Player Matchup

Neith
Neith
Butt3rMyB1scuit
Neith
Level 8
God Stats
7W - 17L
1,396 SR
Queue Stats
12W - 18L
1,549 Elo+
Party 1
Athena
Athena
CrackersWolf18
Athena
Level 28
God Stats
21W - 19L
1,648 SR
Queue Stats
129W - 122L
1,490 Elo+
Party 1
Janus
Janus
CrackersWolf21
Janus
Level 26
God Stats
23W - 28L
1,469 SR
Queue Stats
38W - 51L
1,442 Elo+
Party 1
Osiris
Osiris
CrackersWolf7
Osiris
Level 46
God Stats
18W - 17L
1,842 SR
Queue Stats
380W - 350L
1,551 Elo+
Party 1
Camazotz
Camazotz
Gorgonthe8th
Camazotz
Level 124
God Stats
21W - 28L
1,737 SR
Queue Stats
443W - 393L
1,584 Elo+
Party 1
Team Averages
Level 46
1,618 SR
1,523 Elo+

VS

Team Averages
Level 78
1,610 SR
1,542 Elo+
Danzaburou
Danzaburou
Codwaslife
Danzaburou
Level 122
God Stats
36W - 15L
1,754 SR
Queue Stats
176W - 149L
1,552 Elo+
Party 3
Janus
Janus
SiberScopes
Janus
Level 74
God Stats
5W - 9L
1,379 SR
Queue Stats
87W - 112L
1,406 Elo+
Party 2
Osiris
Osiris
SiberTurtIe
Osiris
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 41L
1,527 Elo+
Party 2
Guan Yu
Guan Yu
White_Hammer_165
Guan Yu
Level 135
God Stats
5W - 1L
1,715 SR
Queue Stats
241W - 209L
1,596 Elo+
Party 3
Ymir
Ymir
fantaztic11
Ymir
Level 29
God Stats
7W - 4L
1,701 SR
Queue Stats
43W - 32L
1,628 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
4,792
436
3,423
5,877
1,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
0 / 6 / 0
4,095
372
508
7,454
2,172
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 7 / 1
4,629
421
1,829
8,192
1,802
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

9
1 / 1 / 0
5,138
467
2,548
8,972
5,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Camazotz
Gorgonthe8th
Camazotz
9
2 / 2 / 1
5,441
495
5,309
10,182
2,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Codwaslife
Danzaburou
10
8 / 0 / 3
6,795
618
7,628
4,822
1,497
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
3 / 1 / 3
6,230
566
3,974
4,247
1,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
10
1 / 1 / 2
5,785
526
5,771
5,174
4,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

13
5 / 0 / 3
7,251
659
6,640
7,519
3,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
3 / 1 / 9
6,424
584
3,105
5,491
2,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
3
Kills
20
20
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Danzaburou
Codwaslife
Danzaburou
8
0
3
9.5
L
0
6
0
0
L
0
7
1
0.07
L
1
1
0
1
L
Camazotz
Gorgonthe8th
Camazotz
2
2
1
1.25
W
3
1
3
4.5
W
Osiris
1
1
2
2
W
5
0
3
6.5
W
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,617
Damage
27,118
40,677
Taken
27,253
13,056
Mitigated
13,635
12,550
Healing
10,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,423
1,452
0
901
5,877
1,370
126
898
4,979
0
22,047
W
Danzaburou
Codwaslife
Danzaburou
7,628
2,952
0
1,735
4,822
1,497
540
51
4,771
0
32,253
L
508
121
221
731
7,454
2,172
0
1,525
5,887
9,186
0
L
1,829
226
0
1,342
8,192
1,802
0
2,921
5,007
16,983
0
L
2,548
658
0
4,909
8,972
5,443
168
188
8,768
0
18,528
L
Camazotz
Gorgonthe8th
Camazotz
5,309
1,818
0
4,446
10,182
2,269
0
1,161
8,957
0
28,808
W
3,974
80
195
1,257
4,247
1,035
674
819
3,364
31,655
0
W
Osiris
5,771
2,647
0
0
5,174
4,785
754
397
4,746
0
23,939
W
6,640
1,030
110
4,554
7,519
3,629
0
470
6,999
0
45,757
W
3,105
587
684
1,790
5,491
2,689
92
421
5,036
13,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,095
Gold Earned
32,485
181
Minions Killed
269
0
Camps Cleared
0
992,353
Distance Traveled
989,885
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,792
436
36
3
0
199,212
0
W
Danzaburou
6,795
618
51
5
0
180,434
4
L
Athena
4,095
372
17
2
0
207,164
3
L
Janus
4,629
421
33
3
0
173,538
0
L
Osiris
5,138
467
36
3
0
194,377
0
L
Camazotz
5,441
495
59
5
0
218,062
1
W
Janus
6,230
566
53
5
0
207,512
1
W
Osiris
5,785
526
41
4
0
182,232
0
W
Guan Yu
7,251
659
98
9
0
224,339
4
W
Ymir
6,424
584
26
2
0
195,368
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role