Player Matchup

Ra
Ra
 
Ra
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
DrillTeamNeek
Ravana
Level 73
God Stats
10W - 9L
1,947 SR
Queue Stats
46W - 39L
1,635 Elo+
Party 1
Erlang Shen
Erlang Shen
Nox1894
Erlang Shen
Level 36
God Stats
11W - 9L
1,582 SR
Queue Stats
85W - 92L
1,495 Elo+
Solo
Ares
Ares
Wlfrum
Ares
Level 85
God Stats
1W - 2L
1,354 SR
Queue Stats
47W - 32L
1,648 Elo+
Party 1
Cupid
Cupid
theStimReaper
Cupid
Level 25
God Stats
2W - 3L
1,766 SR
Queue Stats
96W - 72L
1,657 Elo+
Party 1
Team Averages
Level 62
1,630 SR
1,587 Elo+

VS

Team Averages
Level 66
1,642 SR
1,665 Elo+
Mulan
Mulan
BadBo0y-is-back
Mulan
Level 31
God Stats
9W - 11L
1,610 SR
Queue Stats
712W - 699L
1,471 Elo+
Solo
Cthulhu
Cthulhu
Harvdogggg
Cthulhu
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 20L
1,504 Elo+
Party 2
Mercury
Mercury
LDG1102
Mercury
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Oakes-_-
Anubis
Level 28
God Stats
4W - 4L
1,782 SR
Queue Stats
4W - 5L
1,924 Elo+
Party 2
Neith
Neith
RollSnyd7
Neith
Level 6
God Stats
4W - 4L
1,816 SR
Queue Stats
6W - 8L
1,924 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
2 / 0 / 1
8,808
629
2,309
3,333
1,111
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
3 / 1 / 2
8,046
575
6,025
6,907
2,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Erlang Shen
Nox1894
Erlang Shen
15
1 / 1 / 1
8,853
632
7,585
7,945
5,005
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
Wlfrum
Ares
13
6 / 1 / 7
8,600
614
6,319
8,493
5,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
4 / 1 / 5
8,235
588
9,938
10,397
4,072
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 0
7,298
521
3,974
9,620
7,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cthulhu
Harvdogggg
Cthulhu
11
2 / 4 / 0
6,838
488
6,986
13,374
6,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
LDG1102
Mercury
13
0 / 1 / 1
7,120
509
4,850
10,982
3,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Oakes-_-
Anubis
11
0 / 3 / 0
6,345
453
1,088
5,974
2,220
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
RollSnyd7
Neith
8
0 / 7 / 2
5,481
392
2,174
9,389
2,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
16
Kills
3
4
Deaths
17
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
0
1
2.5
L
1
2
0
0.5
W
3
1
2
4
L
Cthulhu
Harvdogggg
Cthulhu
2
4
0
0.5
L
Mercury
LDG1102
Mercury
0
1
1
0.5
W
Erlang Shen
Nox1894
Erlang Shen
1
1
1
1.5
L
Anubis
Oakes-_-
Anubis
0
3
0
0
L
Neith
RollSnyd7
Neith
0
7
2
0.14
W
Ares
Wlfrum
Ares
6
1
7
9.5
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,176
Damage
19,072
37,075
Taken
49,339
18,639
Mitigated
22,012
16,949
Healing
15,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
2,309
324
1,254
1,519
3,333
1,111
312
801
2,532
62,943
0
L
3,974
827
0
4,010
9,620
7,808
0
0
9,620
0
36,244
W
6,025
1,494
0
4,082
6,907
2,721
0
792
6,090
0
50,899
L
Cthulhu
Harvdogggg
Cthulhu
6,986
343
0
3,353
13,374
6,031
0
3,549
9,825
34,267
0
L
Mercury
LDG1102
Mercury
4,850
2,193
0
4,793
10,982
3,520
0
1,301
9,681
0
47,789
W
Erlang Shen
Nox1894
Erlang Shen
7,585
5,065
0
4,163
7,945
5,005
0
0
7,698
0
50,208
L
Anubis
Oakes-_-
Anubis
1,088
0
0
1,154
5,974
2,220
0
2,022
3,952
32,010
0
L
Neith
RollSnyd7
Neith
2,174
1,343
0
2,114
9,389
2,433
144
1,756
7,633
0
18,296
W
Ares
Wlfrum
Ares
6,319
82
0
1,375
8,493
5,730
0
3,022
5,471
25,131
0
W
9,938
6,217
561
3,995
10,397
4,072
920
3,459
6,938
0
55,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,542
Gold Earned
33,082
465
Minions Killed
366
0
Camps Cleared
0
1,433,331
Distance Traveled
1,385,955
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,808
629
130
9
0
295,402
4
L
Mulan
7,298
521
95
7
0
271,847
5
W
Ravana
8,046
575
91
7
0
322,957
0
L
Cthulhu
6,838
488
59
4
0
281,685
3
L
Mercury
7,120
509
102
7
0
334,358
7
W
Erlang Shen
8,853
632
119
9
0
247,399
5
L
Anubis
6,345
453
69
5
0
258,548
4
L
Neith
5,481
392
41
3
0
239,517
1
W
Ares
8,600
614
42
3
0
310,977
5
W
Cupid
8,235
588
83
6
0
256,596
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role