Player Matchup

Fenrir
Fenrir
BenjaTG
Fenrir
Level 75
God Stats
4W - 1L
1,736 SR
Queue Stats
307W - 256L
1,562 Elo+
Party 2
Cu Chulainn
Cu Chulainn
FalloutPrime23
Cu Chulainn
Level 67
God Stats
51W - 42L
1,590 SR
Queue Stats
406W - 380L
1,538 Elo+
Party 2
Chang'e
Chang'e
HamChitty
Chang'e
Level 32
God Stats
17W - 14L
1,500 SR
Queue Stats
34W - 33L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
SirCapnBatman
Cernunnos
Level 46
God Stats
15W - 9L
1,809 SR
Queue Stats
118W - 110L
1,567 Elo+
Party 2
Cthulhu
Cthulhu
foogle13
Cthulhu
Level 39
God Stats
2W - 1L
1,736 SR
Queue Stats
23W - 19L
1,506 Elo+
Solo
Team Averages
Level 52
1,674 SR
1,535 Elo+

VS

Team Averages
Level 91
1,649 SR
1,522 Elo+
Ullr
Ullr
Flacochento
Ullr
Level 145
God Stats
2W - 0L
1,833 SR
Queue Stats
79W - 86L
1,532 Elo+
Party 1
Hera
Hera
JellyKace
Hera
Level 66
God Stats
8W - 8L
1,485 SR
Queue Stats
64W - 66L
1,545 Elo+
Party 1
Sylvanus
Sylvanus
ToaoAnselm
Sylvanus
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 4L
1,448 Elo+
Solo
Ao Kuang
Ao Kuang
TubaShark
Ao Kuang
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 38L
1,482 Elo+
Party 1
Mulan
Mulan
Yangpanini
Mulan
Level 8
God Stats
7W - 1L
1,928 SR
Queue Stats
11W - 4L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BenjaTG
Fenrir
14
1 / 3 / 3
8,619
454
4,227
13,280
4,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cu Chulainn
FalloutPrime23
Cu Chulainn
18
4 / 2 / 1
10,725
564
9,226
17,168
13,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
HamChitty
Chang'e
12
0 / 2 / 0
6,981
367
1,480
5,446
1,712
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
SirCapnBatman
Cernunnos
15
1 / 4 / 0
8,990
473
8,204
13,432
4,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
foogle13
Cthulhu
12
0 / 7 / 1
7,676
404
6,258
15,370
8,328
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 7
10,373
546
13,160
10,373
3,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
18
5 / 0 / 2
11,425
601
10,417
5,502
2,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
ToaoAnselm
Sylvanus
14
4 / 0 / 7
9,863
519
7,025
11,885
9,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ao Kuang
TubaShark
Ao Kuang
15
2 / 0 / 7
9,497
500
5,651
12,563
4,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
14
0 / 5 / 1
8,774
462
4,942
12,026
8,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
6
Kills
18
18
Deaths
6
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BenjaTG
Fenrir
1
3
3
0.83
L
Cu Chulainn
FalloutPrime23
Cu Chulainn
4
2
1
2.25
W
7
1
7
10.5
L
Chang'e
HamChitty
Chang'e
0
2
0
0
W
Hera
5
0
2
6
L
Cernunnos
SirCapnBatman
Cernunnos
1
4
0
0.25
W
Sylvanus
ToaoAnselm
Sylvanus
4
0
7
7.5
W
Ao Kuang
TubaShark
Ao Kuang
2
0
7
5.5
W
Mulan
0
5
1
0.1
L
Cthulhu
foogle13
Cthulhu
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,395
Damage
41,195
64,696
Taken
52,349
31,964
Mitigated
29,274
23,540
Healing
22,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BenjaTG
Fenrir
4,227
919
0
4,687
13,280
4,846
0
3,340
9,800
0
61,624
L
Cu Chulainn
FalloutPrime23
Cu Chulainn
9,226
1,632
0
7,623
17,168
13,063
0
6,594
10,235
6,650
72,793
W
13,160
7,265
0
4,992
10,373
3,934
1,374
2,456
7,917
0
91,276
L
Chang'e
HamChitty
Chang'e
1,480
151
883
2,090
5,446
1,712
0
3,526
1,830
25,560
0
W
Hera
10,417
2,638
0
1,005
5,502
2,208
128
1,370
4,132
85,257
0
L
Cernunnos
SirCapnBatman
Cernunnos
8,204
4,098
0
5,316
13,432
4,015
0
4,938
8,423
0
61,011
W
Sylvanus
ToaoAnselm
Sylvanus
7,025
1,914
1,939
5,255
11,885
9,802
163
2,861
9,024
27,242
0
W
Ao Kuang
TubaShark
Ao Kuang
5,651
1,117
0
5,463
12,563
4,644
243
1,441
11,122
58,474
0
W
Mulan
4,942
641
0
3,348
12,026
8,686
0
455
11,571
0
39,201
L
Cthulhu
foogle13
Cthulhu
6,258
456
581
2,360
15,370
8,328
0
4,296
10,976
39,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,991
Gold Earned
49,932
512
Minions Killed
589
0
Camps Cleared
0
1,761,119
Distance Traveled
1,780,255
43
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,619
454
118
6
0
384,228
10
L
Cu Chulainn
10,725
564
154
8
0
390,317
11
W
Ullr
10,373
546
138
7
0
342,249
5
L
Chang'e
6,981
367
53
3
0
300,358
11
W
Hera
11,425
601
195
10
0
394,344
3
L
Cernunnos
8,990
473
120
6
0
323,209
3
W
Sylvanus
9,863
519
52
3
0
332,507
8
W
Ao Kuang
9,497
500
99
5
0
377,832
3
W
Mulan
8,774
462
105
6
0
333,323
6
L
Cthulhu
7,676
404
67
4
0
363,007
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role