Player Matchup

Sol
Sol
Diamond IV
uP Maui
Sol
Diamond IV
Level 154
God Stats
4W - 2L
1,970 SR
Queue Stats
69W - 67L
2,164 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 154
1,970 SR
2,164 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 115
1,500 SR
1,500 MMR
Geb
Geb
Diamond IV
 
Geb
Diamond IV
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
10
1 / 0 / 0
4,995
999
2,371
4,645
1,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bans
SetBakasuraUllrDanzaburouHe Bo

VS

Bans
CupidHelCu ChulainnChronosHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
0 / 1 / 0
4,156
831
2,023
4,350
1,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
0
1
Kills
0
0
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
1
0
0
W
Sol
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,371
Damage
2,023
4,645
Taken
4,350
1,314
Mitigated
1,542
3,229
Healing
1,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
2,023
369
0
1,379
4,350
1,542
0
2,567
1,783
14,556
0
W
Sol
2,371
938
0
3,229
4,645
1,314
912
1,765
2,598
23,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

4,995
Gold Earned
4,156
48
Minions Killed
26
0
Camps Cleared
0
63,451
Distance Traveled
85,575
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,156
831
26
5
0
85,575
0
W
Sol
4,995
999
48
10
0
63,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role