Player Matchup

Skadi
Skadi
Arthas_831
Skadi
Level 7
God Stats
0W - 3L
1,269 SR
Queue Stats
6W - 10L
1,482 Elo+
Solo
Fenrir
Fenrir
FNC DiikIard
Fenrir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 38L
1,308 Elo+
Party 1
Tiamat
Tiamat
YRN BIGBOI
Tiamat
Level 16
God Stats
0W - 1L
1,793 SR
Queue Stats
3W - 2L
1,657 Elo+
Party 1
Chiron
Chiron
ZxNECROKILLER26
Chiron
Level 12
God Stats
22W - 33L
1,294 SR
Queue Stats
90W - 94L
1,435 Elo+
Solo
Cu Chulainn
Cu Chulainn
tiburon-mayor9
Cu Chulainn
Level 13
God Stats
3W - 4L
1,126 SR
Queue Stats
26W - 28L
1,407 Elo+
Solo
Team Averages
Level 12
1,396 SR
1,458 Elo+

VS

Team Averages
Level 23
1,460 SR
1,389 Elo+
Loki
Loki
Lucifernum
Loki
Level 29
God Stats
69W - 64L
1,500 SR
Queue Stats
888W - 850L
1,525 Elo+
Solo
Cerberus
Cerberus
Notlebowski3503
Cerberus
Level 23
God Stats
67W - 76L
1,484 SR
Queue Stats
168W - 197L
1,410 Elo+
Party 2
Izanami
Izanami
SiltyMeteor1700
Izanami
Level 17
God Stats
30W - 29L
1,431 SR
Queue Stats
48W - 46L
1,134 Elo+
Solo
Horus
Horus
mini minyard
Horus
Level 28
God Stats
8W - 3L
1,386 SR
Queue Stats
69W - 106L
1,378 Elo+
Solo
Jormungandr
Jormungandr
otto_zone
Jormungandr
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
13
1 / 5 / 4
8,233
433
2,460
11,250
4,969
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fenrir
13
3 / 11 / 1
8,782
462
5,444
16,696
5,762
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
YRN BIGBOI
Tiamat
14
2 / 8 / 3
8,891
468
8,009
13,046
6,193
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

14
4 / 5 / 5
8,652
455
12,209
12,715
3,608
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
tiburon-mayor9
Cu Chulainn
13
3 / 8 / 3
8,633
454
8,367
16,377
8,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 4 / 5
10,495
552
8,783
11,343
3,978
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
14
4 / 2 / 9
9,767
514
6,213
14,778
5,781
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
11 / 2 / 5
12,354
650
14,118
11,823
5,301
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 3 / 8
9,236
486
3,547
13,120
8,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
otto_zone
Jormungandr
16
9 / 2 / 4
10,555
556
8,605
9,599
6,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
65
13
Kills
34
37
Deaths
13
16
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Skadi
1
5
4
0.6
L
Fenrir
3
11
1
0.32
W
9
4
5
2.88
W
Cerberus
4
2
9
4.25
W
11
2
5
6.75
L
Tiamat
YRN BIGBOI
Tiamat
2
8
3
0.44
L
4
5
5
1.3
W
1
3
8
1.67
W
Jormungandr
otto_zone
Jormungandr
9
2
4
5.5
L
Cu Chulainn
tiburon-mayor9
Cu Chulainn
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,489
Damage
41,266
70,084
Taken
60,663
28,640
Mitigated
29,775
13,077
Healing
15,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
2,460
1,357
0
0
11,250
4,969
329
1,517
9,658
100
44,196
L
Fenrir
5,444
1,661
0
2,627
16,696
5,762
35
3,963
12,608
0
43,296
W
8,783
2,687
294
2,555
11,343
3,978
4,098
3,242
8,005
0
37,985
W
Cerberus
6,213
551
113
3,912
14,778
5,781
1,270
129
14,450
25,412
0
W
14,118
8,803
546
3,841
11,823
5,301
8,889
2,143
9,658
0
95,486
L
Tiamat
YRN BIGBOI
Tiamat
8,009
928
0
2,358
13,046
6,193
129
821
12,045
28,295
0
L
12,209
4,318
1,196
4,005
12,715
3,608
873
3,768
8,897
0
49,277
W
3,547
1,646
599
1,621
13,120
8,677
121
330
12,620
0
23,091
W
Jormungandr
otto_zone
Jormungandr
8,605
1,900
366
1,564
9,599
6,038
703
2,165
7,409
40,120
0
L
Cu Chulainn
tiburon-mayor9
Cu Chulainn
8,367
2,814
0
2,891
16,377
8,108
507
4,269
12,058
0
36,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,191
Gold Earned
52,407
346
Minions Killed
373
0
Camps Cleared
0
1,509,567
Distance Traveled
1,685,233
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,233
433
84
4
0
279,303
0
L
Fenrir
8,782
462
83
4
0
337,951
1
W
Loki
10,495
552
57
3
0
332,044
0
W
Cerberus
9,767
514
45
2
0
356,179
3
W
Izanami
12,354
650
169
9
0
333,205
0
L
Tiamat
8,891
468
56
3
0
268,403
2
L
Chiron
8,652
455
67
4
0
321,904
1
W
Horus
9,236
486
31
2
0
355,015
0
W
Jormungandr
10,555
556
71
4
0
308,790
2
L
Cu Chulainn
8,633
454
56
3
0
302,006
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role