Player Matchup

Cernunnos
Cernunnos
HOH Disturbed
Cernunnos
Level 66
God Stats
21W - 15L
1,500 SR
Queue Stats
165W - 138L
1,500 Elo+
Party 2
King Arthur
King Arthur
HOH PsYchZ
King Arthur
Level 127
God Stats
5W - 4L
1,824 SR
Queue Stats
125W - 101L
1,587 Elo+
Party 2
Nu Wa
Nu Wa
MyLittleCorpse
Nu Wa
Level 126
God Stats
11W - 8L
1,595 SR
Queue Stats
123W - 106L
1,529 Elo+
Party 2
Team Averages
Level 106
1,640 SR
1,539 Elo+

VS

Team Averages
Level 80
1,507 SR
1,420 Elo+
Yemoja
Yemoja
John_SQD
Yemoja
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,267 Elo+
Solo
Tiamat
Tiamat
LilxNupid
Tiamat
Level 106
God Stats
3W - 6L
1,268 SR
Queue Stats
70W - 103L
1,299 Elo+
Party 1
Heimdallr
Heimdallr
X__ARCHANGEL__Xx
Heimdallr
Level 125
God Stats
2W - 2L
1,754 SR
Queue Stats
19W - 34L
1,693 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
HOH Disturbed
Cernunnos
13
6 / 0 / 7
9,782
699
6,797
6,317
2,002
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
HOH PsYchZ
King Arthur
14
7 / 5 / 10
10,869
776
11,237
12,784
10,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
5 / 7 / 10
10,268
733
12,870
8,855
2,636
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
John_SQD
Yemoja
10
0 / 8 / 10
8,418
601
3,411
13,765
8,787
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
LilxNupid
Tiamat
13
3 / 5 / 7
9,259
661
8,100
11,802
8,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
13
9 / 6 / 2
10,464
747
9,994
13,649
6,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
31
18
Kills
12
12
Deaths
19
27
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
HOH Disturbed
Cernunnos
6
0
7
9.5
W
King Arthur
HOH PsYchZ
King Arthur
7
5
10
2.4
L
Yemoja
John_SQD
Yemoja
0
8
10
0.63
L
Tiamat
LilxNupid
Tiamat
3
5
7
1.3
W
5
7
10
1.43
L
Heimdallr
9
6
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,904
Damage
21,505
27,956
Taken
39,216
15,146
Mitigated
24,560
2,595
Healing
8,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
HOH Disturbed
Cernunnos
6,797
2,895
0
596
6,317
2,002
1,241
2,886
3,126
0
27,274
W
King Arthur
HOH PsYchZ
King Arthur
11,237
390
0
399
12,784
10,508
0
4,018
8,352
329
30,110
L
Yemoja
John_SQD
Yemoja
3,411
628
1,304
90
13,765
8,787
175
6,557
7,063
16,904
0
L
Tiamat
LilxNupid
Tiamat
8,100
1,497
0
3,981
11,802
8,828
315
3,434
8,243
33,477
0
W
12,870
3,429
721
879
8,855
2,636
944
3,641
4,939
36,093
0
L
Heimdallr
9,994
5,515
0
2,920
13,649
6,945
260
3,199
10,275
0
36,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,919
Gold Earned
28,141
138
Minions Killed
133
0
Camps Cleared
0
787,336
Distance Traveled
572,990
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,782
699
48
3
0
232,657
0
W
King Arthur
10,869
776
49
4
0
322,778
1
L
Yemoja
8,418
601
18
1
0
177,477
2
L
Tiamat
9,259
661
49
4
0
212,375
0
W
Nu Wa
10,268
733
41
3
0
231,901
0
L
Heimdallr
10,464
747
66
5
0
183,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role