Player Matchup

Kuzenbo
Kuzenbo
Caipiroska
Kuzenbo
Level 16
God Stats
0W - 1L
1,288 SR
Queue Stats
6W - 9L
1,389 Elo+
Party 3
Izanami
Izanami
DeityCitt
Izanami
Level 20
God Stats
2W - 4L
1,563 SR
Queue Stats
5W - 8L
1,421 Elo+
Party 3
Nu Wa
Nu Wa
FatherFlimZz
Nu Wa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
NAMATZU
Neith
Level 8
God Stats
1W - 2L
1,683 SR
Queue Stats
3W - 6L
1,414 Elo+
Party 3
Ares
Ares
Trebor W111
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 10
1,507 SR
1,445 Elo+

VS

Team Averages
Level 25
1,582 SR
1,449 Elo+
Loki
Loki
BloodRedCrow
Loki
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 81L
1,466 Elo+
Party 2
Hou Yi
Hou Yi
DaddyGojo
Hou Yi
Level 7
God Stats
15W - 3L
1,956 SR
Queue Stats
205W - 203L
1,604 Elo+
Party 2
Janus
Janus
TheVaild
Janus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
qsshorty
Amaterasu
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 44L
1,232 Elo+
Solo
Yemoja
Yemoja
wildcats6969
Yemoja
Level 56
God Stats
61W - 50L
1,452 SR
Queue Stats
158W - 180L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Caipiroska
Kuzenbo
7
0 / 6 / 0
5,588
349
2,464
12,375
6,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
DeityCitt
Izanami
11
2 / 5 / 0
7,133
446
4,310
13,942
5,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

8
0 / 8 / 0
5,860
366
5,122
7,072
1,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
NAMATZU
Neith
10
1 / 6 / 0
6,495
406
4,571
10,487
2,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
0 / 7 / 0
5,742
359
1,440
10,321
4,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 2 / 2
8,769
548
6,027
10,828
3,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
DaddyGojo
Hou Yi
15
5 / 0 / 8
8,836
552
11,618
8,899
3,232
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
TheVaild
Janus
14
4 / 1 / 6
8,638
540
11,579
5,732
1,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
qsshorty
Amaterasu
15
7 / 0 / 4
8,746
547
2,635
8,153
5,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
14
6 / 0 / 6
9,056
566
5,299
4,173
2,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
56
3
Kills
30
32
Deaths
3
0
Assists
26
Player
Kills
Deaths
Assists
KDA
W
8
2
2
4.5
L
Kuzenbo
Caipiroska
Kuzenbo
0
6
0
0
W
Hou Yi
DaddyGojo
Hou Yi
5
0
8
9
L
Izanami
DeityCitt
Izanami
2
5
0
0.4
L
0
8
0
0
L
Neith
NAMATZU
Neith
1
6
0
0.17
W
Janus
TheVaild
Janus
4
1
6
7
L
0
7
0
0
W
Amaterasu
qsshorty
Amaterasu
7
0
4
9
W
Yemoja
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,907
Damage
37,158
54,197
Taken
37,785
20,173
Mitigated
17,429
9,686
Healing
13,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,027
793
0
3,794
10,828
3,889
225
1,868
8,960
0
54,429
L
Kuzenbo
Caipiroska
Kuzenbo
2,464
977
0
1,364
12,375
6,491
0
5,252
7,029
9,686
0
W
Hou Yi
DaddyGojo
Hou Yi
11,618
6,600
0
4,690
8,899
3,232
2,249
1,598
7,301
0
62,986
L
Izanami
DeityCitt
Izanami
4,310
2,252
124
5,732
13,942
5,094
250
6,325
7,135
0
39,613
L
5,122
1,153
0
0
7,072
1,800
884
943
6,007
29,829
0
L
Neith
NAMATZU
Neith
4,571
1,917
0
2,094
10,487
2,450
0
3,150
7,297
0
21,050
W
Janus
TheVaild
Janus
11,579
842
0
1,017
5,732
1,674
231
1,039
4,693
54,768
0
L
1,440
226
0
372
10,321
4,338
0
550
9,606
16,857
0
W
Amaterasu
qsshorty
Amaterasu
2,635
840
0
1,227
8,153
5,736
2,647
3,167
4,986
0
30,703
W
Yemoja
5,299
1,015
1,135
1,287
4,173
2,898
892
1,354
2,819
37,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,818
Gold Earned
44,045
207
Minions Killed
462
0
Camps Cleared
0
1,241,250
Distance Traveled
1,497,116
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,769
548
98
6
0
348,674
5
L
Kuzenbo
5,588
349
9
1
0
266,995
2
W
Hou Yi
8,836
552
111
7
0
268,245
4
L
Izanami
7,133
446
85
5
0
234,866
2
L
Nu Wa
5,860
366
40
3
0
232,692
3
L
Neith
6,495
406
45
3
0
235,186
1
W
Janus
8,638
540
115
7
0
290,791
6
L
Ares
5,742
359
28
2
0
271,511
2
W
Amaterasu
8,746
547
66
4
0
302,918
0
W
Yemoja
9,056
566
72
5
0
286,488
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role