Player Matchup

Izanami
Izanami
BapeFreestylez-
Izanami
Level 56
God Stats
24W - 33L
1,521 SR
Queue Stats
202W - 248L
1,397 Elo+
Party 1
Yemoja
Yemoja
DAxMAORIxGEEK
Yemoja
Level 96
God Stats
5W - 5L
1,500 SR
Queue Stats
134W - 138L
1,406 Elo+
Solo
Anubis
Anubis
NebuIaxx
Anubis
Level 53
God Stats
1W - 0L
1,608 SR
Queue Stats
90W - 77L
1,349 Elo+
Solo
The Morrigan
The Morrigan
crossbon
The Morrigan
Level 122
God Stats
14W - 13L
1,481 SR
Queue Stats
133W - 138L
1,396 Elo+
Solo
Nemesis
Nemesis
zmn_raider
Nemesis
Level 63
God Stats
7W - 10L
1,484 SR
Queue Stats
167W - 191L
1,316 Elo+
Party 1
Team Averages
Level 78
1,519 SR
1,373 Elo+

VS

Team Averages
Level 83
1,355 SR
1,375 Elo+
Guan Yu
Guan Yu
Darkened_Saint
Guan Yu
Level 66
God Stats
20W - 22L
1,290 SR
Queue Stats
235W - 270L
1,381 Elo+
Party 2
Izanami
Izanami
Isaiasrey7
Izanami
Level 86
God Stats
313W - 276L
1,499 SR
Queue Stats
668W - 762L
1,381 Elo+
Solo
Rama
Rama
Sr Potherz
Rama
Level 97
God Stats
1W - 1L
1,379 SR
Queue Stats
43W - 56L
1,383 Elo+
Party 3
Agni
Agni
carmahunter377
Agni
Level 85
God Stats
1W - 3L
1,244 SR
Queue Stats
291W - 313L
1,384 Elo+
Party 2
Set
Set
tsubasafe
Set
Level 82
God Stats
48W - 71L
1,365 SR
Queue Stats
89W - 114L
1,344 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 2 / 10
11,581
551
15,204
16,309
5,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

18
1 / 2 / 8
11,302
538
5,918
17,074
9,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
NebuIaxx
Anubis
17
7 / 6 / 6
11,201
533
12,028
16,699
7,428
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

The Morrigan
crossbon
The Morrigan
19
5 / 3 / 7
11,784
561
11,882
8,722
4,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
zmn_raider
Nemesis
17
7 / 4 / 4
10,466
498
10,704
15,562
5,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 8 / 2
9,466
451
8,072
18,196
15,673
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
Isaiasrey7
Izanami
14
1 / 6 / 2
8,678
413
8,753
14,426
5,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
1 / 7 / 1
9,516
453
7,217
16,898
4,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
5 / 4 / 6
10,487
499
17,811
11,335
3,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
6 / 5 / 4
10,189
485
7,790
15,544
5,939
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
32
30
Kills
17
17
Deaths
30
35
Assists
15
Player
Kills
Deaths
Assists
KDA
W
10
2
10
7.5
W
1
2
8
2.5
L
4
8
2
0.63
L
Izanami
Isaiasrey7
Izanami
1
6
2
0.33
W
Anubis
NebuIaxx
Anubis
7
6
6
1.67
L
1
7
1
0.21
L
5
4
6
2
W
The Morrigan
crossbon
The Morrigan
5
3
7
2.83
L
6
5
4
1.6
W
Nemesis
zmn_raider
Nemesis
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,736
Damage
49,643
74,366
Taken
76,399
32,170
Mitigated
36,001
31,537
Healing
14,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,204
10,943
564
6,938
16,309
5,277
1,223
3,901
12,130
0
63,234
W
5,918
1,630
3,259
7,265
17,074
9,555
868
942
16,062
54,838
0
L
8,072
1,729
442
2,272
18,196
15,673
0
6,623
11,573
0
47,088
L
Izanami
Isaiasrey7
Izanami
8,753
5,074
123
2,401
14,426
5,832
713
5,895
8,531
0
55,164
W
Anubis
NebuIaxx
Anubis
12,028
525
82
5,783
16,699
7,428
1,038
6,138
9,883
59,592
0
L
7,217
4,276
0
4,814
16,898
4,864
3,415
6,984
9,914
0
58,071
L
17,811
1,326
0
2,086
11,335
3,693
125
3,277
8,058
56,867
0
W
The Morrigan
crossbon
The Morrigan
11,882
2,506
0
3,730
8,722
4,303
2,567
550
8,116
78,710
0
L
7,790
3,810
207
2,218
15,544
5,939
953
7,049
8,495
0
46,995
W
Nemesis
zmn_raider
Nemesis
10,704
4,999
0
3,916
15,562
5,607
373
4,886
10,364
0
61,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,334
Gold Earned
48,336
524
Minions Killed
431
0
Camps Cleared
0
1,791,539
Distance Traveled
1,657,159
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,581
551
94
4
0
384,383
0
W
Yemoja
11,302
538
98
5
0
315,494
5
L
Guan Yu
9,466
451
83
4
0
319,397
0
L
Izanami
8,678
413
83
4
0
296,622
0
W
Anubis
11,201
533
108
5
0
344,823
3
L
Rama
9,516
453
110
5
0
298,994
1
L
Agni
10,487
499
88
4
0
400,762
6
W
The Morrigan
11,784
561
147
7
0
332,307
0
L
Set
10,189
485
67
3
0
341,384
3
W
Nemesis
10,466
498
77
4
0
414,532
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role