Player Matchup

Set
Set
Cauasiankid1234
Set
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,632 Elo+
Party 4
Neith
Neith
Noguelima77
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Anubis
Anubis
PastelFruit1715
Anubis
Level 17
God Stats
23W - 23L
1,532 SR
Queue Stats
26W - 39L
1,310 Elo+
Party 4
Fenrir
Fenrir
x Shalltear x
Fenrir
Level 18
God Stats
151W - 193L
1,329 SR
Queue Stats
254W - 322L
1,348 Elo+
Solo
Nox
Nox
xTrigger
Nox
Level 98
God Stats
0W - 1L
1,700 SR
Queue Stats
14W - 12L
1,539 Elo+
Party 1
Team Averages
Level 28
1,512 SR
1,466 Elo+

VS

Team Averages
Level 22
1,616 SR
1,391 Elo+
Chiron
Chiron
Jacnife
Chiron
Level 18
God Stats
44W - 28L
1,527 SR
Queue Stats
67W - 67L
1,317 Elo+
Party 3
Khepri
Khepri
Physics123456
Khepri
Level 27
God Stats
7W - 6L
1,500 SR
Queue Stats
184W - 169L
1,480 Elo+
Party 2
Danzaburou
Danzaburou
Pvt Joker 304
Danzaburou
Level 24
God Stats
11W - 7L
1,781 SR
Queue Stats
123W - 123L
1,330 Elo+
Party 3
Cthulhu
Cthulhu
crevyD 87
Cthulhu
Level 20
God Stats
51W - 27L
1,549 SR
Queue Stats
72W - 70L
1,320 Elo+
Party 3
Heimdallr
Heimdallr
selim_illenittep
Heimdallr
Level 19
God Stats
11W - 5L
1,721 SR
Queue Stats
78W - 68L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 16 / 3
8,661
866
4,489
22,148
10,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 3 / 4
9,099
910
4,292
12,134
4,902
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 7 / 0
9,316
932
9,085
18,214
7,688
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 0 / 0
7,986
799
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

15
1 / 4 / 4
9,311
931
15,866
15,757
6,580
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

380

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Jacnife
Chiron
17
10 / 2 / 11
11,248
1,125
18,709
11,978
5,761
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
3 / 0 / 21
11,493
1,149
7,695
7,931
8,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
Pvt Joker 304
Danzaburou
17
3 / 1 / 16
10,861
1,086
12,699
6,775
2,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
crevyD 87
Cthulhu
16
1 / 2 / 16
9,978
998
6,774
11,143
10,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
18
13 / 0 / 11
11,860
1,186
17,440
6,533
3,020
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
105
5
Kills
30
30
Deaths
5
11
Assists
75
Player
Kills
Deaths
Assists
KDA
L
0
16
3
0.09
W
Chiron
Jacnife
Chiron
10
2
11
7.75
L
1
3
4
1
L
3
7
0
0.43
W
3
0
21
13.5
W
Danzaburou
Pvt Joker 304
Danzaburou
3
1
16
11
W
Cthulhu
crevyD 87
Cthulhu
1
2
16
4.5
W
Heimdallr
13
0
11
18.5
L
0
0
0
0
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,732
Damage
63,317
68,253
Taken
44,360
29,838
Mitigated
30,066
5,226
Healing
9,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,489
1,741
0
549
22,148
10,668
0
5,083
16,936
0
11,724
W
Chiron
Jacnife
Chiron
18,709
12,652
1,315
3,020
11,978
5,761
0
6,094
5,884
0
35,498
L
4,292
3,387
0
1,130
12,134
4,902
0
1,847
10,262
0
9,533
L
9,085
136
0
1,239
18,214
7,688
0
3,703
14,386
15,248
0
W
7,695
1,289
0
991
7,931
8,687
0
5,050
2,881
18,947
0
W
Danzaburou
Pvt Joker 304
Danzaburou
12,699
5,364
0
2,930
6,775
2,335
0
4,233
2,542
0
41,979
W
Cthulhu
crevyD 87
Cthulhu
6,774
627
681
342
11,143
10,263
0
5,348
5,795
15,530
0
W
Heimdallr
17,440
9,666
0
318
6,533
3,020
0
4,226
2,307
0
33,901
L
0
0
0
0
0
0
0
0
0
0
0
L
15,866
1,107
609
1,699
15,757
6,580
0
3,386
12,196
34,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,373
Gold Earned
55,440
89
Minions Killed
200
1
Camps Cleared
10
673,027
Distance Traveled
962,760
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,661
866
19
2
0
165,924
1
W
Chiron
11,248
1,125
37
4
5
182,810
1
L
Neith
9,099
910
21
2
1
107,883
0
L
Anubis
9,316
932
10
1
0
209,133
0
W
Khepri
11,493
1,149
31
3
0
206,229
0
W
Danzaburou
10,861
1,086
62
6
2
167,933
0
W
Cthulhu
9,978
998
14
1
2
208,750
1
W
Heimdallr
11,860
1,186
56
6
1
197,038
0
L
Fenrir
7,986
799
0
0
0
1,106
0
L
Nox
9,311
931
39
4
0
188,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role