Player Matchup

Odin
Odin
Blattsby
Odin
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 88L
1,582 Elo+
Party 1
Ne Zha
Ne Zha
LumpSuckerMilk
Ne Zha
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 74L
1,545 Elo+
Party 1
Hel
Hel
RandomBystanderr
Hel
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,680 Elo+
Solo
Agni
Agni
Vizzzzzz
Agni
Level 135
God Stats
4W - 5L
1,686 SR
Queue Stats
143W - 87L
1,685 Elo+
Party 1
Rama
Rama
samueljharris98
Rama
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 12L
1,547 Elo+
Party 1
Team Averages
Level 74
1,537 SR
1,608 Elo+

VS

Team Averages
Level 26
1,553 SR
1,691 Elo+
Janus
Janus
ContiSuyo
Janus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,818 Elo+
Party 2
Thanatos
Thanatos
ElJabonSucio
Thanatos
Level 29
God Stats
3W - 5L
1,766 SR
Queue Stats
111W - 114L
1,521 Elo+
Solo
Eset
Eset
OpresorDyKol
Eset
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,818 Elo+
Party 2
Hel
Hel
Pabst69
Hel
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 22L
1,685 Elo+
Solo
Ares
Ares
QuadraKing2469
Ares
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
3 / 2 / 2
8,508
773
5,973
9,535
8,167
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

12
0 / 8 / 5
6,778
616
5,529
12,714
4,023
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 4 / 2
7,424
675
4,197
10,737
4,644
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Agni
15
1 / 2 / 5
7,653
696
20,360
9,289
2,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 5 / 2
7,081
644
3,191
9,639
2,747
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ContiSuyo
Janus
15
2 / 1 / 10
9,043
822
11,799
9,540
3,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
ElJabonSucio
Thanatos
18
12 / 1 / 8
10,610
965
14,891
12,874
7,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
4 / 1 / 14
9,217
838
11,722
8,839
3,788
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hel
14
2 / 1 / 7
8,295
754
1,528
6,481
3,834
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 2 / 18
9,064
824
7,275
16,094
15,169
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
78
6
Kills
21
21
Deaths
6
16
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Odin
3
2
2
2
W
Janus
ContiSuyo
Janus
2
1
10
7
W
Thanatos
ElJabonSucio
Thanatos
12
1
8
16
L
0
8
5
0.31
W
4
1
14
11
W
Hel
2
1
7
5.5
W
1
2
18
5
L
1
4
2
0.5
L
Agni
1
2
5
1.75
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,250
Damage
47,215
51,914
Taken
53,828
22,179
Mitigated
34,087
19,617
Healing
37,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
5,973
488
1,812
1,400
9,535
8,167
0
5,660
3,630
0
7,020
W
Janus
ContiSuyo
Janus
11,799
383
1,790
2,244
9,540
3,746
1,566
4,861
4,335
36,868
0
W
Thanatos
ElJabonSucio
Thanatos
14,891
1,757
2,464
9,396
12,874
7,550
1,185
5,615
6,840
0
25,170
L
5,529
327
505
817
12,714
4,023
0
7,795
4,628
0
14,195
W
11,722
692
3,132
1,057
8,839
3,788
981
4,333
4,277
30,538
0
W
Hel
1,528
225
11,296
3,458
6,481
3,834
432
4,224
2,113
5,849
0
W
7,275
209
0
2,334
16,094
15,169
193
4,115
11,537
11,457
0
L
4,197
353
8,581
4,884
10,737
4,644
0
6,141
4,305
9,580
0
L
Agni
20,360
1,263
254
400
9,289
2,598
0
6,185
3,004
34,436
0
L
3,191
1,521
147
817
9,639
2,747
0
5,769
3,529
0
12,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,444
Gold Earned
46,229
75
Minions Killed
118
0
Camps Cleared
0
898,645
Distance Traveled
1,121,109
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,508
773
5
0
0
167,680
2
W
Janus
9,043
822
49
4
0
209,662
2
W
Thanatos
10,610
965
21
2
0
236,073
1
L
Ne Zha
6,778
616
10
1
0
178,638
0
W
Eset
9,217
838
37
3
0
205,069
1
W
Hel
8,295
754
2
0
0
238,984
0
W
Ares
9,064
824
9
1
0
231,321
5
L
Hel
7,424
675
14
1
0
207,962
0
L
Agni
7,653
696
32
3
0
180,010
0
L
Rama
7,081
644
14
1
0
164,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role