Player Matchup

Ra
Ra
 
Ra
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
BlackKeeno
Nemesis
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 126L
1,605 Elo+
Party 3
Izanami
Izanami
Phaestus07
Izanami
Level 44
God Stats
9W - 0L
1,500 SR
Queue Stats
66W - 68L
1,376 Elo+
Party 1
Chaac
Chaac
SETBOOK
Chaac
Level 158
God Stats
39W - 31L
1,894 SR
Queue Stats
611W - 567L
1,521 Elo+
Party 3
Aphrodite
Aphrodite
SirUnorthodox
Aphrodite
Level 92
God Stats
5W - 2L
1,643 SR
Queue Stats
175W - 144L
1,595 Elo+
Party 1
Team Averages
Level 90
1,607 SR
1,520 Elo+

VS

Team Averages
Level 83
1,602 SR
1,558 Elo+
Janus
Janus
CalIMeFinesse
Janus
Level 109
God Stats
3W - 2L
1,671 SR
Queue Stats
25W - 16L
1,559 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ImKidIzzy
Cu Chulainn
Level 29
God Stats
5W - 5L
1,711 SR
Queue Stats
38W - 35L
1,559 Elo+
Party 2
Fenrir
Fenrir
ShiftTeamNYC
Fenrir
Level 141
God Stats
5W - 4L
1,836 SR
Queue Stats
224W - 223L
1,547 Elo+
Party 2
Baron Samedi
Baron Samedi
T ROY 570
Baron Samedi
Level 108
God Stats
0W - 2L
1,291 SR
Queue Stats
7W - 10L
1,529 Elo+
Party 4
Skadi
Skadi
skullkeeper85
Skadi
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 5L
1,598 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
11 / 2 / 5
16,918
651
27,900
17,380
8,472
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nemesis
BlackKeeno
Nemesis
20
9 / 2 / 4
16,691
642
20,088
22,311
10,380
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
Phaestus07
Izanami
20
1 / 2 / 9
13,681
526
6,168
16,862
6,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
SETBOOK
Chaac
18
4 / 6 / 4
13,500
519
13,269
28,403
22,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Aphrodite
SirUnorthodox
Aphrodite
19
3 / 6 / 8
13,653
525
8,836
26,983
25,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 10 / 6
12,370
476
10,957
17,720
5,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
ImKidIzzy
Cu Chulainn
19
2 / 2 / 4
11,651
448
13,745
24,972
23,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
20
7 / 4 / 6
13,294
511
21,337
25,283
13,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
T ROY 570
Baron Samedi
16
4 / 4 / 7
11,239
432
14,795
16,128
14,574
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
1 / 8 / 2
9,518
366
6,288
14,847
3,679
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
43
28
Kills
18
18
Deaths
28
30
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
11
2
5
6.75
W
Nemesis
BlackKeeno
Nemesis
9
2
4
5.5
L
4
10
6
0.7
L
Cu Chulainn
ImKidIzzy
Cu Chulainn
2
2
4
2
W
Izanami
Phaestus07
Izanami
1
2
9
2.75
W
Chaac
SETBOOK
Chaac
4
6
4
1
L
Fenrir
7
4
6
2.5
W
Aphrodite
SirUnorthodox
Aphrodite
3
6
8
1.17
L
Baron Samedi
T ROY 570
Baron Samedi
4
4
7
1.88
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,261
Damage
67,122
111,939
Taken
98,950
73,085
Mitigated
59,796
60,926
Healing
20,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
27,900
2,363
4,746
9,264
17,380
8,472
3,825
4,649
12,287
145,060
0
W
Nemesis
BlackKeeno
Nemesis
20,088
11,502
0
10,262
22,311
10,380
2,613
4,569
17,595
0
149,505
L
10,957
295
0
2,769
17,720
5,333
539
7,843
9,622
68,274
0
L
Cu Chulainn
ImKidIzzy
Cu Chulainn
13,745
2,284
0
3,180
24,972
23,099
676
8,943
15,323
10,104
61,899
W
Izanami
Phaestus07
Izanami
6,168
4,104
0
6,072
16,862
6,185
3,821
7,279
9,473
0
95,777
W
Chaac
SETBOOK
Chaac
13,269
3,555
0
8,858
28,403
22,436
2,377
3,169
24,735
558
67,520
L
Fenrir
21,337
5,632
0
7,663
25,283
13,111
0
7,819
17,149
0
107,266
W
Aphrodite
SirUnorthodox
Aphrodite
8,836
965
8,948
12,776
26,983
25,612
1,541
8,541
18,148
48,047
0
L
Baron Samedi
T ROY 570
Baron Samedi
14,795
1,265
1,564
5,124
16,128
14,574
206
6,077
9,879
55,217
0
L
6,288
1,807
0
500
14,847
3,679
613
5,646
9,094
0
44,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,443
Gold Earned
58,072
739
Minions Killed
568
0
Camps Cleared
0
2,489,588
Distance Traveled
2,298,570
4
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
16,918
651
214
8
0
557,596
2
W
Nemesis
16,691
642
204
8
0
554,016
1
L
Janus
12,370
476
145
6
0
445,549
11
L
Cu Chulainn
11,651
448
111
4
0
534,527
0
W
Izanami
13,681
526
141
5
0
453,633
0
W
Chaac
13,500
519
116
4
0
438,508
1
L
Fenrir
13,294
511
158
6
0
490,354
3
W
Aphrodite
13,653
525
64
2
0
485,835
0
L
Baron Samedi
11,239
432
86
3
0
381,279
5
L
Skadi
9,518
366
68
3
0
446,861
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role