Player Matchup

Tiamat
Tiamat
BLADEOFANGEL
Tiamat
Level 158
God Stats
27W - 17L
1,765 SR
Queue Stats
198W - 183L
1,687 Elo+
Solo
Izanami
Izanami
Florkie
Izanami
Level 15
God Stats
0W - 1L
1,339 SR
Queue Stats
3W - 13L
1,226 Elo+
Party 2
Bellona
Bellona
spitheck
Bellona
Level 62
God Stats
4W - 1L
1,868 SR
Queue Stats
110W - 138L
1,464 Elo+
Party 2
Team Averages
Level 78
1,657 SR
1,459 Elo+

VS

Team Averages
Level 114
1,636 SR
1,522 Elo+
Chang'e
Chang'e
FancyTrousers
Chang'e
Level 147
God Stats
21W - 9L
1,603 SR
Queue Stats
549W - 535L
1,639 Elo+
Solo
Horus
Horus
Hos3
Horus
Level 66
God Stats
18W - 15L
1,545 SR
Queue Stats
195W - 224L
1,460 Elo+
Party 1
Cabrakan
Cabrakan
karabasuka
Cabrakan
Level 128
God Stats
9W - 5L
1,760 SR
Queue Stats
247W - 277L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
0 / 1 / 0
6,342
577
5,884
5,563
4,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
Florkie
Izanami
10
0 / 2 / 0
6,467
588
4,364
6,508
1,982
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bellona
spitheck
Bellona
8
0 / 8 / 0
6,224
566
3,167
10,875
5,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
11
3 / 0 / 8
7,766
706
8,757
8,105
2,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Hos3
Horus
11
4 / 0 / 7
7,919
720
5,000
6,667
5,380
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cabrakan
karabasuka
Cabrakan
11
4 / 0 / 7
7,749
704
4,574
7,437
7,456
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
33
0
Kills
11
11
Deaths
0
0
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
1
0
0
W
Chang'e
3
0
8
7
L
Izanami
Florkie
Izanami
0
2
0
0
W
Horus
Hos3
Horus
4
0
7
7.5
W
Cabrakan
karabasuka
Cabrakan
4
0
7
7.5
L
Bellona
spitheck
Bellona
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,415
Damage
18,331
22,946
Taken
22,209
11,700
Mitigated
15,685
5,457
Healing
11,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
5,884
711
0
2,089
5,563
4,407
0
3,267
2,296
27,088
0
W
Chang'e
8,757
804
3,468
4,068
8,105
2,849
43
1,735
6,370
40,856
0
L
Izanami
Florkie
Izanami
4,364
3,346
0
1,429
6,508
1,982
38
3,995
2,513
0
21,555
W
Horus
Hos3
Horus
5,000
2,699
1,187
2,056
6,667
5,380
187
2,537
4,130
0
18,913
W
Cabrakan
karabasuka
Cabrakan
4,574
740
0
750
7,437
7,456
251
1,662
5,775
18,195
0
L
Bellona
spitheck
Bellona
3,167
1,081
0
1,939
10,875
5,311
0
6,193
4,682
0
22,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,033
Gold Earned
23,434
133
Minions Killed
142
0
Camps Cleared
0
537,496
Distance Traveled
629,831
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,342
577
52
5
0
192,428
2
W
Chang'e
7,766
706
76
7
0
211,683
2
L
Izanami
6,467
588
52
5
0
178,494
0
W
Horus
7,919
720
21
2
0
229,041
4
W
Cabrakan
7,749
704
45
4
0
189,107
3
L
Bellona
6,224
566
29
3
0
166,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role