Player Matchup

Bakasura
Bakasura
Fest Arcadia
Bakasura
Level 97
God Stats
5W - 10L
1,405 SR
Queue Stats
178W - 262L
1,357 Elo+
Party 2
Anhur
Anhur
Fest EduEsMejor
Anhur
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 305L
1,326 Elo+
Party 2
Cerberus
Cerberus
Fest Jasny
Cerberus
Level 101
God Stats
52W - 58L
1,493 SR
Queue Stats
153W - 236L
1,392 Elo+
Party 2
Tyr
Tyr
MrMaxxwell002
Tyr
Level 102
God Stats
5W - 18L
1,299 SR
Queue Stats
60W - 94L
1,284 Elo+
Solo
Tiamat
Tiamat
thekingofallgame
Tiamat
Level 63
God Stats
85W - 80L
1,496 SR
Queue Stats
451W - 481L
1,381 Elo+
Solo
Team Averages
Level 85
1,439 SR
1,348 Elo+

VS

Team Averages
Level 65
1,607 SR
1,413 Elo+
King Arthur
King Arthur
Darkness_Wolf55
King Arthur
Level 63
God Stats
7W - 13L
1,537 SR
Queue Stats
244W - 293L
1,388 Elo+
Party 1
Tiamat
Tiamat
Erretede
Tiamat
Level 68
God Stats
15W - 5L
1,643 SR
Queue Stats
42W - 29L
1,466 Elo+
Party 3
Cernunnos
Cernunnos
Gauzstein18
Cernunnos
Level 68
God Stats
16W - 9L
1,460 SR
Queue Stats
37W - 23L
1,453 Elo+
Party 3
Anubis
Anubis
LadyLuxanna
Anubis
Level 58
God Stats
21W - 19L
1,765 SR
Queue Stats
194W - 229L
1,357 Elo+
Party 1
Cthulhu
Cthulhu
elschny
Cthulhu
Level 68
God Stats
108W - 92L
1,630 SR
Queue Stats
237W - 270L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Fest Arcadia
Bakasura
1
0 / 0 / 0
3,798
317
0
0
0
8
1 / 4 / 0
5,207
434
2,552
8,551
2,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
Fest Jasny
Cerberus
9
1 / 2 / 0
5,464
455
3,526
10,411
3,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 2 / 1
6,213
518
3,484
7,241
5,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
0 / 5 / 2
5,545
462
3,196
6,743
6,277
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Darkness_Wolf55
King Arthur
12
2 / 0 / 2
6,583
549
4,080
5,608
4,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
Erretede
Tiamat
11
1 / 1 / 1
6,550
546
2,946
6,131
3,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Gauzstein18
Cernunnos
11
4 / 0 / 2
6,849
571
4,036
5,408
3,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
10
2 / 1 / 3
6,215
518
3,961
4,711
1,583
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
elschny
Cthulhu
12
4 / 0 / 3
7,564
630
7,913
6,478
2,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
2
Kills
13
13
Deaths
2
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Darkness_Wolf55
King Arthur
2
0
2
3
W
Tiamat
Erretede
Tiamat
1
1
1
1.5
L
Bakasura
Fest Arcadia
Bakasura
0
0
0
0
L
1
4
0
0.25
L
Cerberus
Fest Jasny
Cerberus
1
2
0
0.5
W
Cernunnos
Gauzstein18
Cernunnos
4
0
2
5
W
Anubis
2
1
3
3.5
L
0
2
1
0.25
W
Cthulhu
elschny
Cthulhu
4
0
3
5.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,758
Damage
22,936
32,946
Taken
28,336
17,484
Mitigated
15,060
9,924
Healing
10,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Darkness_Wolf55
King Arthur
4,080
520
0
1,732
5,608
4,628
194
1,213
4,395
0
23,740
W
Tiamat
Erretede
Tiamat
2,946
260
0
2,163
6,131
3,134
1,794
2,423
3,708
32,919
0
L
Bakasura
Fest Arcadia
Bakasura
0
0
0
0
0
0
0
0
0
0
0
L
2,552
1,082
0
2,239
8,551
2,126
0
3,336
5,215
0
19,023
L
Cerberus
Fest Jasny
Cerberus
3,526
126
119
4,274
10,411
3,134
0
7,180
3,231
17,221
0
W
Cernunnos
Gauzstein18
Cernunnos
4,036
1,621
0
1,704
5,408
3,133
0
819
4,589
0
40,760
W
Anubis
3,961
1,083
564
2,322
4,711
1,583
1,084
1,290
3,421
22,457
0
L
3,484
477
0
2,417
7,241
5,947
0
417
6,429
8,279
24,547
W
Cthulhu
elschny
Cthulhu
7,913
1,141
355
2,074
6,478
2,582
956
2,490
3,988
33,098
0
L
3,196
776
0
875
6,743
6,277
0
3,543
2,876
24,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,227
Gold Earned
33,761
180
Minions Killed
292
0
Camps Cleared
0
822,304
Distance Traveled
1,122,978
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,583
549
36
3
0
245,102
4
W
Tiamat
6,550
546
80
7
0
201,260
1
L
Bakasura
3,798
317
0
0
0
0
0
L
Anhur
5,207
434
31
3
0
185,109
0
L
Cerberus
5,464
455
23
2
0
218,941
0
W
Cernunnos
6,849
571
74
6
0
211,413
0
W
Anubis
6,215
518
45
4
0
214,285
2
L
Tyr
6,213
518
81
7
0
211,254
1
W
Cthulhu
7,564
630
57
5
0
250,918
3
L
Tiamat
5,545
462
45
4
0
207,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role