Player Matchup

Nemesis
Nemesis
Lakeshow4Life
Nemesis
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
287W - 251L
1,515 Elo+
Party 1
Sun Wukong
Sun Wukong
aM LegacY
Sun Wukong
Level 108
God Stats
48W - 36L
1,684 SR
Queue Stats
317W - 285L
1,536 Elo+
Party 1
Xing Tian
Xing Tian
fervoro
Xing Tian
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Izanami
Izanami
pyespinkpony
Izanami
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 164L
1,590 Elo+
Party 1
Ra
Ra
Łoading
Ra
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 115
1,537 SR
1,528 Elo+

VS

Team Averages
Level 121
1,535 SR
1,531 Elo+
Fenrir
Fenrir
FIdioGardena
Fenrir
Level 125
God Stats
31W - 37L
1,463 SR
Queue Stats
49W - 61L
1,485 Elo+
Solo
Scylla
Scylla
JLadd05
Scylla
Level 79
God Stats
3W - 7L
1,620 SR
Queue Stats
290W - 260L
1,554 Elo+
Solo
Izanami
Izanami
Megedus
Izanami
Level 92
God Stats
4W - 3L
1,238 SR
Queue Stats
137W - 119L
1,458 Elo+
Solo
Zhong Kui
Zhong Kui
Sontendo
Zhong Kui
Level 155
God Stats
1W - 0L
1,715 SR
Queue Stats
12W - 7L
1,642 Elo+
Solo
The Morrigan
The Morrigan
razeeck23
The Morrigan
Level 155
God Stats
33W - 23L
1,640 SR
Queue Stats
223W - 225L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
15
1 / 7 / 8
8,621
718
5,632
12,571
6,047
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
aM LegacY
Sun Wukong
15
5 / 6 / 4
9,610
801
8,465
15,362
12,474
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Xing Tian
fervoro
Xing Tian
16
4 / 5 / 10
10,173
848
9,041
17,112
19,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
pyespinkpony
Izanami
16
3 / 4 / 11
9,516
793
11,235
13,239
5,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
4 / 7 / 9
10,310
859
9,382
13,876
5,776
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
5 / 5 / 9
9,908
826
8,859
10,927
5,452
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Scylla
JLadd05
Scylla
18
3 / 2 / 13
10,370
864
11,010
7,906
3,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Megedus
Izanami
18
9 / 1 / 10
12,118
1,010
18,849
12,323
4,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
Sontendo
Zhong Kui
16
6 / 6 / 11
11,456
955
12,497
17,129
18,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

The Morrigan
razeeck23
The Morrigan
17
6 / 3 / 14
10,877
906
10,364
7,535
2,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
86
17
Kills
29
29
Deaths
17
42
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Fenrir
5
5
9
1.9
W
Scylla
JLadd05
Scylla
3
2
13
4.75
L
Nemesis
1
7
8
0.71
W
Izanami
Megedus
Izanami
9
1
10
14
W
Zhong Kui
Sontendo
Zhong Kui
6
6
11
1.92
L
Sun Wukong
aM LegacY
Sun Wukong
5
6
4
1.17
L
Xing Tian
fervoro
Xing Tian
4
5
10
1.8
L
Izanami
pyespinkpony
Izanami
3
4
11
2.13
W
The Morrigan
razeeck23
The Morrigan
6
3
14
4.33
L
4
7
9
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,755
Damage
61,579
72,160
Taken
55,820
48,716
Mitigated
34,615
10,059
Healing
13,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
8,859
1,624
0
1,578
10,927
5,452
503
4,183
6,744
0
20,203
W
Scylla
JLadd05
Scylla
11,010
1,313
0
669
7,906
3,007
479
3,173
4,733
43,186
0
L
Nemesis
5,632
1,484
0
1,141
12,571
6,047
794
3,512
8,897
0
28,933
W
Izanami
Megedus
Izanami
18,849
11,679
0
6,069
12,323
4,788
1,438
2,280
10,043
0
50,165
W
Zhong Kui
Sontendo
Zhong Kui
12,497
822
0
4,073
17,129
18,425
404
5,482
11,647
27,479
0
L
Sun Wukong
aM LegacY
Sun Wukong
8,465
1,327
0
551
15,362
12,474
160
5,606
9,542
0
23,246
L
Xing Tian
fervoro
Xing Tian
9,041
621
0
1,110
17,112
19,223
180
9,095
7,715
18,657
0
L
Izanami
pyespinkpony
Izanami
11,235
6,108
0
2,456
13,239
5,196
933
6,076
6,977
0
37,488
W
The Morrigan
razeeck23
The Morrigan
10,364
1,731
430
681
7,535
2,943
0
3,374
4,161
25,625
968
L
9,382
713
2,929
1,872
13,876
5,776
300
8,354
5,318
30,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,230
Gold Earned
54,729
245
Minions Killed
284
7
Camps Cleared
9
1,046,530
Distance Traveled
1,140,146
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,908
826
25
2
1
261,617
2
W
Scylla
10,370
864
95
8
5
229,623
2
L
Nemesis
8,621
718
65
5
4
226,307
3
W
Izanami
12,118
1,010
76
6
1
223,978
2
W
Zhong Kui
11,456
955
36
3
1
209,087
0
L
Sun Wukong
9,610
801
33
3
1
191,726
3
L
Xing Tian
10,173
848
22
2
0
201,989
1
L
Izanami
9,516
793
69
6
2
224,357
1
W
The Morrigan
10,877
906
52
4
1
215,841
3
L
Ra
10,310
859
56
5
0
202,151
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role