Player Matchup

Danzaburou
Danzaburou
BirdFondIer
Danzaburou
Level 39
God Stats
22W - 13L
1,697 SR
Queue Stats
100W - 72L
1,583 Elo+
Party 2
Ares
Ares
SuperSonicMike02
Ares
Level 15
God Stats
5W - 1L
1,500 SR
Queue Stats
291W - 281L
1,608 Elo+
Party 2
Merlin
Merlin
Yts21
Merlin
Level 32
God Stats
43W - 73L
1,294 SR
Queue Stats
208W - 286L
1,263 Elo+
Solo
Team Averages
Level 29
1,497 SR
1,485 Elo+

VS

Team Averages
Level 25
1,522 SR
1,365 Elo+
Baba Yaga
Baba Yaga
SadnSry
Baba Yaga
Level 29
God Stats
3W - 5L
1,524 SR
Queue Stats
92W - 108L
1,499 Elo+
Party 1
Cthulhu
Cthulhu
YUsmelLikeCHEESE
Cthulhu
Level 38
God Stats
29W - 23L
1,540 SR
Queue Stats
207W - 282L
1,335 Elo+
Party 1
Baron Samedi
Baron Samedi
fuzzerby-_-
Baron Samedi
Level 9
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 34L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BirdFondIer
Danzaburou
17
9 / 5 / 9
13,403
745
23,104
22,397
7,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
1 / 2 / 13
11,048
614
7,784
13,478
21,295
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
Yts21
Merlin
17
10 / 3 / 9
13,178
732
20,046
16,928
6,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
SadnSry
Baba Yaga
16
5 / 4 / 4
11,724
651
19,831
17,117
7,538
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 7 / 5
11,139
619
11,378
27,926
13,767
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
fuzzerby-_-
Baron Samedi
13
3 / 9 / 3
11,485
638
11,453
15,435
9,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
22
20
Kills
10
10
Deaths
20
31
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BirdFondIer
Danzaburou
9
5
9
2.7
L
Baba Yaga
SadnSry
Baba Yaga
5
4
4
1.75
W
1
2
13
3.75
L
2
7
5
0.64
W
Merlin
Yts21
Merlin
10
3
9
4.83
L
Baron Samedi
fuzzerby-_-
Baron Samedi
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,934
Damage
42,662
52,803
Taken
60,478
35,545
Mitigated
30,821
16,755
Healing
12,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BirdFondIer
Danzaburou
23,104
14,545
891
9,658
22,397
7,998
2,168
17,645
4,752
0
57,425
L
Baba Yaga
SadnSry
Baba Yaga
19,831
798
366
3,365
17,117
7,538
399
7,323
9,794
58,727
0
W
7,784
743
0
1,533
13,478
21,295
514
10,448
3,030
22,363
0
L
11,378
505
807
5,271
27,926
13,767
0
12,863
15,063
40,988
0
W
Merlin
Yts21
Merlin
20,046
1,422
1,042
3,631
16,928
6,252
989
15,079
1,849
71,345
0
L
Baron Samedi
fuzzerby-_-
Baron Samedi
11,453
1,498
783
1,911
15,435
9,516
243
7,676
7,759
34,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,629
Gold Earned
34,348
174
Minions Killed
175
0
Camps Cleared
0
846,581
Distance Traveled
903,363
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,403
745
65
4
0
279,404
0
L
Baba Yaga
11,724
651
83
5
0
337,196
2
W
Ares
11,048
614
14
1
0
278,028
2
L
Cthulhu
11,139
619
49
3
0
310,417
0
W
Merlin
13,178
732
95
5
0
289,149
0
L
Baron Samedi
11,485
638
43
2
0
255,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role