Player Matchup

Geb
Geb
WraP_DuTravaille
Geb
Level 64
God Stats
14W - 5L
1,711 SR
Queue Stats
323W - 349L
1,520 Elo+
Party 1
Anubis
Anubis
sweepy123
Anubis
Level 29
God Stats
94W - 60L
1,597 SR
Queue Stats
116W - 98L
1,492 Elo+
Party 1
Skadi
Skadi
xoBlossom
Skadi
Level 83
God Stats
35W - 13L
1,770 SR
Queue Stats
145W - 151L
1,526 Elo+
Party 1
Team Averages
Level 59
1,692 SR
1,513 Elo+

VS

Team Averages
Level 31
1,641 SR
1,552 Elo+
Olorun
Olorun
ChaBoiSmitty
Olorun
Level 24
God Stats
2W - 4L
1,674 SR
Queue Stats
77W - 73L
1,445 Elo+
Party 2
Heimdallr
Heimdallr
DaysBeforeStormi
Heimdallr
Level 42
God Stats
4W - 7L
1,526 SR
Queue Stats
73W - 58L
1,520 Elo+
Party 2
Cerberus
Cerberus
johnschwalb
Cerberus
Level 27
God Stats
1W - 1L
1,722 SR
Queue Stats
26W - 13L
1,691 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 15
11,789
737
6,802
19,261
20,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
sweepy123
Anubis
15
4 / 2 / 12
11,354
710
13,952
10,905
5,512
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
xoBlossom
Skadi
17
16 / 2 / 6
13,547
847
24,699
15,609
6,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
5 / 8 / 1
11,597
725
13,038
15,935
6,937
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
13
1 / 10 / 4
9,483
593
9,104
17,986
6,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
johnschwalb
Cerberus
12
0 / 5 / 5
9,132
571
5,584
19,431
18,196
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
16
23
Kills
6
6
Deaths
23
33
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Olorun
5
8
1
0.69
L
Heimdallr
1
10
4
0.3
W
3
2
15
5.25
L
Cerberus
johnschwalb
Cerberus
0
5
5
0.5
W
Anubis
sweepy123
Anubis
4
2
12
5
W
Skadi
xoBlossom
Skadi
16
2
6
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,453
Damage
27,726
45,775
Taken
53,352
32,585
Mitigated
31,417
10,118
Healing
10,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
13,038
7,009
1,188
3,320
15,935
6,937
0
4,254
11,681
46,005
0
L
Heimdallr
9,104
4,884
0
1,973
17,986
6,284
0
8,086
9,900
0
38,757
W
6,802
637
0
1,791
19,261
20,843
548
7,040
12,221
26,233
0
L
Cerberus
johnschwalb
Cerberus
5,584
425
193
4,245
19,431
18,196
0
8,446
10,985
20,387
0
W
Anubis
sweepy123
Anubis
13,952
513
253
2,761
10,905
5,512
215
5,081
5,824
61,202
0
W
Skadi
xoBlossom
Skadi
24,699
14,800
0
5,313
15,609
6,230
1,772
6,880
8,729
0
82,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,690
Gold Earned
30,212
192
Minions Killed
149
0
Camps Cleared
0
882,711
Distance Traveled
735,870
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
11,597
725
63
4
0
250,168
4
L
Heimdallr
9,483
593
56
4
0
214,405
1
W
Geb
11,789
737
24
2
0
343,079
1
L
Cerberus
9,132
571
30
2
0
271,297
0
W
Anubis
11,354
710
75
5
0
267,541
2
W
Skadi
13,547
847
93
6
0
272,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role