Player Matchup

Janus
Janus
Jeffrey Silver
Janus
Level 149
God Stats
15W - 21L
1,316 SR
Queue Stats
432W - 373L
1,585 Elo+
Party 1
Tyr
Tyr
Zaygottsauce
Tyr
Level 83
God Stats
2W - 1L
1,546 SR
Queue Stats
55W - 32L
1,593 Elo+
Solo
Cerberus
Cerberus
itzauko
Cerberus
Level 155
God Stats
13W - 23L
1,460 SR
Queue Stats
717W - 680L
1,525 Elo+
Solo
Danzaburou
Danzaburou
stormreagan
Danzaburou
Level 145
God Stats
8W - 3L
1,722 SR
Queue Stats
104W - 91L
1,582 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ztatic-
Cu Chulainn
Level 154
God Stats
18W - 13L
1,352 SR
Queue Stats
636W - 620L
1,585 Elo+
Solo
Team Averages
Level 137
1,479 SR
1,574 Elo+

VS

Team Averages
Level 104
1,626 SR
1,577 Elo+
Tiamat
Tiamat
 
Tiamat
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Pachi Berg
Aphrodite
Level 127
God Stats
7W - 3L
1,833 SR
Queue Stats
354W - 359L
1,578 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Pachi Chucho
Ah Muzen Cab
Level 63
God Stats
2W - 3L
1,390 SR
Queue Stats
247W - 251L
1,627 Elo+
Party 2
Fenrir
Fenrir
Pachi Goku8
Fenrir
Level 102
God Stats
16W - 9L
1,606 SR
Queue Stats
597W - 603L
1,608 Elo+
Party 2
Cabrakan
Cabrakan
Spidyrara1124
Cabrakan
Level 107
God Stats
44W - 31L
1,801 SR
Queue Stats
322W - 275L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 3
6,630
663
6,502
3,933
1,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
0 / 0 / 0
5,788
579
2,843
4,374
1,680
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cerberus
itzauko
Cerberus
9
2 / 4 / 7
5,871
587
4,812
8,805
4,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
stormreagan
Danzaburou
10
2 / 1 / 5
6,146
615
4,508
5,446
1,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
ztatic-
Cu Chulainn
11
5 / 0 / 0
6,189
619
4,781
6,080
2,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
0 / 0 / 0
6,043
604
1,780
4,854
3,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Aphrodite
Pachi Berg
Aphrodite
10
1 / 2 / 2
5,527
553
2,413
7,602
2,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ah Muzen Cab
Pachi Chucho
Ah Muzen Cab
9
1 / 1 / 3
5,227
523
4,324
6,218
1,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
8
2 / 4 / 1
4,980
498
3,330
8,727
2,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cabrakan
Spidyrara1124
Cabrakan
9
2 / 5 / 3
5,413
541
4,235
8,541
4,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
15
12
Kills
6
6
Deaths
12
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
0
0
0
W
3
1
3
4.5
L
Aphrodite
Pachi Berg
Aphrodite
1
2
2
1
L
Ah Muzen Cab
Pachi Chucho
Ah Muzen Cab
1
1
3
2.5
L
Fenrir
2
4
1
0.63
L
Cabrakan
Spidyrara1124
Cabrakan
2
5
3
0.7
W
0
0
0
0
W
Cerberus
itzauko
Cerberus
2
4
7
1.38
W
Danzaburou
stormreagan
Danzaburou
2
1
5
4.5
W
Cu Chulainn
ztatic-
Cu Chulainn
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,446
Damage
16,082
28,638
Taken
35,942
10,919
Mitigated
14,251
12,424
Healing
15,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
1,780
575
0
3,236
4,854
3,133
8
0
4,854
34,527
0
W
6,502
724
0
1,119
3,933
1,025
0
1,297
2,584
38,607
0
L
Aphrodite
Pachi Berg
Aphrodite
2,413
318
880
3,711
7,602
2,402
0
3,504
3,848
30,264
0
L
Ah Muzen Cab
Pachi Chucho
Ah Muzen Cab
4,324
2,086
0
4,255
6,218
1,640
0
2,060
4,098
0
25,609
L
Fenrir
3,330
793
0
1,413
8,727
2,805
0
2,794
5,798
0
17,144
L
Cabrakan
Spidyrara1124
Cabrakan
4,235
784
0
1,717
8,541
4,271
38
2,412
6,030
27,543
0
W
2,843
322
0
2,572
4,374
1,680
0
1,477
2,737
0
33,284
W
Cerberus
itzauko
Cerberus
4,812
314
0
2,711
8,805
4,183
0
3,322
5,413
18,008
0
W
Danzaburou
stormreagan
Danzaburou
4,508
2,149
0
2,060
5,446
1,915
0
556
4,824
0
31,784
W
Cu Chulainn
ztatic-
Cu Chulainn
4,781
1,970
0
3,962
6,080
2,116
0
1,350
4,652
0
35,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,624
Gold Earned
27,190
354
Minions Killed
283
0
Camps Cleared
0
1,078,199
Distance Traveled
975,231
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,043
604
87
9
0
175,151
0
W
Janus
6,630
663
104
10
0
233,075
3
L
Aphrodite
5,527
553
66
7
0
200,803
4
L
Ah Muzen Cab
5,227
523
43
4
0
197,184
1
L
Fenrir
4,980
498
31
3
0
203,641
1
L
Cabrakan
5,413
541
56
6
0
198,452
2
W
Tyr
5,788
579
90
9
0
227,813
2
W
Cerberus
5,871
587
34
3
0
198,583
1
W
Danzaburou
6,146
615
62
6
0
192,331
1
W
Cu Chulainn
6,189
619
64
6
0
226,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role