Player Matchup

Yemoja
Yemoja
Kid Deino
Yemoja
Level 81
God Stats
4W - 7L
1,428 SR
Queue Stats
87W - 105L
1,352 Elo+
Party 2
Janus
Janus
Sirwin5
Janus
Level 124
God Stats
2W - 3L
1,509 SR
Queue Stats
172W - 165L
1,608 Elo+
Solo
Hachiman
Hachiman
VII 74
Hachiman
Level 67
God Stats
0W - 1L
1,299 SR
Queue Stats
40W - 49L
1,171 Elo+
Party 2
Team Averages
Level 91
1,412 SR
1,377 Elo+

VS

Team Averages
Level 48
1,533 SR
1,478 Elo+
Apollo
Apollo
AriesNE
Apollo
Level 42
God Stats
11W - 7L
1,559 SR
Queue Stats
31W - 33L
1,477 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Bekhent
Cu Chulainn
Level 41
God Stats
13W - 8L
1,539 SR
Queue Stats
61W - 62L
1,457 Elo+
Party 1
Janus
Janus
Grandstock87
Janus
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Kid Deino
Yemoja
17
4 / 4 / 4
15,178
632
10,728
21,655
28,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Janus
Sirwin5
Janus
18
3 / 6 / 4
15,194
633
17,644
16,364
6,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
VII 74
Hachiman
17
4 / 9 / 1
13,661
569
16,040
23,173
9,561
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AriesNE
Apollo
20
8 / 1 / 10
15,936
664
15,641
14,058
5,482
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
Bekhent
Cu Chulainn
20
9 / 5 / 7
16,164
674
21,062
27,774
31,437
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
2 / 5 / 10
14,096
587
15,086
15,071
5,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
46
11
Kills
19
19
Deaths
11
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Apollo
AriesNE
Apollo
8
1
10
13
W
Cu Chulainn
Bekhent
Cu Chulainn
9
5
7
2.5
W
2
5
10
1.4
L
Yemoja
Kid Deino
Yemoja
4
4
4
1.5
L
Janus
Sirwin5
Janus
3
6
4
0.83
L
Hachiman
VII 74
Hachiman
4
9
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,412
Damage
51,789
61,192
Taken
56,903
44,211
Mitigated
42,005
10,415
Healing
15,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
AriesNE
Apollo
15,641
10,068
924
5,895
14,058
5,482
1,858
7,151
6,907
0
93,783
W
Cu Chulainn
Bekhent
Cu Chulainn
21,062
5,417
0
5,645
27,774
31,437
182
15,453
12,321
0
70,752
W
15,086
298
0
3,110
15,071
5,086
848
5,915
9,156
70,004
0
L
Yemoja
Kid Deino
Yemoja
10,728
1,666
1,527
3,796
21,655
28,353
200
6,843
14,352
49,875
0
L
Janus
Sirwin5
Janus
17,644
343
0
2,469
16,364
6,297
237
3,418
12,700
86,834
0
L
Hachiman
VII 74
Hachiman
16,040
6,427
0
2,623
23,173
9,561
60
4,039
18,881
0
70,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,033
Gold Earned
46,196
269
Minions Killed
260
0
Camps Cleared
0
1,169,748
Distance Traveled
1,297,903
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
15,936
664
105
4
0
434,178
2
W
Cu Chulainn
16,164
674
62
3
0
446,657
4
W
Janus
14,096
587
93
4
0
417,068
7
L
Yemoja
15,178
632
49
2
0
374,265
5
L
Janus
15,194
633
145
6
0
420,165
2
L
Hachiman
13,661
569
75
3
0
375,318
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role