Player Matchup

Serqet
Serqet
NecroLaLa
Serqet
Level 104
God Stats
17W - 15L
1,483 SR
Queue Stats
64W - 56L
1,549 Elo+
Party 1
Sobek
Sobek
QWERTDOGG27
Sobek
Level 127
God Stats
1W - 1L
1,248 SR
Queue Stats
28W - 28L
1,523 Elo+
Party 3
Jing Wei
Jing Wei
SunlitHeir
Jing Wei
Level 115
God Stats
5W - 0L
1,849 SR
Queue Stats
262W - 252L
1,552 Elo+
Party 1
Tiamat
Tiamat
THETRUERATKING
Tiamat
Level 126
God Stats
19W - 4L
2,006 SR
Queue Stats
173W - 162L
1,582 Elo+
Party 1
Nu Wa
Nu Wa
decafcappucino
Nu Wa
Level 123
God Stats
3W - 0L
1,656 SR
Queue Stats
28W - 23L
1,568 Elo+
Party 3
Team Averages
Level 119
1,648 SR
1,555 Elo+

VS

Team Averages
Level 112
1,483 SR
1,488 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
Alejito_15
Kali
Level 97
God Stats
4W - 3L
1,378 SR
Queue Stats
10W - 18L
1,325 Elo+
Solo
King Arthur
King Arthur
HeSmellsLOUD21
King Arthur
Level 99
God Stats
31W - 42L
1,390 SR
Queue Stats
120W - 109L
1,572 Elo+
Solo
Cernunnos
Cernunnos
KingxxReg_PG
Cernunnos
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
198W - 181L
1,536 Elo+
Solo
Nu Wa
Nu Wa
YourManTyler
Nu Wa
Level 108
God Stats
3W - 4L
1,647 SR
Queue Stats
367W - 322L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
NecroLaLa
Serqet
14
3 / 0 / 2
8,678
510
3,443
11,106
4,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
0 / 2 / 6
8,212
483
4,783
13,348
9,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
SunlitHeir
Jing Wei
17
3 / 2 / 0
9,684
570
7,801
11,618
3,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
6 / 1 / 2
9,987
587
11,860
11,570
7,713
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 1 / 2
8,897
523
9,162
6,613
3,871
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
1 / 2 / 0
8,290
488
5,763
15,293
6,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

12
2 / 2 / 0
7,827
460
5,422
12,229
4,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

King Arthur
HeSmellsLOUD21
King Arthur
12
1 / 5 / 2
6,984
411
6,517
13,930
7,084
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
KingxxReg_PG
Cernunnos
15
2 / 1 / 1
8,296
488
6,663
8,732
3,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
0 / 3 / 1
8,355
491
9,217
7,988
2,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
13
Kills
6
6
Deaths
13
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
2
0
0.5
L
2
2
0
1
L
King Arthur
HeSmellsLOUD21
King Arthur
1
5
2
0.4
L
Cernunnos
KingxxReg_PG
Cernunnos
2
1
1
2.5
W
Serqet
NecroLaLa
Serqet
3
0
2
4
W
0
2
6
1.5
W
Jing Wei
SunlitHeir
Jing Wei
3
2
0
1.5
W
6
1
2
7
L
0
3
1
0.17
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,049
Damage
33,582
54,255
Taken
58,172
29,387
Mitigated
24,086
23,036
Healing
18,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
5,763
1,228
0
8,594
15,293
6,399
360
8,266
6,879
47,754
0
L
5,422
1,905
0
4,464
12,229
4,318
0
4,582
7,395
0
44,875
L
King Arthur
HeSmellsLOUD21
King Arthur
6,517
1,048
0
1,330
13,930
7,084
0
4,669
9,137
0
36,965
L
Cernunnos
KingxxReg_PG
Cernunnos
6,663
2,664
0
3,322
8,732
3,799
0
2,726
6,006
0
57,791
W
Serqet
NecroLaLa
Serqet
3,443
735
0
4,571
11,106
4,192
676
2,274
8,634
0
47,894
W
4,783
524
0
6,134
13,348
9,892
0
2,601
10,559
27,091
0
W
Jing Wei
SunlitHeir
Jing Wei
7,801
5,066
0
6,015
11,618
3,719
600
593
10,979
0
78,800
W
11,860
1,361
0
5,096
11,570
7,713
0
4,376
6,947
79,809
0
L
9,217
2,220
0
964
7,988
2,486
0
5,070
2,756
56,936
0
W
9,162
2,849
0
1,220
6,613
3,871
790
4,418
2,156
55,254
4,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,458
Gold Earned
39,752
517
Minions Killed
472
0
Camps Cleared
0
1,657,283
Distance Traveled
1,492,341
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,290
488
97
6
0
227,447
2
L
Kali
7,827
460
90
5
0
335,123
3
L
King Arthur
6,984
411
57
3
0
317,435
4
L
Cernunnos
8,296
488
97
6
0
318,425
3
W
Serqet
8,678
510
78
5
0
352,010
9
W
Sobek
8,212
483
46
3
0
353,165
4
W
Jing Wei
9,684
570
150
9
0
322,828
2
W
Tiamat
9,987
587
144
8
0
334,329
6
L
Nu Wa
8,355
491
131
8
0
293,911
7
W
Nu Wa
8,897
523
99
6
0
294,951
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role