Player Matchup

Tiamat
Tiamat
AltaceTemptation
Tiamat
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
83W - 115L
1,737 Elo+
Party 2
Ganesha
Ganesha
DivineRejection
Ganesha
Level 68
God Stats
2W - 3L
1,751 SR
Queue Stats
295W - 387L
1,350 Elo+
Party 2
Achilles
Achilles
MagnumMiracles
Achilles
Level 66
God Stats
4W - 3L
1,625 SR
Queue Stats
209W - 292L
1,351 Elo+
Party 2
Chiron
Chiron
SubsonicFoil
Chiron
Level 54
God Stats
1W - 7L
1,235 SR
Queue Stats
121W - 184L
1,330 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TookItToTheKnee
Cu Chulainn
Level 29
God Stats
1W - 2L
1,790 SR
Queue Stats
108W - 142L
1,337 Elo+
Party 2
Team Averages
Level 52
1,580 SR
1,421 Elo+

VS

Team Averages
Level 57
1,562 SR
1,385 Elo+
King Arthur
King Arthur
ALDENATER 1
King Arthur
Level 45
God Stats
27W - 30L
1,568 SR
Queue Stats
118W - 146L
1,334 Elo+
Party 1
Geb
Geb
Cpt Amerikuk
Geb
Level 57
God Stats
19W - 7L
1,500 SR
Queue Stats
156W - 180L
1,344 Elo+
Party 1
Bakasura
Bakasura
Eater Nuggets
Bakasura
Level 49
God Stats
25W - 31L
1,479 SR
Queue Stats
224W - 252L
1,359 Elo+
Party 1
Merlin
Merlin
LoboQueen
Merlin
Level 103
God Stats
20W - 11L
1,828 SR
Queue Stats
226W - 206L
1,471 Elo+
Solo
Izanami
Izanami
SebastianHat
Izanami
Level 33
God Stats
10W - 4L
1,435 SR
Queue Stats
329W - 343L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 1
6,517
434
5,824
9,332
4,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 7 / 5
6,627
442
8,104
15,320
5,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
11
1 / 2 / 5
6,432
429
3,301
8,435
6,267
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chiron
13
4 / 1 / 1
7,755
517
6,984
8,684
3,721
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
TookItToTheKnee
Cu Chulainn
13
2 / 2 / 0
7,381
492
5,639
10,258
12,981
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ALDENATER 1
King Arthur
15
5 / 1 / 2
8,902
593
10,606
11,431
6,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 2 / 0
6,571
438
2,386
9,664
4,072
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
Eater Nuggets
Bakasura
13
6 / 1 / 4
8,296
553
7,420
11,275
4,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
LoboQueen
Merlin
15
4 / 1 / 3
8,867
591
6,663
6,228
2,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
SebastianHat
Izanami
10
0 / 4 / 1
6,306
420
5,546
9,804
2,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
26
9
Kills
16
16
Deaths
9
12
Assists
10
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ALDENATER 1
King Arthur
5
1
2
6
L
2
4
1
0.63
W
1
2
0
0.5
L
0
7
5
0.36
W
Bakasura
Eater Nuggets
Bakasura
6
1
4
8
W
Merlin
LoboQueen
Merlin
4
1
3
5.5
L
Achilles
1
2
5
1.75
W
Izanami
SebastianHat
Izanami
0
4
1
0.13
L
Chiron
4
1
1
4.5
L
Cu Chulainn
TookItToTheKnee
Cu Chulainn
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,852
Damage
32,621
52,029
Taken
48,402
33,624
Mitigated
19,433
15,269
Healing
21,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ALDENATER 1
King Arthur
10,606
1,236
0
6,394
11,431
6,697
448
2,442
8,989
0
55,104
L
5,824
501
0
2,292
9,332
4,994
865
2,278
6,562
29,453
0
W
2,386
150
468
1,922
9,664
4,072
0
2,113
7,469
20,583
0
L
8,104
2,057
0
3,181
15,320
5,661
0
1,657
12,780
39,612
0
W
Bakasura
Eater Nuggets
Bakasura
7,420
6,718
465
6,153
11,275
4,344
0
3,696
7,497
0
29,441
W
Merlin
LoboQueen
Merlin
6,663
627
0
3,349
6,228
2,007
1,372
2,604
3,296
55,443
0
L
Achilles
3,301
238
728
2,357
8,435
6,267
748
2,228
6,085
0
20,405
W
Izanami
SebastianHat
Izanami
5,546
3,635
361
2,467
9,804
2,313
228
2,933
6,623
0
45,323
L
Chiron
6,984
2,889
445
4,682
8,684
3,721
600
2,259
6,288
0
47,488
L
Cu Chulainn
TookItToTheKnee
Cu Chulainn
5,639
1,432
0
1,584
10,258
12,981
0
0
9,618
3,354
34,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,712
Gold Earned
38,942
322
Minions Killed
414
0
Camps Cleared
0
1,301,460
Distance Traveled
1,347,201
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,902
593
108
7
0
270,871
0
L
Tiamat
6,517
434
47
3
0
256,346
2
W
Geb
6,571
438
47
3
0
254,418
5
L
Ganesha
6,627
442
37
2
0
278,072
4
W
Bakasura
8,296
553
68
5
0
288,647
0
W
Merlin
8,867
591
106
7
0
264,396
1
L
Achilles
6,432
429
50
3
0
278,594
3
W
Izanami
6,306
420
85
6
0
268,869
1
L
Chiron
7,755
517
88
6
0
241,589
2
L
Cu Chulainn
7,381
492
100
7
0
246,859
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role