Player Matchup

Freya
Freya
CrimsonXXNight
Freya
Level 27
God Stats
2W - 1L
1,522 SR
Queue Stats
4W - 9L
1,231 Elo+
Party 2
Cabrakan
Cabrakan
FU_Smoak
Cabrakan
Level 61
God Stats
1W - 1L
1,755 SR
Queue Stats
43W - 30L
1,524 Elo+
Party 2
Hel
Hel
MadPartySausage
Hel
Level 107
God Stats
4W - 8L
1,314 SR
Queue Stats
151W - 150L
1,413 Elo+
Party 3
Danzaburou
Danzaburou
XxAGARCIAxX
Danzaburou
Level 26
God Stats
23W - 23L
1,485 SR
Queue Stats
30W - 46L
1,214 Elo+
Party 3
Bakasura
Bakasura
xxtink_tinkxx
Bakasura
Level 17
God Stats
2W - 4L
1,338 SR
Queue Stats
2W - 8L
1,169 Elo+
Party 2
Team Averages
Level 48
1,483 SR
1,310 Elo+

VS

Team Averages
Level 39
1,446 SR
1,333 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
GrizzlyGun63
Loki
Level 20
God Stats
4W - 2L
1,500 SR
Queue Stats
4W - 3L
1,295 Elo+
Party 1
Chaac
Chaac
Kronic Kevlar
Chaac
Level 47
God Stats
7W - 5L
1,510 SR
Queue Stats
116W - 150L
1,336 Elo+
Solo
Sylvanus
Sylvanus
Mithrandir xc
Sylvanus
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 22L
1,278 Elo+
Party 1
Danzaburou
Danzaburou
xSours
Danzaburou
Level 50
God Stats
3W - 8L
1,219 SR
Queue Stats
14W - 30L
1,257 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 6 / 2
7,000
467
6,337
10,766
3,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
FU_Smoak
Cabrakan
9
3 / 8 / 3
6,810
454
9,730
13,516
10,133
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
2 / 5 / 2
7,360
491
4,898
10,334
3,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
XxAGARCIAxX
Danzaburou
11
3 / 6 / 5
8,162
544
8,071
10,755
3,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
xxtink_tinkxx
Bakasura
11
1 / 3 / 1
7,163
478
1,970
12,074
3,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
10 / 1 / 8
9,150
610
15,060
7,554
2,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
7 / 3 / 5
8,168
545
4,861
9,122
3,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
7 / 3 / 4
8,284
552
9,681
13,912
5,492
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sylvanus
Mithrandir xc
Sylvanus
11
0 / 3 / 12
7,204
480
3,486
8,737
4,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Danzaburou
xSours
Danzaburou
10
3 / 3 / 5
6,989
466
4,059
10,330
3,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
61
12
Kills
27
28
Deaths
13
13
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
10
1
8
14
L
3
6
2
0.67
L
Cabrakan
FU_Smoak
Cabrakan
3
8
3
0.56
W
7
3
5
3.17
W
7
3
4
3
L
2
5
2
0.6
W
Sylvanus
Mithrandir xc
Sylvanus
0
3
12
2
L
Danzaburou
XxAGARCIAxX
Danzaburou
3
6
5
0.92
W
Danzaburou
xSours
Danzaburou
3
3
5
1.83
L
Bakasura
xxtink_tinkxx
Bakasura
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,006
Damage
37,147
57,445
Taken
49,655
24,121
Mitigated
19,406
8,249
Healing
16,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
15,060
231
0
2,427
7,554
2,756
767
2,104
5,450
54,484
0
L
6,337
2,185
0
1,041
10,766
3,243
268
2,015
8,751
20,495
0
L
Cabrakan
FU_Smoak
Cabrakan
9,730
1,717
0
1,116
13,516
10,133
0
3,603
9,913
23,429
0
W
4,861
993
0
2,367
9,122
3,301
0
2,635
6,487
0
33,416
W
9,681
2,802
0
4,464
13,912
5,492
1,770
6,730
7,182
0
39,670
L
4,898
0
1,151
3,708
10,334
3,325
0
4,849
5,485
34,188
0
W
Sylvanus
Mithrandir xc
Sylvanus
3,486
1,530
1,704
2,460
8,737
4,299
66
3,835
4,902
15,813
0
L
Danzaburou
XxAGARCIAxX
Danzaburou
8,071
2,392
111
690
10,755
3,636
1,232
4,876
5,879
0
36,211
W
Danzaburou
xSours
Danzaburou
4,059
1,688
0
3,261
10,330
3,558
904
5,661
4,669
0
22,281
L
Bakasura
xxtink_tinkxx
Bakasura
1,970
1,970
0
432
12,074
3,784
0
3,203
8,871
0
39,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,495
Gold Earned
39,795
261
Minions Killed
275
0
Camps Cleared
0
1,382,809
Distance Traveled
1,413,660
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,150
610
90
6
0
276,966
0
L
Freya
7,000
467
36
2
0
281,258
0
L
Cabrakan
6,810
454
35
2
0
277,942
0
W
Loki
8,168
545
60
4
0
313,716
4
W
Chaac
8,284
552
54
4
0
284,752
2
L
Hel
7,360
491
45
3
0
273,740
3
W
Sylvanus
7,204
480
27
2
0
263,365
3
L
Danzaburou
8,162
544
69
5
0
249,020
0
W
Danzaburou
6,989
466
44
3
0
274,861
2
L
Bakasura
7,163
478
76
5
0
300,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role