Player Matchup

Anhur
Anhur
IAmShadeaux_
Anhur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,341 Elo+
Party 1
Bellona
Bellona
RIFTHY
Bellona
Level 3
God Stats
5W - 5L
1,372 SR
Queue Stats
5W - 8L
1,341 Elo+
Party 1
Baron Samedi
Baron Samedi
ggmaIik
Baron Samedi
Level 157
God Stats
0W - 5L
1,500 SR
Queue Stats
175W - 146L
1,575 Elo+
Party 1
Cernunnos
Cernunnos
guadifer28
Cernunnos
Level 19
God Stats
4W - 1L
1,968 SR
Queue Stats
7W - 5L
1,615 Elo+
Solo
Ymir
Ymir
llCHAOSll-
Ymir
Level 147
God Stats
3W - 3L
1,091 SR
Queue Stats
153W - 116L
1,631 Elo+
Party 1
Team Averages
Level 66
1,486 SR
1,500 Elo+

VS

Team Averages
Level 19
1,549 SR
1,716 Elo+
Ao Kuang
Ao Kuang
LDS2100
Ao Kuang
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
47W - 24L
1,809 Elo+
Party 2
Hera
Hera
MajesticBear69
Hera
Level 13
God Stats
4W - 2L
1,598 SR
Queue Stats
20W - 12L
1,563 Elo+
Solo
Rama
Rama
Omn1sc1ent
Rama
Level 12
God Stats
17W - 13L
1,645 SR
Queue Stats
24W - 21L
1,532 Elo+
Solo
Cthulhu
Cthulhu
jovi82
Cthulhu
Level 27
God Stats
3W - 6L
1,500 SR
Queue Stats
103W - 86L
1,809 Elo+
Party 2
Xbalanque
Xbalanque
xInfernoElitex
Xbalanque
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 85L
1,870 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 4
8,503
945
3,223
10,467
4,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
RIFTHY
Bellona
9
0 / 3 / 0
7,275
808
624
3,902
2,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
ggmaIik
Baron Samedi
15
2 / 2 / 7
9,551
1,061
10,860
7,890
4,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
guadifer28
Cernunnos
15
1 / 7 / 5
8,816
980
8,183
14,858
5,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
6 / 4 / 3
10,109
1,123
10,635
18,401
8,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

203

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
LDS2100
Ao Kuang
17
15 / 2 / 5
12,331
1,370
18,627
9,929
4,659
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
1 / 4 / 11
9,105
1,012
13,175
7,561
3,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
1 / 2 / 14
8,977
997
8,256
8,107
3,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
jovi82
Cthulhu
16
3 / 1 / 13
9,294
1,033
7,282
8,294
9,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
xInfernoElitex
Xbalanque
15
0 / 0 / 12
8,642
960
4,645
3,230
1,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
75
9
Kills
20
20
Deaths
9
19
Assists
55
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
W
Ao Kuang
LDS2100
Ao Kuang
15
2
5
8.75
W
1
4
11
1.63
W
1
2
14
4
L
Bellona
RIFTHY
Bellona
0
3
0
0
L
Baron Samedi
ggmaIik
Baron Samedi
2
2
7
2.75
L
Cernunnos
guadifer28
Cernunnos
1
7
5
0.5
W
Cthulhu
jovi82
Cthulhu
3
1
13
9.5
L
6
4
3
1.88
W
Xbalanque
xInfernoElitex
Xbalanque
0
0
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,525
Damage
51,985
55,518
Taken
37,121
24,942
Mitigated
21,174
8,071
Healing
10,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,223
2,800
0
862
10,467
4,143
0
7,494
2,898
0
12,719
W
Ao Kuang
LDS2100
Ao Kuang
18,627
6,762
0
4,884
9,929
4,659
0
4,979
4,803
30,542
0
W
13,175
4,289
208
527
7,561
3,082
0
4,806
2,670
32,885
0
W
8,256
5,871
718
2,859
8,107
3,121
0
4,294
3,729
0
26,571
L
Bellona
RIFTHY
Bellona
624
0
0
50
3,902
2,521
0
3,046
831
315
616
L
Baron Samedi
ggmaIik
Baron Samedi
10,860
848
1,939
1,625
7,890
4,551
0
4,633
3,257
40,025
0
L
Cernunnos
guadifer28
Cernunnos
8,183
3,372
0
1,600
14,858
5,623
0
11,320
3,413
0
24,365
W
Cthulhu
jovi82
Cthulhu
7,282
616
0
450
8,294
9,161
0
4,841
3,371
12,266
0
L
10,635
1,949
0
1,995
18,401
8,104
0
12,124
6,035
34,591
0
W
Xbalanque
xInfernoElitex
Xbalanque
4,645
1,519
0
944
3,230
1,151
0
2,344
758
0
17,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,254
Gold Earned
48,349
176
Minions Killed
172
5
Camps Cleared
8
636,928
Distance Traveled
837,809
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,503
945
21
2
0
136,965
0
W
Ao Kuang
12,331
1,370
31
3
7
191,871
0
W
Hera
9,105
1,012
51
6
1
160,636
2
W
Rama
8,977
997
53
6
0
139,109
0
L
Bellona
7,275
808
1
0
0
27,716
2
L
Baron Samedi
9,551
1,061
56
6
0
162,169
1
L
Cernunnos
8,816
980
28
3
2
149,592
0
W
Cthulhu
9,294
1,033
12
1
0
169,763
0
L
Ymir
10,109
1,123
70
8
3
160,486
2
W
Xbalanque
8,642
960
25
3
0
176,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role