Player Matchup

Chaac
Chaac
Shamshirr
Chaac
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kumbhakarna
Kumbhakarna
THE1manbearpig
Kumbhakarna
Level 123
God Stats
11W - 18L
1,298 SR
Queue Stats
188W - 175L
1,532 Elo+
Party 1
Kukulkan
Kukulkan
itzKaza
Kukulkan
Level 118
God Stats
6W - 4L
1,207 SR
Queue Stats
352W - 353L
1,572 Elo+
Solo
Nu Wa
Nu Wa
zaku86
Nu Wa
Level 106
God Stats
13W - 11L
1,493 SR
Queue Stats
246W - 216L
1,526 Elo+
Party 1
Neith
Neith
ομορφιά
Neith
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 118
1,399 SR
1,526 Elo+

VS

Team Averages
Level 127
1,544 SR
1,581 Elo+
Hun Batz
Hun Batz
BoLaToRrEs
Hun Batz
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
72W - 84L
1,498 Elo+
Party 2
Achilles
Achilles
IOLIVERAI
Achilles
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
354W - 360L
1,599 Elo+
Party 2
Xbalanque
Xbalanque
InBoooksBag04
Xbalanque
Level 85
God Stats
3W - 1L
1,760 SR
Queue Stats
180W - 158L
1,704 Elo+
Solo
Sylvanus
Sylvanus
QuietSmith
Sylvanus
Level 113
God Stats
8W - 8L
1,566 SR
Queue Stats
60W - 79L
1,506 Elo+
Solo
Tiamat
Tiamat
itsRoberto
Tiamat
Level 149
God Stats
14W - 9L
1,394 SR
Queue Stats
261W - 249L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Shamshirr
Chaac
19
4 / 0 / 14
11,961
704
17,387
16,832
22,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
THE1manbearpig
Kumbhakarna
18
3 / 1 / 16
12,696
747
5,809
16,567
17,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
itzKaza
Kukulkan
19
5 / 0 / 14
12,053
709
21,310
6,515
3,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
zaku86
Nu Wa
18
5 / 0 / 10
11,677
687
16,984
9,167
3,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
4 / 0 / 13
11,978
705
13,313
11,290
6,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BoLaToRrEs
Hun Batz
16
0 / 4 / 1
9,189
541
7,504
18,028
7,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Achilles
IOLIVERAI
Achilles
16
0 / 4 / 1
9,315
548
10,770
21,114
21,789
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
InBoooksBag04
Xbalanque
18
1 / 4 / 0
10,468
616
10,877
15,324
6,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
QuietSmith
Sylvanus
17
0 / 5 / 0
9,032
531
5,401
20,400
15,253
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
itsRoberto
Tiamat
15
0 / 4 / 1
8,851
521
10,497
12,994
9,227
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
4
21
Kills
1
1
Deaths
21
67
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
BoLaToRrEs
Hun Batz
0
4
1
0.13
L
Achilles
IOLIVERAI
Achilles
0
4
1
0.13
L
Xbalanque
InBoooksBag04
Xbalanque
1
4
0
0.25
L
Sylvanus
QuietSmith
Sylvanus
0
5
0
0
W
Chaac
Shamshirr
Chaac
4
0
14
11
W
Kumbhakarna
THE1manbearpig
Kumbhakarna
3
1
16
11
L
Tiamat
itsRoberto
Tiamat
0
4
1
0.13
W
Kukulkan
itzKaza
Kukulkan
5
0
14
12
W
Nu Wa
zaku86
Nu Wa
5
0
10
10
W
4
0
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,803
Damage
45,049
60,371
Taken
87,860
53,863
Mitigated
59,577
24,130
Healing
26,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
BoLaToRrEs
Hun Batz
7,504
1,041
0
862
18,028
7,216
0
8,439
8,891
0
37,136
L
Achilles
IOLIVERAI
Achilles
10,770
1,065
0
2,362
21,114
21,789
248
10,065
10,308
1,065
40,949
L
Xbalanque
InBoooksBag04
Xbalanque
10,877
4,922
0
4,049
15,324
6,092
0
6,961
7,932
0
55,027
L
Sylvanus
QuietSmith
Sylvanus
5,401
662
7,793
8,539
20,400
15,253
74
10,497
9,198
23,487
0
W
Chaac
Shamshirr
Chaac
17,387
2,012
0
10,808
16,832
22,293
1,162
3,221
13,611
0
47,663
W
Kumbhakarna
THE1manbearpig
Kumbhakarna
5,809
381
0
4,798
16,567
17,642
282
5,500
11,067
20,161
0
L
Tiamat
itsRoberto
Tiamat
10,497
419
0
2,726
12,994
9,227
138
7,250
5,361
37,592
0
W
Kukulkan
itzKaza
Kukulkan
21,310
600
0
1,635
6,515
3,589
478
2,370
4,145
68,555
0
W
Nu Wa
zaku86
Nu Wa
16,984
2,239
0
1,135
9,167
3,836
1,193
2,809
6,358
38,327
0
W
13,313
6,083
0
5,754
11,290
6,503
2,207
3,736
7,554
0
49,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,365
Gold Earned
46,855
391
Minions Killed
379
7
Camps Cleared
8
1,601,517
Distance Traveled
1,423,778
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,189
541
78
5
2
329,473
5
L
Achilles
9,315
548
82
5
3
275,953
4
L
Xbalanque
10,468
616
118
7
2
274,320
2
L
Sylvanus
9,032
531
36
2
0
283,927
3
W
Chaac
11,961
704
88
5
3
334,789
0
W
Kumbhakarna
12,696
747
29
2
0
339,598
1
L
Tiamat
8,851
521
65
4
1
260,105
0
W
Kukulkan
12,053
709
125
7
1
318,454
2
W
Nu Wa
11,677
687
49
3
2
306,927
2
W
Neith
11,978
705
100
6
1
301,749
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role