Player Matchup

Scylla
Scylla
CaptainBriggzy
Scylla
Level 121
God Stats
9W - 10L
1,688 SR
Queue Stats
33W - 31L
1,644 Elo+
Party 2
Fenrir
Fenrir
HyenaEgg
Fenrir
Level 124
God Stats
0W - 2L
1,297 SR
Queue Stats
30W - 25L
1,648 Elo+
Party 2
Sun Wukong
Sun Wukong
KushSmoker42069
Sun Wukong
Level 15
God Stats
15W - 12L
1,584 SR
Queue Stats
17W - 16L
1,742 Elo+
Party 2
Anhur
Anhur
Penguin902
Anhur
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 26L
1,644 Elo+
Party 2
Cthulhu
Cthulhu
TheMilkman5768
Cthulhu
Level 85
God Stats
12W - 9L
1,722 SR
Queue Stats
13W - 11L
1,605 Elo+
Party 2
Team Averages
Level 95
1,558 SR
1,657 Elo+

VS

Team Averages
Level 89
1,683 SR
1,570 Elo+
Hachiman
Hachiman
Moeadeeb
Hachiman
Level 134
God Stats
6W - 6L
1,843 SR
Queue Stats
25W - 24L
1,622 Elo+
Party 1
Tiamat
Tiamat
NoNam3Availabl3
Tiamat
Level 48
God Stats
5W - 2L
1,549 SR
Queue Stats
42W - 46L
1,495 Elo+
Party 1
Odin
Odin
TadpoleOfTruth
Odin
Level 126
God Stats
1W - 1L
1,783 SR
Queue Stats
24W - 21L
1,590 Elo+
Party 1
King Arthur
King Arthur
TwistedBiscuit86
King Arthur
Level 27
God Stats
10W - 21L
1,530 SR
Queue Stats
45W - 46L
1,453 Elo+
Party 1
Ganesha
Ganesha
Varanus
Ganesha
Level 109
God Stats
5W - 0L
1,710 SR
Queue Stats
20W - 8L
1,688 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 3 / 7
12,069
805
14,582
9,780
4,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
HyenaEgg
Fenrir
16
2 / 6 / 4
9,473
632
4,944
16,538
9,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
KushSmoker42069
Sun Wukong
16
1 / 4 / 9
9,483
632
7,206
14,034
11,864
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
20
13 / 5 / 5
13,963
931
27,596
16,196
9,608
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
1 / 3 / 16
11,599
773
13,262
17,805
22,644
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Moeadeeb
Hachiman
20
12 / 7 / 5
14,529
969
25,370
16,092
6,779
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
3 / 4 / 6
11,114
741
11,338
11,052
7,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
4 / 3 / 9
12,178
812
11,376
12,671
6,095
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
TwistedBiscuit86
King Arthur
17
0 / 3 / 12
10,355
690
6,556
19,876
15,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ganesha
Varanus
Ganesha
19
2 / 5 / 15
12,572
838
7,266
20,443
24,059
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
68
22
Kills
21
21
Deaths
22
41
Assists
47
Player
Kills
Deaths
Assists
KDA
L
5
3
7
2.83
L
Fenrir
HyenaEgg
Fenrir
2
6
4
0.67
L
Sun Wukong
KushSmoker42069
Sun Wukong
1
4
9
1.38
W
Hachiman
Moeadeeb
Hachiman
12
7
5
2.07
W
3
4
6
1.5
L
Anhur
13
5
5
3.1
W
4
3
9
2.83
L
1
3
16
3
W
King Arthur
TwistedBiscuit86
King Arthur
0
3
12
2
W
Ganesha
Varanus
Ganesha
2
5
15
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,590
Damage
61,906
74,353
Taken
80,134
58,003
Mitigated
60,573
8,559
Healing
16,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,582
568
0
844
9,780
4,090
537
2,557
7,144
48,451
0
L
Fenrir
HyenaEgg
Fenrir
4,944
342
0
906
16,538
9,797
265
3,032
13,246
0
12,494
L
Sun Wukong
KushSmoker42069
Sun Wukong
7,206
436
0
875
14,034
11,864
219
4,436
8,965
0
27,164
W
Hachiman
Moeadeeb
Hachiman
25,370
16,380
0
4,261
16,092
6,779
1,985
2,595
12,455
0
49,938
W
11,338
696
0
2,245
11,052
7,994
505
4,030
6,773
37,836
0
L
Anhur
27,596
17,545
0
3,523
16,196
9,608
424
4,486
11,450
0
55,637
W
11,376
2,398
0
740
12,671
6,095
3,891
3,397
9,244
0
44,053
L
13,262
593
933
1,478
17,805
22,644
1
3,305
14,171
32,716
0
W
King Arthur
TwistedBiscuit86
King Arthur
6,556
421
0
7,347
19,876
15,646
220
8,742
10,815
0
27,191
W
Ganesha
Varanus
Ganesha
7,266
444
0
1,929
20,443
24,059
0
8,584
11,531
34,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,587
Gold Earned
60,748
296
Minions Killed
362
5
Camps Cleared
9
1,297,003
Distance Traveled
1,418,538
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,069
805
95
6
1
244,838
1
L
Fenrir
9,473
632
26
2
0
267,322
0
L
Sun Wukong
9,483
632
42
3
0
249,028
0
W
Hachiman
14,529
969
119
8
2
241,152
0
W
Tiamat
11,114
741
99
7
4
282,874
2
L
Anhur
13,963
931
81
5
4
236,714
1
W
Odin
12,178
812
81
5
3
309,531
2
L
Cthulhu
11,599
773
52
3
0
299,101
1
W
King Arthur
10,355
690
45
3
0
301,968
0
W
Ganesha
12,572
838
18
1
0
283,013
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role