Player Matchup

Da Ji
Da Ji
CreamySquirts420
Da Ji
Level 29
God Stats
13W - 9L
1,725 SR
Queue Stats
120W - 124L
1,603 Elo+
Solo
Hel
Hel
Dashelf95
Hel
Level 28
God Stats
1W - 1L
1,717 SR
Queue Stats
43W - 50L
1,642 Elo+
Solo
Fafnir
Fafnir
KennethJoelHotz
Fafnir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,800 Elo+
Solo
Osiris
Osiris
Klenzy69
Osiris
Level 28
God Stats
6W - 5L
1,668 SR
Queue Stats
91W - 70L
1,732 Elo+
Solo
Izanami
Izanami
jfizzle328
Izanami
Level 23
God Stats
27W - 33L
1,494 SR
Queue Stats
284W - 306L
1,583 Elo+
Solo
Team Averages
Level 26
1,621 SR
1,672 Elo+

VS

Team Averages
Level 40
1,569 SR
1,734 Elo+
Ao Kuang
Ao Kuang
GenesisGlads
Ao Kuang
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 14L
1,778 Elo+
Solo
Danzaburou
Danzaburou
PerryLePlatypus
Danzaburou
Level 121
God Stats
17W - 13L
1,696 SR
Queue Stats
296W - 245L
1,670 Elo+
Party 1
Da Ji
Da Ji
SnowzPhoenix
Da Ji
Level 18
God Stats
4W - 0L
1,595 SR
Queue Stats
16W - 8L
1,653 Elo+
Solo
Cernunnos
Cernunnos
TheAdonisCreed
Cernunnos
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 18L
1,884 Elo+
Party 1
Athena
Athena
TouchMyDinker
Athena
Level 29
God Stats
14W - 8L
1,551 SR
Queue Stats
173W - 155L
1,684 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 5 / 1
8,170
584
7,389
10,707
4,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

9
1 / 8 / 4
6,169
441
5,472
10,253
3,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 4 / 4
6,348
453
4,249
11,655
8,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Osiris
Klenzy69
Osiris
12
0 / 4 / 0
6,943
496
6,282
15,264
9,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
jfizzle328
Izanami
13
2 / 2 / 2
7,662
547
5,728
8,464
2,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
GenesisGlads
Ao Kuang
16
3 / 0 / 1
9,059
647
9,822
9,630
3,682
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
PerryLePlatypus
Danzaburou
15
8 / 3 / 4
9,604
686
11,501
11,528
4,017
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
7 / 2 / 5
8,981
642
5,368
8,136
5,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
TheAdonisCreed
Cernunnos
14
3 / 2 / 5
8,359
597
6,174
9,912
2,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
2 / 2 / 9
7,680
549
7,591
10,329
5,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
47
9
Kills
23
23
Deaths
9
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
6
5
1
1.3
L
1
8
4
0.38
W
Ao Kuang
GenesisGlads
Ao Kuang
3
0
1
3.5
L
0
4
4
0.5
L
Osiris
Klenzy69
Osiris
0
4
0
0
W
Danzaburou
PerryLePlatypus
Danzaburou
8
3
4
3.33
W
7
2
5
4.75
W
Cernunnos
TheAdonisCreed
Cernunnos
3
2
5
2.75
W
2
2
9
3.25
L
Izanami
jfizzle328
Izanami
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,120
Damage
40,456
56,343
Taken
49,535
28,119
Mitigated
21,982
17,401
Healing
19,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,389
2,630
0
488
10,707
4,106
0
1,864
8,843
0
44,293
L
5,472
487
1,129
2,902
10,253
3,311
305
948
9,305
28,722
0
W
Ao Kuang
GenesisGlads
Ao Kuang
9,822
2,384
0
6,740
9,630
3,682
0
0
9,630
59,393
0
L
4,249
1,049
0
1,542
11,655
8,642
0
1,929
9,726
17,621
0
L
Osiris
Klenzy69
Osiris
6,282
3,181
0
7,499
15,264
9,607
0
9,822
5,442
0
42,578
W
Danzaburou
PerryLePlatypus
Danzaburou
11,501
5,829
0
2,188
11,528
4,017
2,721
2,440
9,088
0
62,002
W
5,368
1,205
0
3,030
8,136
5,631
0
785
7,351
0
43,938
W
Cernunnos
TheAdonisCreed
Cernunnos
6,174
2,302
0
5,359
9,912
2,833
0
2,191
7,721
0
49,595
W
7,591
2,461
0
2,194
10,329
5,819
184
4,305
6,024
26,245
0
L
Izanami
jfizzle328
Izanami
5,728
3,382
0
3,841
8,464
2,453
0
2,850
5,614
0
61,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,292
Gold Earned
43,683
376
Minions Killed
471
0
Camps Cleared
0
1,278,352
Distance Traveled
1,353,408
5
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,170
584
83
6
0
266,196
3
L
Hel
6,169
441
52
4
0
256,381
0
W
Ao Kuang
9,059
647
130
9
0
290,832
1
L
Fafnir
6,348
453
25
2
0
269,642
2
L
Osiris
6,943
496
94
7
0
246,883
0
W
Danzaburou
9,604
686
124
9
0
250,136
6
W
Da Ji
8,981
642
84
6
0
269,438
1
W
Cernunnos
8,359
597
102
7
0
239,018
10
W
Athena
7,680
549
31
2
0
303,984
2
L
Izanami
7,662
547
122
9
0
239,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role