Player Matchup

Serqet
Serqet
ATHEGAMER145
Serqet
Level 129
God Stats
3W - 0L
1,721 SR
Queue Stats
42W - 32L
1,733 Elo+
Party 1
Chaac
Chaac
Austoos
Chaac
Level 105
God Stats
4W - 2L
1,685 SR
Queue Stats
31W - 20L
1,756 Elo+
Party 1
Olorun
Olorun
Ckr0
Olorun
Level 107
God Stats
1W - 0L
1,746 SR
Queue Stats
10W - 5L
1,739 Elo+
Party 1
Janus
Janus
SurfSideDove
Janus
Level 142
God Stats
1W - 1L
1,385 SR
Queue Stats
24W - 17L
1,812 Elo+
Party 1
Team Averages
Level 121
1,635 SR
1,760 Elo+

VS

Team Averages
Level 60
1,473 SR
1,307 Elo+
Hel
Hel
MonoxideChild
Hel
Level 68
God Stats
2W - 5L
1,410 SR
Queue Stats
4W - 13L
1,287 Elo+
Party 2
Discordia
Discordia
Nams916
Discordia
Level 56
God Stats
2W - 5L
1,534 SR
Queue Stats
4W - 13L
1,287 Elo+
Party 2
Ullr
Ullr
TehSlyOne
Ullr
Level 68
God Stats
0W - 2L
1,523 SR
Queue Stats
1W - 2L
1,403 Elo+
Party 2
Odin
Odin
TravisEP
Odin
Level 46
God Stats
2W - 5L
1,424 SR
Queue Stats
3W - 12L
1,250 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
12
2 / 1 / 3
7,855
786
3,699
6,648
6,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chaac
Austoos
Chaac
14
4 / 1 / 5
8,388
839
7,196
7,923
7,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
Ckr0
Olorun
14
3 / 0 / 2
7,934
793
7,595
5,625
2,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
4 / 2 / 6
8,893
889
14,579
5,733
2,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
6,832
683
2,646
9,450
4,379
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Discordia
Nams916
Discordia
12
1 / 3 / 1
7,160
716
3,126
8,175
2,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
13
1 / 3 / 2
7,389
739
4,654
12,338
4,562
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odin
11
1 / 3 / 1
6,830
683
3,105
8,605
3,698
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
13
Kills
4
4
Deaths
13
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Serqet
2
1
3
3.5
W
Chaac
Austoos
Chaac
4
1
5
6.5
W
Olorun
Ckr0
Olorun
3
0
2
4
L
1
4
0
0.25
L
Discordia
Nams916
Discordia
1
3
1
0.5
W
4
2
6
3.5
L
Ullr
1
3
2
0.67
L
Odin
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,069
Damage
13,531
25,929
Taken
38,568
18,976
Mitigated
15,454
10,209
Healing
9,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
3,699
525
0
2,024
6,648
6,481
168
1,689
4,959
174
11,791
W
Chaac
Austoos
Chaac
7,196
648
0
2,766
7,923
7,741
590
1,628
6,103
5,101
21,820
W
Olorun
Ckr0
Olorun
7,595
3,809
881
4,038
5,625
2,466
1,689
1,177
4,448
26,884
0
L
2,646
0
2,239
4,158
9,450
4,379
0
6,480
2,689
16,809
0
L
Discordia
Nams916
Discordia
3,126
186
0
806
8,175
2,815
78
4,273
3,474
21,823
0
W
14,579
825
0
500
5,733
2,288
1,355
2,184
3,549
41,627
0
L
Ullr
4,654
2,105
0
1,132
12,338
4,562
628
8,405
3,336
0
19,744
L
Odin
3,105
431
384
1,124
8,605
3,698
0
4,315
3,954
0
12,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,070
Gold Earned
28,211
197
Minions Killed
122
12
Camps Cleared
8
743,915
Distance Traveled
723,365
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,855
786
20
2
3
195,457
2
W
Chaac
8,388
839
50
5
5
189,069
2
W
Olorun
7,934
793
42
4
1
178,584
0
L
Hel
6,832
683
36
4
2
170,975
2
L
Discordia
7,160
716
45
5
1
178,920
0
W
Janus
8,893
889
85
9
3
180,805
1
L
Ullr
7,389
739
25
3
2
190,781
3
L
Odin
6,830
683
16
2
3
182,689
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role