Player Matchup

Guan Yu
Guan Yu
FistoTragic
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 5L
1,646 Elo+
Party 2
Neith
Neith
Gustavlim
Neith
Level 7
God Stats
2W - 3L
1,292 SR
Queue Stats
6W - 9L
1,446 Elo+
Party 3
Sol
Sol
ItAintMe
Sol
Level 7
God Stats
1W - 1L
1,688 SR
Queue Stats
13W - 9L
1,264 Elo+
Party 2
Bakasura
Bakasura
ThatOneRival
Bakasura
Level 29
God Stats
5W - 6L
1,489 SR
Queue Stats
102W - 119L
1,430 Elo+
Solo
Jormungandr
Jormungandr
lucas0890
Jormungandr
Level 6
God Stats
0W - 1L
1,617 SR
Queue Stats
3W - 6L
1,354 Elo+
Party 3
Team Averages
Level 10
1,517 SR
1,428 Elo+

VS

Team Averages
Level 28
1,448 SR
1,391 Elo+
Cthulhu
Cthulhu
DoomsdayIsDue
Cthulhu
Level 67
God Stats
6W - 5L
1,270 SR
Queue Stats
36W - 46L
1,398 Elo+
Party 1
Nemesis
Nemesis
GameMasterPro
Nemesis
Level 23
God Stats
34W - 25L
1,605 SR
Queue Stats
104W - 112L
1,434 Elo+
Party 1
Izanami
Izanami
Mai0ison
Izanami
Level 18
God Stats
25W - 20L
1,545 SR
Queue Stats
97W - 104L
1,434 Elo+
Party 1
Nike
Nike
Rallanb
Nike
Level 17
God Stats
2W - 0L
1,318 SR
Queue Stats
83W - 69L
1,314 Elo+
Solo
Chang'e
Chang'e
SetsAnkh
Chang'e
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
238W - 256L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
FistoTragic
Guan Yu
8
2 / 5 / 0
5,064
460
3,516
6,775
3,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Gustavlim
Neith
8
0 / 6 / 1
4,677
425
3,174
6,596
1,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 4 / 3
5,709
519
5,210
8,751
2,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
ThatOneRival
Bakasura
10
3 / 2 / 0
6,204
564
4,384
7,966
2,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
lucas0890
Jormungandr
7
0 / 4 / 1
4,763
433
2,211
6,653
2,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
10
2 / 1 / 11
5,982
544
4,139
7,786
2,692
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
10
5 / 2 / 3
6,495
590
2,898
6,132
1,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
Mai0ison
Izanami
11
11 / 0 / 2
7,089
644
8,485
8,072
2,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nike
Rallanb
Nike
11
2 / 0 / 1
6,636
603
2,469
4,111
1,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
SetsAnkh
Chang'e
9
1 / 3 / 5
5,517
502
4,725
6,795
2,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
6
Kills
21
21
Deaths
6
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
2
1
11
7.5
L
Guan Yu
FistoTragic
Guan Yu
2
5
0
0.4
W
Nemesis
5
2
3
3.25
L
Neith
Gustavlim
Neith
0
6
1
0.08
L
1
4
3
0.63
W
Izanami
Mai0ison
Izanami
11
0
2
12
W
Nike
Rallanb
Nike
2
0
1
2.5
W
Chang'e
SetsAnkh
Chang'e
1
3
5
1.17
L
Bakasura
ThatOneRival
Bakasura
3
2
0
1.5
L
Jormungandr
lucas0890
Jormungandr
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,495
Damage
22,716
36,741
Taken
32,896
12,783
Mitigated
10,468
9,234
Healing
12,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
4,139
425
774
988
7,786
2,692
442
1,612
5,833
15,094
0
L
Guan Yu
FistoTragic
Guan Yu
3,516
1,169
112
660
6,775
3,546
0
2,005
4,392
0
13,613
W
Nemesis
2,898
1,824
0
2,603
6,132
1,651
0
459
5,442
0
21,907
L
Neith
Gustavlim
Neith
3,174
1,485
0
1,174
6,596
1,562
0
1,651
4,945
0
17,326
L
5,210
2,020
0
3,332
8,751
2,351
644
2,848
5,598
27,870
0
W
Izanami
Mai0ison
Izanami
8,485
5,318
0
4,013
8,072
2,340
503
1,238
6,651
0
40,331
W
Nike
Rallanb
Nike
2,469
304
0
725
4,111
1,753
404
421
3,530
0
28,512
W
Chang'e
SetsAnkh
Chang'e
4,725
442
376
2,816
6,795
2,032
0
3,691
3,029
18,830
0
L
Bakasura
ThatOneRival
Bakasura
4,384
2,974
0
3,584
7,966
2,582
0
830
7,136
0
26,262
L
Jormungandr
lucas0890
Jormungandr
2,211
368
0
372
6,653
2,742
0
1,080
5,573
14,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,417
Gold Earned
31,719
201
Minions Killed
247
0
Camps Cleared
0
1,053,601
Distance Traveled
1,069,934
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,982
544
22
2
0
218,620
0
L
Guan Yu
5,064
460
26
2
0
229,150
1
W
Nemesis
6,495
590
48
4
0
228,206
0
L
Neith
4,677
425
31
3
0
198,776
2
L
Sol
5,709
519
41
4
0
186,778
1
W
Izanami
7,089
644
75
7
0
196,124
0
W
Nike
6,636
603
73
7
0
202,817
4
W
Chang'e
5,517
502
29
3
0
224,167
2
L
Bakasura
6,204
564
75
7
0
229,758
2
L
Jormungandr
4,763
433
28
3
0
209,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role