Player Matchup

Jormungandr
Jormungandr
CRUS8D3R_300
Jormungandr
Level 43
God Stats
9W - 7L
1,500 SR
Queue Stats
116W - 142L
1,263 Elo+
Solo
Ah Puch
Ah Puch
Legozz
Ah Puch
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 80L
1,348 Elo+
Party 2
Tiamat
Tiamat
OGBartram
Tiamat
Level 36
God Stats
1W - 4L
1,454 SR
Queue Stats
6W - 16L
1,272 Elo+
Solo
King Arthur
King Arthur
Serkish
King Arthur
Level 41
God Stats
0W - 2L
1,512 SR
Queue Stats
37W - 31L
1,537 Elo+
Solo
Izanami
Izanami
SpiveyGaming
Izanami
Level 57
God Stats
20W - 37L
1,444 SR
Queue Stats
139W - 159L
1,324 Elo+
Party 2
Team Averages
Level 39
1,482 SR
1,349 Elo+

VS

Team Averages
Level 75
1,433 SR
1,430 Elo+
Chaac
Chaac
DarkHellScythe
Chaac
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 21L
1,535 Elo+
Party 1
Ah Puch
Ah Puch
Darkientox19
Ah Puch
Level 7
God Stats
1W - 1L
1,258 SR
Queue Stats
11W - 10L
1,207 Elo+
Party 1
Vulcan
Vulcan
Taizo666
Vulcan
Level 105
God Stats
2W - 3L
1,520 SR
Queue Stats
21W - 17L
1,465 Elo+
Party 1
Tiamat
Tiamat
Yami_Delacrox
Tiamat
Level 126
God Stats
1W - 0L
1,399 SR
Queue Stats
17W - 25L
1,489 Elo+
Party 1
Khepri
Khepri
waen_kidd
Khepri
Level 41
God Stats
35W - 18L
1,488 SR
Queue Stats
310W - 333L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CRUS8D3R_300
Jormungandr
17
1 / 13 / 1
11,356
874
11,824
33,785
21,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Puch
Legozz
Ah Puch
17
2 / 8 / 1
11,259
866
13,008
20,433
7,722
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
OGBartram
Tiamat
17
0 / 8 / 3
10,964
843
7,871
17,539
11,483
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
Serkish
King Arthur
16
0 / 4 / 1
10,212
786
2,853
7,215
4,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
SpiveyGaming
Izanami
18
1 / 2 / 2
11,964
920
15,616
18,810
7,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

210

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 0 / 16
13,876
1,067
18,460
14,428
18,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Puch
Darkientox19
Ah Puch
19
2 / 2 / 22
12,302
946
18,607
11,406
6,129
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Vulcan
Taizo666
Vulcan
20
11 / 0 / 14
13,497
1,038
23,499
1,468
838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
4 / 0 / 21
12,826
987
22,924
10,865
10,638
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
waen_kidd
Khepri
20
5 / 2 / 22
14,193
1,092
9,823
17,662
26,686
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
130
4
Kills
35
35
Deaths
4
8
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
CRUS8D3R_300
Jormungandr
1
13
1
0.12
W
13
0
16
21
W
Ah Puch
Darkientox19
Ah Puch
2
2
22
6.5
L
Ah Puch
Legozz
Ah Puch
2
8
1
0.31
L
Tiamat
OGBartram
Tiamat
0
8
3
0.19
L
King Arthur
Serkish
King Arthur
0
4
1
0.13
L
Izanami
SpiveyGaming
Izanami
1
2
2
1
W
Vulcan
Taizo666
Vulcan
11
0
14
18
W
4
0
21
14.5
W
Khepri
waen_kidd
Khepri
5
2
22
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,172
Damage
93,313
97,782
Taken
55,829
52,386
Mitigated
62,483
5,187
Healing
17,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
CRUS8D3R_300
Jormungandr
11,824
2,743
0
574
33,785
21,561
0
26,501
6,978
44,821
0
W
18,460
3,939
717
6,875
14,428
18,192
0
7,914
6,439
66
33,569
W
Ah Puch
Darkientox19
Ah Puch
18,607
2,112
0
3,154
11,406
6,129
0
7,732
3,649
41,348
0
L
Ah Puch
Legozz
Ah Puch
13,008
1,031
0
561
20,433
7,722
0
16,150
4,208
31,052
0
L
Tiamat
OGBartram
Tiamat
7,871
852
0
1,288
17,539
11,483
0
12,359
4,946
24,147
0
L
King Arthur
Serkish
King Arthur
2,853
269
0
140
7,215
4,247
0
5,779
1,340
0
6,493
L
Izanami
SpiveyGaming
Izanami
15,616
9,312
0
2,624
18,810
7,373
0
14,130
4,553
0
61,414
W
Vulcan
Taizo666
Vulcan
23,499
11,512
0
326
1,468
838
0
871
597
49,471
0
W
22,924
1,060
0
3,568
10,865
10,638
0
5,961
4,879
49,465
0
W
Khepri
waen_kidd
Khepri
9,823
536
737
2,266
17,662
26,686
0
10,225
7,362
22,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,755
Gold Earned
66,694
287
Minions Killed
283
9
Camps Cleared
9
907,955
Distance Traveled
1,222,818
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,356
874
77
6
1
195,423
0
W
Chaac
13,876
1,067
47
4
0
231,533
0
W
Ah Puch
12,302
946
63
5
0
209,096
0
L
Ah Puch
11,259
866
25
2
1
213,996
0
L
Tiamat
10,964
843
39
3
1
207,351
1
L
King Arthur
10,212
786
6
0
0
90,904
2
L
Izanami
11,964
920
140
11
6
200,281
0
W
Vulcan
13,497
1,038
96
7
3
277,464
0
W
Tiamat
12,826
987
51
4
6
244,639
0
W
Khepri
14,193
1,092
26
2
0
260,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role