Player Matchup

Ganesha
Ganesha
ChileanSoldier1
Ganesha
Level 60
God Stats
6W - 5L
1,526 SR
Queue Stats
170W - 161L
1,650 Elo+
Party 1
Ne Zha
Ne Zha
Colezilla88
Ne Zha
Level 25
God Stats
4W - 2L
1,548 SR
Queue Stats
291W - 267L
1,602 Elo+
Party 1
Artemis
Artemis
Dbosko16
Artemis
Level 7
God Stats
2W - 4L
1,548 SR
Queue Stats
13W - 14L
1,566 Elo+
Party 1
Zeus
Zeus
Oblivious_312
Zeus
Level 88
God Stats
12W - 5L
1,457 SR
Queue Stats
148W - 128L
1,513 Elo+
Party 1
Eset
Eset
TNTWHITE
Eset
Level 18
God Stats
27W - 22L
1,627 SR
Queue Stats
104W - 105L
1,529 Elo+
Party 1
Team Averages
Level 40
1,541 SR
1,572 Elo+

VS

Team Averages
Level 16
1,631 SR
1,627 Elo+
Chang'e
Chang'e
ExtraJajajaja
Chang'e
Level 16
God Stats
11W - 9L
1,656 SR
Queue Stats
40W - 23L
1,651 Elo+
Party 2
Ymir
Ymir
Halestorm42
Ymir
Level 6
God Stats
11W - 4L
1,797 SR
Queue Stats
15W - 7L
1,666 Elo+
Party 2
Nu Wa
Nu Wa
TTVLycan
Nu Wa
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
makoman115
Sun Wukong
Level 26
God Stats
14W - 8L
1,703 SR
Queue Stats
49W - 26L
1,669 Elo+
Party 2
Danzaburou
Danzaburou
qCLoudVII
Danzaburou
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 159L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 1 / 22
10,493
1,049
15,138
8,263
4,376
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
17
5 / 0 / 14
10,959
1,096
7,374
7,160
2,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
Dbosko16
Artemis
15
1 / 1 / 9
9,382
938
3,952
4,404
1,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
11 / 0 / 10
12,160
1,216
18,907
3,143
1,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Eset
16
6 / 4 / 9
10,313
1,031
10,460
8,202
3,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

290

VS

Team 2 Tickets

128

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
14
1 / 4 / 1
8,825
883
2,900
12,391
10,648
Magic Focus

Magic Focus

+20
Magical Power

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
0 / 6 / 3
9,008
901
1,017
19,025
10,556
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
TTVLycan
Nu Wa
15
1 / 6 / 2
9,067
907
8,225
10,305
3,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sun Wukong
makoman115
Sun Wukong
14
3 / 5 / 2
9,567
957
6,073
12,012
7,022
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
qCLoudVII
Danzaburou
15
1 / 4 / 2
9,113
911
8,390
9,912
3,334
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
16
24
Kills
6
6
Deaths
25
64
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
1
22
12
W
Ne Zha
5
0
14
12
W
Artemis
Dbosko16
Artemis
1
1
9
5.5
L
Chang'e
1
4
1
0.38
L
0
6
3
0.25
W
11
0
10
16
W
Eset
6
4
9
2.63
L
Nu Wa
TTVLycan
Nu Wa
1
6
2
0.33
L
Sun Wukong
makoman115
Sun Wukong
3
5
2
0.8
L
Danzaburou
qCLoudVII
Danzaburou
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,831
Damage
26,605
31,172
Taken
63,645
12,923
Mitigated
35,377
4,877
Healing
7,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,138
1,010
0
1,280
8,263
4,376
0
3,868
4,395
42,131
0
W
Ne Zha
7,374
3,515
0
990
7,160
2,767
0
2,643
4,517
0
22,097
W
Artemis
Dbosko16
Artemis
3,952
1,472
0
1,124
4,404
1,594
0
2,001
2,403
0
21,383
L
Chang'e
2,900
643
2,427
1,967
12,391
10,648
0
10,030
1,975
11,862
0
L
1,017
143
0
0
19,025
10,556
0
13,947
4,592
26,193
0
W
18,907
543
0
258
3,143
1,006
0
1,035
2,108
41,353
0
W
Eset
10,460
162
452
773
8,202
3,180
0
2,595
5,607
22,400
0
L
Nu Wa
TTVLycan
Nu Wa
8,225
2,305
0
426
10,305
3,817
0
5,715
4,321
21,156
0
L
Sun Wukong
makoman115
Sun Wukong
6,073
1,683
0
1,007
12,012
7,022
0
6,340
4,235
0
14,439
L
Danzaburou
qCLoudVII
Danzaburou
8,390
1,861
0
1,832
9,912
3,334
0
6,824
2,856
0
30,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,307
Gold Earned
45,580
237
Minions Killed
156
9
Camps Cleared
3
893,652
Distance Traveled
776,962
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,493
1,049
1
0
0
174,918
2
W
Ne Zha
10,959
1,096
61
6
2
182,995
0
W
Artemis
9,382
938
57
6
1
159,654
3
L
Chang'e
8,825
883
17
2
1
141,450
0
L
Ymir
9,008
901
58
6
0
147,399
2
W
Zeus
12,160
1,216
76
8
5
203,849
0
W
Eset
10,313
1,031
42
4
1
172,236
0
L
Nu Wa
9,067
907
23
2
1
138,828
0
L
Sun Wukong
9,567
957
19
2
1
182,822
0
L
Danzaburou
9,113
911
39
4
0
166,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role