Player Matchup

Cthulhu
Cthulhu
EngineerBudy
Cthulhu
Level 139
God Stats
2W - 2L
1,643 SR
Queue Stats
76W - 59L
1,600 Elo+
Party 1
Rama
Rama
MajesticNyx
Rama
Level 159
God Stats
5W - 6L
1,335 SR
Queue Stats
203W - 136L
1,617 Elo+
Party 1
Tiamat
Tiamat
Sikinprime2
Tiamat
Level 124
God Stats
13W - 18L
1,640 SR
Queue Stats
342W - 267L
1,550 Elo+
Party 1
Team Averages
Level 141
1,540 SR
1,589 Elo+

VS

Team Averages
Level 101
1,598 SR
1,409 Elo+
Achilles
Achilles
Dystymi
Achilles
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
MBrujo
Scylla
Level 148
God Stats
3W - 0L
1,500 SR
Queue Stats
117W - 78L
1,256 Elo+
Party 2
Neith
Neith
yepcoq
Neith
Level 40
God Stats
2W - 0L
1,795 SR
Queue Stats
5W - 7L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EngineerBudy
Cthulhu
13
0 / 5 / 2
11,006
524
10,907
27,090
21,101
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
2 / 3 / 0
12,506
596
7,372
10,720
4,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
16
1 / 5 / 2
11,960
570
15,564
14,103
8,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dystymi
Achilles
18
3 / 0 / 10
13,095
624
12,930
17,465
14,420
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Scylla
MBrujo
Scylla
18
8 / 1 / 4
14,233
678
20,640
13,716
4,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
yepcoq
Neith
16
2 / 2 / 9
12,832
611
10,971
13,703
4,264
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
3
Kills
13
13
Deaths
3
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Achilles
Dystymi
Achilles
3
0
10
8
L
Cthulhu
EngineerBudy
Cthulhu
0
5
2
0.2
W
Scylla
MBrujo
Scylla
8
1
4
10
L
2
3
0
0.67
L
Tiamat
1
5
2
0.4
W
Neith
yepcoq
Neith
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,843
Damage
44,541
51,913
Taken
44,884
34,824
Mitigated
22,954
5,631
Healing
20,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Dystymi
Achilles
12,930
4,865
1,254
9,506
17,465
14,420
1,593
7,599
9,417
0
44,690
L
Cthulhu
EngineerBudy
Cthulhu
10,907
476
207
1,877
27,090
21,101
238
12,218
14,278
43,121
0
W
Scylla
MBrujo
Scylla
20,640
1,425
0
4,620
13,716
4,270
451
9,273
4,033
92,103
0
L
7,372
5,309
0
1,397
10,720
4,853
980
2,750
7,844
0
48,486
L
Tiamat
15,564
112
0
2,150
14,103
8,870
60
4,805
9,020
56,566
0
W
Neith
yepcoq
Neith
10,971
5,757
0
4,778
13,703
4,264
707
8,520
4,851
0
71,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,472
Gold Earned
40,160
215
Minions Killed
270
0
Camps Cleared
0
1,112,990
Distance Traveled
1,205,127
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,095
624
60
3
0
437,632
1
L
Cthulhu
11,006
524
33
2
0
372,869
4
W
Scylla
14,233
678
135
6
0
401,360
3
L
Rama
12,506
596
98
5
0
375,016
6
L
Tiamat
11,960
570
84
4
0
365,105
2
W
Neith
12,832
611
75
4
0
366,135
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role