Player Matchup

Thor
Thor
AnarchyIVI
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,462 Elo+
Party 3
Ra
Ra
IIRipII
Ra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,446 Elo+
Solo
Mulan
Mulan
TheRadicalB
Mulan
Level 84
God Stats
2W - 1L
1,759 SR
Queue Stats
29W - 26L
1,470 Elo+
Party 3
Yemoja
Yemoja
blindside044
Yemoja
Level 27
God Stats
2W - 1L
1,567 SR
Queue Stats
81W - 72L
1,498 Elo+
Party 2
Apollo
Apollo
realloud311
Apollo
Level 28
God Stats
4W - 5L
1,470 SR
Queue Stats
4W - 5L
1,420 Elo+
Party 2
Team Averages
Level 34
1,559 SR
1,459 Elo+

VS

Team Averages
Level 30
1,685 SR
1,593 Elo+
Da Ji
Da Ji
Aean
Da Ji
Level 62
God Stats
20W - 8L
1,912 SR
Queue Stats
59W - 34L
1,561 Elo+
Party 1
Kukulkan
Kukulkan
ElemWiz
Kukulkan
Level 29
God Stats
29W - 18L
1,641 SR
Queue Stats
123W - 155L
1,478 Elo+
Solo
Cthulhu
Cthulhu
MordredWasTaken
Cthulhu
Level 8
God Stats
5W - 0L
1,687 SR
Queue Stats
62W - 30L
1,752 Elo+
Party 1
Janus
Janus
NexusHunter
Janus
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Silmashiro
Aphrodite
Level 28
God Stats
25W - 7L
1,687 SR
Queue Stats
63W - 37L
1,673 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 1
6,649
950
1,799
10,189
3,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 3 / 2
7,546
1,078
8,889
10,245
3,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 5 / 1
7,146
1,021
2,770
8,926
4,591
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yemoja
13
1 / 2 / 2
8,037
1,148
4,039
9,659
6,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Apollo
12
0 / 5 / 0
6,640
949
1,605
8,576
3,005
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

208

VS

Team 2 Tickets

331

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Aean
Da Ji
14
4 / 1 / 10
8,705
1,244
8,628
5,978
2,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kukulkan
ElemWiz
Kukulkan
14
6 / 1 / 6
8,993
1,285
8,367
2,205
800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 0 / 12
8,018
1,145
8,757
6,284
5,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
2 / 0 / 14
8,013
1,145
8,635
3,525
1,188
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Silmashiro
Aphrodite
14
5 / 1 / 11
8,491
1,213
8,044
4,832
2,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
73
3
Kills
20
20
Deaths
3
6
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Aean
Da Ji
4
1
10
9
L
0
5
1
0.1
W
Kukulkan
ElemWiz
Kukulkan
6
1
6
9
L
0
3
2
0.33
W
3
0
12
9
W
2
0
14
9
W
Aphrodite
Silmashiro
Aphrodite
5
1
11
10.5
L
2
5
1
0.5
L
Yemoja
1
2
2
1
L
Apollo
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,102
Damage
42,431
47,595
Taken
22,824
21,562
Mitigated
11,793
3,992
Healing
8,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Aean
Da Ji
8,628
1,998
0
621
5,978
2,169
0
3,168
2,716
0
19,274
L
1,799
360
0
285
10,189
3,559
0
8,365
1,326
0
6,604
W
Kukulkan
ElemWiz
Kukulkan
8,367
811
22
247
2,205
800
0
1,234
955
26,547
0
L
8,889
692
193
769
10,245
3,874
0
5,086
4,912
39,370
0
W
8,757
997
515
425
6,284
5,333
0
2,847
3,363
14,275
0
W
8,635
1,080
0
0
3,525
1,188
0
2,742
571
26,021
0
W
Aphrodite
Silmashiro
Aphrodite
8,044
1,047
4,661
2,435
4,832
2,303
0
2,449
2,291
18,583
0
L
2,770
405
0
13
8,926
4,591
0
6,275
2,281
0
4,372
L
Yemoja
4,039
746
1,252
1,480
9,659
6,533
0
5,674
3,617
12,434
0
L
Apollo
1,605
1,333
0
0
8,576
3,005
0
6,547
1,656
0
12,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,018
Gold Earned
42,220
127
Minions Killed
159
4
Camps Cleared
8
637,869
Distance Traveled
780,601
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,705
1,244
23
3
4
159,602
0
L
Thor
6,649
950
7
1
0
142,753
1
W
Kukulkan
8,993
1,285
49
7
1
136,838
1
L
Ra
7,546
1,078
75
11
2
138,786
0
W
Cthulhu
8,018
1,145
16
2
1
170,299
0
W
Janus
8,013
1,145
38
5
1
164,017
3
W
Aphrodite
8,491
1,213
33
5
1
149,845
0
L
Mulan
7,146
1,021
2
0
1
107,825
0
L
Yemoja
8,037
1,148
18
3
1
138,900
0
L
Apollo
6,640
949
25
4
0
109,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role