Player Matchup

Fenrir
Fenrir
Santaria32
Fenrir
Level 47
God Stats
0W - 4L
1,290 SR
Queue Stats
20W - 44L
1,165 Elo+
Party 2
Chang'e
Chang'e
alijah_1004
Chang'e
Level 57
God Stats
1W - 4L
1,306 SR
Queue Stats
12W - 17L
1,295 Elo+
Party 2
Hera
Hera
jay luey
Hera
Level 81
God Stats
3W - 1L
1,545 SR
Queue Stats
21W - 22L
1,245 Elo+
Party 2
Team Averages
Level 62
1,380 SR
1,235 Elo+

VS

Team Averages
Level 39
1,541 SR
1,413 Elo+
Tiamat
Tiamat
omgwtficewtfg
Tiamat
Level 18
God Stats
7W - 6L
1,483 SR
Queue Stats
11W - 15L
1,288 Elo+
Solo
Ares
Ares
realif3
Ares
Level 60
God Stats
49W - 51L
1,680 SR
Queue Stats
92W - 119L
1,524 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
waxulator420
Ah Muzen Cab
Level 38
God Stats
22W - 16L
1,461 SR
Queue Stats
41W - 46L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Santaria32
Fenrir
14
2 / 3 / 2
11,645
529
11,409
27,887
19,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
alijah_1004
Chang'e
15
1 / 4 / 2
11,357
516
11,083
26,973
11,954
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hera
15
1 / 4 / 3
11,490
522
19,895
19,050
6,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 5
12,754
580
13,294
12,785
10,519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
realif3
Ares
16
2 / 1 / 5
13,651
621
15,110
23,152
32,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
waxulator420
Ah Muzen Cab
18
7 / 0 / 3
14,080
640
32,550
22,573
17,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
4
Kills
11
11
Deaths
4
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Santaria32
Fenrir
2
3
2
1
L
Chang'e
alijah_1004
Chang'e
1
4
2
0.5
L
Hera
1
4
3
0.63
W
2
3
5
1.5
W
Ares
realif3
Ares
2
1
5
4.5
W
Ah Muzen Cab
waxulator420
Ah Muzen Cab
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,387
Damage
60,954
73,910
Taken
58,510
38,524
Mitigated
61,060
26,432
Healing
18,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Santaria32
Fenrir
11,409
1,900
0
5,017
27,887
19,587
0
13,086
14,801
0
28,915
L
Chang'e
alijah_1004
Chang'e
11,083
1,050
5,664
14,545
26,973
11,954
179
8,975
17,998
43,365
0
L
Hera
19,895
4,231
0
1,206
19,050
6,983
972
6,515
12,535
71,929
0
W
13,294
541
255
3,074
12,785
10,519
692
7,823
4,326
61,175
0
W
Ares
realif3
Ares
15,110
668
1,141
3,220
23,152
32,793
347
10,740
11,450
38,286
0
W
Ah Muzen Cab
waxulator420
Ah Muzen Cab
32,550
17,503
0
11,022
22,573
17,748
676
10,799
11,001
0
123,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,492
Gold Earned
40,485
201
Minions Killed
233
0
Camps Cleared
0
1,095,508
Distance Traveled
1,207,448
16
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,645
529
35
2
0
386,064
5
L
Chang'e
11,357
516
66
3
0
349,799
7
L
Hera
11,490
522
100
5
0
359,645
4
W
Tiamat
12,754
580
84
4
0
361,569
0
W
Ares
13,651
621
18
1
0
414,568
1
W
Ah Muzen Cab
14,080
640
131
6
0
431,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role