Player Matchup

Artemis
Artemis
FPSuperbeast
Artemis
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 34L
1,476 Elo+
Solo
Ra
Ra
Lil_Peep_Pitu
Ra
Level 18
God Stats
2W - 1L
1,815 SR
Queue Stats
46W - 39L
1,492 Elo+
Solo
Bellona
Bellona
Põrter
Bellona
Level 130
God Stats
0W - 2L
1,168 SR
Queue Stats
80W - 70L
1,560 Elo+
Party 1
Fenrir
Fenrir
Tempucci
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 5L
1,741 Elo+
Party 1
Khepri
Khepri
heartphobia
Khepri
Level 21
God Stats
3W - 4L
1,709 SR
Queue Stats
84W - 74L
1,557 Elo+
Party 1
Team Averages
Level 41
1,538 SR
1,565 Elo+

VS

Team Averages
Level 33
1,607 SR
1,542 Elo+
Zeus
Zeus
Derpapplesauce
Zeus
Level 22
God Stats
25W - 21L
1,541 SR
Queue Stats
132W - 125L
1,586 Elo+
Party 2
Baron Samedi
Baron Samedi
Woomsinner
Baron Samedi
Level 65
God Stats
3W - 1L
1,731 SR
Queue Stats
50W - 53L
1,493 Elo+
Party 2
Fenrir
Fenrir
c8bn
Fenrir
Level 21
God Stats
11W - 14L
1,465 SR
Queue Stats
51W - 56L
1,522 Elo+
Party 2
Cernunnos
Cernunnos
warrior zoo
Cernunnos
Level 28
God Stats
17W - 11L
1,529 SR
Queue Stats
65W - 67L
1,559 Elo+
Party 2
Artemis
Artemis
xTATT2
Artemis
Level 28
God Stats
21W - 8L
1,768 SR
Queue Stats
69W - 49L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FPSuperbeast
Artemis
18
2 / 11 / 3
11,619
968
18,222
25,321
13,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
1 / 7 / 4
11,539
962
12,619
17,316
9,221
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Põrter
Bellona
17
2 / 5 / 2
11,090
924
10,429
20,868
21,512
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Tempucci
Fenrir
14
0 / 2 / 0
9,477
790
1,669
4,020
1,530
Mace

Mace

+10
Physical Power

Boots

Boots

+6%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Khepri
17
0 / 3 / 3
11,889
991
10,469
20,387
37,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

44

VS

Team 2 Tickets

220

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 1 / 13
12,780
1,065
16,863
10,901
4,253
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
Woomsinner
Baron Samedi
19
4 / 1 / 15
12,382
1,032
17,584
11,062
5,026
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Fenrir
c8bn
Fenrir
20
11 / 2 / 14
13,847
1,154
16,922
15,571
7,884
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cernunnos
warrior zoo
Cernunnos
19
4 / 1 / 13
12,121
1,010
10,706
11,288
4,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
xTATT2
Artemis
19
4 / 0 / 16
12,496
1,041
23,606
11,020
4,367
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
99
5
Kills
28
28
Deaths
5
12
Assists
71
Player
Kills
Deaths
Assists
KDA
W
5
1
13
11.5
L
Artemis
FPSuperbeast
Artemis
2
11
3
0.32
L
1
7
4
0.43
L
Bellona
Põrter
Bellona
2
5
2
0.6
L
Fenrir
Tempucci
Fenrir
0
2
0
0
W
Baron Samedi
Woomsinner
Baron Samedi
4
1
15
11.5
W
Fenrir
c8bn
Fenrir
11
2
14
9
L
Khepri
0
3
3
0.5
W
Cernunnos
warrior zoo
Cernunnos
4
1
13
10.5
W
Artemis
xTATT2
Artemis
4
0
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,408
Damage
85,681
87,912
Taken
59,842
83,355
Mitigated
26,279
9,847
Healing
18,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,863
4,209
0
1,016
10,901
4,253
0
4,400
6,501
50,273
0
L
Artemis
FPSuperbeast
Artemis
18,222
10,763
0
4,034
25,321
13,593
0
9,960
15,361
0
37,002
L
12,619
186
1,233
1,994
17,316
9,221
0
6,648
10,668
48,136
0
L
Bellona
Põrter
Bellona
10,429
3,409
0
42
20,868
21,512
0
7,496
13,372
0
26,434
L
Fenrir
Tempucci
Fenrir
1,669
937
0
264
4,020
1,530
0
1,307
2,713
0
3,799
W
Baron Samedi
Woomsinner
Baron Samedi
17,584
760
5,108
5,662
11,062
5,026
0
3,813
7,249
49,269
0
W
Fenrir
c8bn
Fenrir
16,922
9,197
231
1,990
15,571
7,884
0
5,186
10,385
0
21,354
L
Khepri
10,469
511
751
1,529
20,387
37,499
0
9,036
11,351
34,037
0
W
Cernunnos
warrior zoo
Cernunnos
10,706
7,149
0
2,821
11,288
4,749
0
4,788
6,500
0
26,744
W
Artemis
xTATT2
Artemis
23,606
16,488
0
1,701
11,020
4,367
0
4,901
6,119
0
43,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,614
Gold Earned
63,626
224
Minions Killed
256
4
Camps Cleared
11
928,412
Distance Traveled
1,118,574
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,780
1,065
87
7
3
209,621
0
L
Artemis
11,619
968
49
4
1
189,909
0
L
Ra
11,539
962
105
9
1
183,839
0
L
Bellona
11,090
924
34
3
1
239,476
2
L
Fenrir
9,477
790
3
0
1
73,641
0
W
Baron Samedi
12,382
1,032
67
6
3
217,538
0
W
Fenrir
13,847
1,154
16
1
1
263,267
0
L
Khepri
11,889
991
33
3
0
241,547
0
W
Cernunnos
12,121
1,010
53
4
1
195,891
0
W
Artemis
12,496
1,041
33
3
3
232,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role