Player Matchup

Hou Yi
Hou Yi
Cloud Zasori
Hou Yi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,729 Elo+
Party 1
Tiamat
Tiamat
Cuddles Kisses
Tiamat
Level 79
God Stats
3W - 9L
1,174 SR
Queue Stats
1,259W - 1,098L
1,578 Elo+
Party 1
Medusa
Medusa
Loebster14
Medusa
Level 105
God Stats
3W - 4L
1,685 SR
Queue Stats
461W - 371L
1,602 Elo+
Party 1
Skadi
Skadi
Nutella Toes
Skadi
Level 61
God Stats
10W - 4L
1,823 SR
Queue Stats
721W - 589L
1,562 Elo+
Party 1
Set
Set
TheOreoinator
Set
Level 150
God Stats
6W - 9L
1,751 SR
Queue Stats
425W - 332L
1,609 Elo+
Party 1
Team Averages
Level 84
1,587 SR
1,616 Elo+

VS

Team Averages
Level 80
1,592 SR
1,548 Elo+
Heimdallr
Heimdallr
Grooters
Heimdallr
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 45L
1,376 Elo+
Solo
Sol
Sol
Kennsowavey
Sol
Level 114
God Stats
17W - 13L
1,705 SR
Queue Stats
269W - 244L
1,519 Elo+
Party 2
Nike
Nike
Temptedrich
Nike
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 23L
1,506 Elo+
Party 2
He Bo
He Bo
TheyHate_Jay_
He Bo
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
232W - 201L
1,549 Elo+
Party 2
Cerberus
Cerberus
sullyUwU
Cerberus
Level 27
God Stats
1W - 0L
1,757 SR
Queue Stats
4W - 5L
1,789 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
15
4 / 5 / 11
8,969
690
9,206
12,460
4,005
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
1 / 9 / 10
8,621
663
11,526
14,337
9,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Loebster14
Medusa
16
7 / 8 / 9
9,745
750
19,653
17,530
6,309
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 7 / 10
8,941
688
10,881
12,898
3,734
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
8 / 7 / 11
11,094
853
17,729
20,696
16,695
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Grooters
Heimdallr
15
3 / 5 / 21
10,138
780
8,857
11,865
6,185
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
18 / 3 / 15
13,960
1,074
30,107
22,603
12,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
3 / 5 / 16
9,948
765
8,951
22,497
11,545
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 7 / 14
9,506
731
7,659
11,846
4,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
sullyUwU
Cerberus
20
10 / 4 / 24
12,994
1,000
17,960
22,444
33,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
126
22
Kills
36
36
Deaths
24
51
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
4
5
11
1.9
L
1
9
10
0.67
W
Heimdallr
Grooters
Heimdallr
3
5
21
2.7
W
18
3
15
8.5
L
Medusa
Loebster14
Medusa
7
8
9
1.44
L
2
7
10
1
W
3
5
16
2.2
L
8
7
11
1.93
W
2
7
14
1.29
W
Cerberus
sullyUwU
Cerberus
10
4
24
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,995
Damage
73,534
77,921
Taken
91,255
40,174
Mitigated
67,713
21,448
Healing
30,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
9,206
3,140
956
1,790
12,460
4,005
0
9,960
2,500
0
16,781
L
11,526
1,356
1,689
1,445
14,337
9,431
0
10,329
4,008
18,840
0
W
Heimdallr
Grooters
Heimdallr
8,857
4,618
0
738
11,865
6,185
473
1,020
10,781
0
15,269
W
30,107
6,564
1,706
12,594
22,603
12,082
4,876
2,948
19,463
61,895
0
L
Medusa
Loebster14
Medusa
19,653
5,717
1,690
1,558
17,530
6,309
22
12,267
5,263
0
34,548
L
10,881
3,213
3,157
1,865
12,898
3,734
0
10,683
2,215
0
18,074
W
8,951
1,158
889
4,856
22,497
11,545
260
3,054
19,105
418
17,064
L
17,729
6,108
1,534
5,764
20,696
16,695
0
12,830
7,866
808
31,884
W
7,659
194
1,406
1,079
11,846
4,794
353
1,929
9,748
19,071
0
W
Cerberus
sullyUwU
Cerberus
17,960
645
1,035
5,732
22,444
33,107
39
2,386
19,848
37,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,370
Gold Earned
56,546
121
Minions Killed
192
0
Camps Cleared
0
1,119,724
Distance Traveled
1,259,803
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,969
690
21
2
0
196,281
0
L
Tiamat
8,621
663
32
2
0
221,543
0
W
Heimdallr
10,138
780
12
1
0
251,403
0
W
Sol
13,960
1,074
78
6
0
242,396
2
L
Medusa
9,745
750
32
2
0
232,898
3
L
Skadi
8,941
688
18
1
0
197,165
0
W
Nike
9,948
765
13
1
0
260,398
0
L
Set
11,094
853
18
1
0
271,837
3
W
He Bo
9,506
731
30
2
0
242,555
3
W
Cerberus
12,994
1,000
59
5
0
263,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role