baron Samedi
Baron Samedi
rehood1012
Baron Samedi
Level 11
God Stats
27W - 27L
1,500 SR
Queue Stats
82W - 84L
1,341 Elo+
Party 1
Team Averages
Level 11
1,576 SR
1,367 Elo+

VS

Team Averages
Level 26
1,588 SR
1,454 Elo+
Zeus
Zeus
Exuoz
Zeus
Level 18
God Stats
2W - 3L
1,710 SR
Queue Stats
42W - 43L
1,389 Elo+
Party 2
Cthulhu
Cthulhu
Jr00p
Cthulhu
Level 29
God Stats
17W - 8L
1,735 SR
Queue Stats
182W - 198L
1,425 Elo+
Party 2
Hel
Hel
SilenceOwl
Hel
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
117W - 118L
1,476 Elo+
Solo
Da Ji
Da Ji
WhereTupacAt
Da Ji
Level 27
God Stats
29W - 19L
1,496 SR
Queue Stats
151W - 167L
1,480 Elo+
Party 3
Guan Yu
Guan Yu
XAfrican RebelX
Guan Yu
Level 29
God Stats
8W - 6L
1,500 SR
Queue Stats
75W - 80L
1,501 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 12 / 10
11,037
441
8,667
31,102
25,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
KukuIk4n
Tiamat
16
8 / 14 / 4
12,177
487
19,398
21,034
10,194
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

19
14 / 13 / 2
13,588
544
26,068
36,678
20,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
Solzz
Scylla
14
1 / 11 / 6
10,534
421
13,657
16,864
4,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Baron Samedi
rehood1012
Baron Samedi
16
0 / 8 / 5
10,296
412
7,565
16,036
13,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Exuoz
Zeus
19
14 / 6 / 12
13,344
534
23,371
19,303
7,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
Jr00p
Cthulhu
18
5 / 2 / 31
11,751
470
15,968
37,727
28,684
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

19
11 / 7 / 23
13,213
529
16,336
20,685
8,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
17 / 5 / 17
14,701
588
20,341
21,231
14,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
10 / 5 / 21
13,106
524
15,455
26,098
21,500
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
161
24
Kills
57
58
Deaths
25
27
Assists
104
Player
Kills
Deaths
Assists
KDA
L
1
12
10
0.5
W
Zeus
Exuoz
Zeus
14
6
12
3.33
W
Cthulhu
Jr00p
Cthulhu
5
2
31
10.25
L
Tiamat
KukuIk4n
Tiamat
8
14
4
0.71
L
14
13
2
1.15
W
11
7
23
3.21
L
Scylla
Solzz
Scylla
1
11
6
0.36
W
17
5
17
5.1
W
10
5
21
4.1
L
Baron Samedi
rehood1012
Baron Samedi
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,355
Damage
91,471
121,714
Taken
125,044
75,200
Mitigated
80,081
19,545
Healing
58,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,667
2,214
0
1,026
31,102
25,810
480
18,265
12,425
30,047
0
W
Zeus
Exuoz
Zeus
23,371
8,252
929
7,891
19,303
7,212
1,188
6,666
12,551
84,211
0
W
Cthulhu
Jr00p
Cthulhu
15,968
2,563
2,182
12,113
37,727
28,684
591
15,635
21,816
50,605
0
L
Tiamat
KukuIk4n
Tiamat
19,398
2,099
0
3,598
21,034
10,194
900
6,764
13,842
52,271
0
L
26,068
6,208
0
12,935
36,678
20,691
1,357
16,465
19,783
0
74,217
W
16,336
3,285
9,458
8,566
20,685
8,213
925
11,666
8,810
71,580
0
L
Scylla
Solzz
Scylla
13,657
2,455
0
501
16,864
4,735
457
9,317
7,288
41,510
0
W
20,341
6,346
0
5,083
21,231
14,472
1,570
9,123
11,970
0
74,053
W
15,455
3,412
5,204
6,581
26,098
21,500
2,194
15,732
10,150
419
55,851
L
Baron Samedi
rehood1012
Baron Samedi
7,565
1,386
195
1,290
16,036
13,770
481
5,301
10,583
44,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,632
Gold Earned
66,115
355
Minions Killed
425
0
Camps Cleared
0
1,937,296
Distance Traveled
2,309,897
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
11,037
441
27
1
0
457,446
0
W
Zeus
13,344
534
113
5
0
402,930
1
W
Cthulhu
11,751
470
45
2
0
511,613
1
L
Tiamat
12,177
487
72
3
0
382,992
0
L
Mulan
13,588
544
115
5
0
384,274
2
W
Hel
13,213
529
93
4
0
451,422
4
L
Scylla
10,534
421
62
2
0
385,185
0
W
Da Ji
14,701
588
85
3
0
462,182
1
W
Guan Yu
13,106
524
89
4
0
481,750
0
L
Baron Samedi
10,296
412
79
3
0
327,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role