Player Matchup

Cthulhu
Cthulhu
Bigpapapia
Cthulhu
Level 5
God Stats
1W - 2L
1,489 SR
Queue Stats
3W - 6L
1,494 Elo+
Party 2
Rama
Rama
IILasNochesII
Rama
Level 145
God Stats
6W - 7L
1,736 SR
Queue Stats
95W - 90L
1,625 Elo+
Party 2
Raijin
Raijin
JCream
Raijin
Level 7
God Stats
129W - 105L
1,855 SR
Queue Stats
396W - 326L
1,593 Elo+
Solo
Artemis
Artemis
V65X
Artemis
Level 6
God Stats
3W - 2L
1,756 SR
Queue Stats
10W - 5L
1,793 Elo+
Party 3
Ah Puch
Ah Puch
zClawzy
Ah Puch
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,666 Elo+
Party 3
Team Averages
Level 48
1,667 SR
1,634 Elo+

VS

Team Averages
Level 22
1,414 SR
1,570 Elo+
Kali
Kali
DonDaNoble
Kali
Level 24
God Stats
74W - 57L
1,421 SR
Queue Stats
418W - 336L
1,590 Elo+
Solo
Bacchus
Bacchus
Its MR3
Bacchus
Level 28
God Stats
4W - 6L
1,328 SR
Queue Stats
208W - 144L
1,598 Elo+
Party 1
Anhur
Anhur
Th3Bes7Huulk
Anhur
Level 25
God Stats
3W - 1L
1,624 SR
Queue Stats
36W - 38L
1,567 Elo+
Solo
Thor
Thor
TriumphWard
Thor
Level 16
God Stats
1W - 1L
1,294 SR
Queue Stats
48W - 36L
1,517 Elo+
Party 1
Tiamat
Tiamat
f2pUD
Tiamat
Level 16
God Stats
3W - 5L
1,404 SR
Queue Stats
58W - 52L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bigpapapia
Cthulhu
20
2 / 4 / 16
14,214
948
7,716
20,978
25,149
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

20
14 / 11 / 7
17,330
1,155
28,131
26,514
10,524
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Raijin
JCream
Raijin
20
3 / 13 / 16
14,578
972
26,238
28,393
11,225
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
V65X
Artemis
16
0 / 3 / 2
11,104
740
2,469
2,966
796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Puch
zClawzy
Ah Puch
20
6 / 5 / 17
16,168
1,078
26,751
19,538
7,544
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

85

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 5 / 13
17,174
1,145
18,988
16,679
9,490
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Bacchus
Its MR3
Bacchus
20
1 / 4 / 28
14,762
984
16,700
32,099
45,896
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

20
3 / 4 / 21
14,112
941
15,399
15,165
6,561
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
4 / 6 / 12
14,388
959
9,087
20,400
11,204
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tiamat
f2pUD
Tiamat
20
14 / 6 / 19
17,479
1,165
35,085
18,302
15,924
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
129
25
Kills
36
36
Deaths
25
58
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Bigpapapia
Cthulhu
2
4
16
2.5
W
14
5
13
4.1
L
14
11
7
1.59
W
Bacchus
Its MR3
Bacchus
1
4
28
3.75
L
Raijin
JCream
Raijin
3
13
16
0.85
W
3
4
21
3.38
W
4
6
12
1.67
L
Artemis
V65X
Artemis
0
3
2
0.33
W
Tiamat
f2pUD
Tiamat
14
6
19
3.92
L
Ah Puch
zClawzy
Ah Puch
6
5
17
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,305
Damage
95,259
98,389
Taken
102,645
55,238
Mitigated
89,075
7,330
Healing
16,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Bigpapapia
Cthulhu
7,716
1,385
0
0
20,978
25,149
0
9,226
11,421
34,490
0
W
18,988
10,316
0
2,720
16,679
9,490
0
10,080
6,599
0
35,847
L
28,131
23,037
0
2,796
26,514
10,524
0
15,429
10,821
0
65,294
W
Bacchus
Its MR3
Bacchus
16,700
1,856
0
7,756
32,099
45,896
0
16,523
15,576
33,903
0
L
Raijin
JCream
Raijin
26,238
2,582
0
1,682
28,393
11,225
0
15,904
12,107
46,046
0
W
15,399
8,716
0
909
15,165
6,561
0
10,210
4,955
0
45,355
W
9,087
3,363
0
0
20,400
11,204
0
11,872
8,528
0
45,531
L
Artemis
V65X
Artemis
2,469
933
0
0
2,966
796
0
1,483
1,401
0
3,377
W
Tiamat
f2pUD
Tiamat
35,085
2,896
0
5,050
18,302
15,924
0
12,020
6,282
56,862
0
L
Ah Puch
zClawzy
Ah Puch
26,751
1,398
0
2,852
19,538
7,544
0
8,602
10,854
57,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,394
Gold Earned
77,915
266
Minions Killed
275
4
Camps Cleared
14
1,012,249
Distance Traveled
1,320,087
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
14,214
948
57
4
1
235,268
0
W
Kali
17,174
1,145
41
3
6
260,768
0
L
Rama
17,330
1,155
77
5
1
256,919
1
W
Bacchus
14,762
984
28
2
0
295,966
0
L
Raijin
14,578
972
48
3
1
230,588
0
W
Anhur
14,112
941
62
4
5
249,785
0
W
Thor
14,388
959
91
6
2
244,298
0
L
Artemis
11,104
740
1
0
0
41,906
0
W
Tiamat
17,479
1,165
53
4
1
269,270
0
L
Ah Puch
16,168
1,078
83
6
1
247,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role