Player Matchup

Skadi
Skadi
ClawedBanjo1840
Skadi
Level 18
God Stats
49W - 32L
1,531 SR
Queue Stats
89W - 92L
1,343 Elo+
Solo
Jing Wei
Jing Wei
K_X__K__X__X_N
Jing Wei
Level 27
God Stats
3W - 2L
1,513 SR
Queue Stats
77W - 102L
1,373 Elo+
Party 2
Baron Samedi
Baron Samedi
MellowBerryKushh
Baron Samedi
Level 22
God Stats
50W - 47L
1,268 SR
Queue Stats
236W - 290L
1,240 Elo+
Party 1
Yemoja
Yemoja
SweetCherryBlush
Yemoja
Level 18
God Stats
134W - 163L
1,356 SR
Queue Stats
199W - 253L
1,252 Elo+
Party 1
Bellona
Bellona
peckish-chimney7
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 17
1,434 SR
1,342 Elo+

VS

Team Averages
Level 18
1,349 SR
1,237 Elo+
Cerberus
Cerberus
INFERNOKELLS77
Cerberus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 56L
1,292 Elo+
Solo
Ratatoskr
Ratatoskr
Insomniaheart
Ratatoskr
Level 14
God Stats
6W - 9L
1,334 SR
Queue Stats
18W - 31L
1,245 Elo+
Solo
Chang'e
Chang'e
bakedlush
Chang'e
Level 29
God Stats
8W - 15L
1,327 SR
Queue Stats
136W - 163L
1,352 Elo+
Solo
Jing Wei
Jing Wei
momotochio
Jing Wei
Level 12
God Stats
35W - 21L
1,442 SR
Queue Stats
182W - 146L
1,275 Elo+
Solo
Bellona
Bellona
themopolis
Bellona
Level 5
God Stats
1W - 2L
1,139 SR
Queue Stats
1W - 5L
1,019 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 16 / 4
20,615
1,288
59,669
48,586
17,912
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jing Wei
17
2 / 7 / 4
12,729
796
6,708
8,803
3,004
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
MellowBerryKushh
Baron Samedi
20
2 / 3 / 9
14,620
914
20,946
21,409
13,447
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

20
1 / 4 / 10
15,347
959
8,525
32,171
33,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

17
0 / 7 / 2
11,962
748
4,387
8,861
4,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

150

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
5 / 5 / 24
17,345
1,084
28,905
35,213
49,077
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ratatoskr
Insomniaheart
Ratatoskr
20
11 / 6 / 12
16,559
1,035
22,169
19,314
12,643
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chang'e
bakedlush
Chang'e
20
11 / 3 / 16
16,808
1,051
24,483
20,638
11,445
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Jing Wei
momotochio
Jing Wei
20
5 / 9 / 14
15,628
977
19,613
21,899
10,508
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
themopolis
Bellona
20
4 / 2 / 21
16,052
1,003
13,944
16,887
18,570
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
123
25
Kills
36
37
Deaths
25
29
Assists
87
Player
Kills
Deaths
Assists
KDA
L
20
16
4
1.38
W
Cerberus
5
5
24
3.4
W
Ratatoskr
Insomniaheart
Ratatoskr
11
6
12
2.83
L
Jing Wei
2
7
4
0.57
L
Baron Samedi
MellowBerryKushh
Baron Samedi
2
3
9
2.17
L
1
4
10
1.5
W
Chang'e
bakedlush
Chang'e
11
3
16
6.33
W
Jing Wei
momotochio
Jing Wei
5
9
14
1.33
L
0
7
2
0.14
W
Bellona
themopolis
Bellona
4
2
21
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,235
Damage
109,114
119,830
Taken
113,951
73,263
Mitigated
102,243
25,919
Healing
32,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
59,669
44,425
0
9,997
48,586
17,912
0
19,985
28,031
0
101,918
W
Cerberus
28,905
4,514
0
12,133
35,213
49,077
0
11,086
24,002
58,104
0
W
Ratatoskr
Insomniaheart
Ratatoskr
22,169
6,926
0
1,005
19,314
12,643
0
3,553
15,711
0
47,845
L
Jing Wei
6,708
4,429
0
0
8,803
3,004
0
3,451
5,227
0
10,878
L
Baron Samedi
MellowBerryKushh
Baron Samedi
20,946
5,253
3,362
6,130
21,409
13,447
0
10,950
10,242
40,086
0
L
8,525
3,384
1,796
4,299
32,171
33,992
0
15,478
15,961
30,466
0
W
Chang'e
bakedlush
Chang'e
24,483
4,001
5,382
6,231
20,638
11,445
0
4,508
16,130
45,894
0
W
Jing Wei
momotochio
Jing Wei
19,613
13,704
0
5,376
21,899
10,508
0
5,740
15,569
0
41,591
L
4,387
1,651
0
335
8,861
4,908
0
3,539
5,147
0
14,464
W
Bellona
themopolis
Bellona
13,944
3,788
0
2,396
16,887
18,570
0
4,584
12,203
15
44,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,273
Gold Earned
82,392
191
Minions Killed
298
3
Camps Cleared
16
863,044
Distance Traveled
1,428,924
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
20,615
1,288
97
6
1
229,399
0
W
Cerberus
17,345
1,084
100
6
0
293,419
0
W
Ratatoskr
16,559
1,035
43
3
2
262,522
0
L
Jing Wei
12,729
796
4
0
0
123,805
0
L
Baron Samedi
14,620
914
37
2
0
185,427
1
L
Yemoja
15,347
959
35
2
2
225,284
3
W
Chang'e
16,808
1,051
59
4
2
238,838
0
W
Jing Wei
15,628
977
40
3
5
285,371
0
L
Bellona
11,962
748
18
1
0
99,129
0
W
Bellona
16,052
1,003
56
4
7
348,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role