Player Matchup

Baron Samedi
Baron Samedi
Incentiuis
Baron Samedi
Level 156
God Stats
4W - 0L
1,619 SR
Queue Stats
157W - 69L
1,856 Elo+
Party 2
Olorun
Olorun
asoursweet
Olorun
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,955 Elo+
Party 2
The Morrigan
The Morrigan
hugoguay72
The Morrigan
Level 17
God Stats
1W - 0L
1,742 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 67
1,620 SR
1,770 Elo+

VS

Team Averages
Level 26
1,516 SR
1,477 Elo+
Apollo
Apollo
Archerenosis
Apollo
Level 29
God Stats
4W - 13L
1,269 SR
Queue Stats
80W - 128L
1,417 Elo+
Party 1
Ymir
Ymir
NJ2992
Ymir
Level 28
God Stats
10W - 7L
1,685 SR
Queue Stats
145W - 170L
1,486 Elo+
Party 1
Neith
Neith
R3 Skeng
Neith
Level 21
God Stats
60W - 55L
1,595 SR
Queue Stats
96W - 80L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Incentiuis
Baron Samedi
20
9 / 8 / 12
17,385
695
35,513
28,756
17,644
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Olorun
asoursweet
Olorun
20
10 / 4 / 11
18,444
738
27,028
22,273
9,977
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

The Morrigan
hugoguay72
The Morrigan
20
8 / 10 / 13
18,011
720
27,939
19,997
8,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
19
7 / 12 / 6
16,522
661
13,625
30,013
9,656
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
NJ2992
Ymir
20
5 / 7 / 15
18,278
731
15,693
44,367
58,641
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
R3 Skeng
Neith
20
10 / 8 / 8
16,526
661
22,061
29,277
10,664
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
51
27
Kills
22
22
Deaths
27
36
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Apollo
7
12
6
0.83
W
Baron Samedi
Incentiuis
Baron Samedi
9
8
12
1.88
L
Ymir
NJ2992
Ymir
5
7
15
1.79
L
Neith
R3 Skeng
Neith
10
8
8
1.75
W
Olorun
asoursweet
Olorun
10
4
11
3.88
W
The Morrigan
hugoguay72
The Morrigan
8
10
13
1.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,480
Damage
51,379
71,026
Taken
103,657
36,264
Mitigated
78,961
33,023
Healing
13,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
13,625
7,340
0
3,086
30,013
9,656
1,215
25,816
4,197
0
50,696
W
Baron Samedi
Incentiuis
Baron Samedi
35,513
1,519
2,584
12,368
28,756
17,644
282
6,778
21,978
81,337
0
L
Ymir
NJ2992
Ymir
15,693
2,105
534
4,328
44,367
58,641
267
33,200
11,167
71,569
0
L
Neith
R3 Skeng
Neith
22,061
7,634
774
5,273
29,277
10,664
340
24,657
4,620
0
86,699
W
Olorun
asoursweet
Olorun
27,028
14,881
1,354
12,268
22,273
9,977
1,680
6,006
16,267
149,083
0
W
The Morrigan
hugoguay72
The Morrigan
27,939
4,743
258
4,191
19,997
8,643
921
3,017
16,964
100,423
16,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,840
Gold Earned
51,326
335
Minions Killed
218
0
Camps Cleared
0
1,045,824
Distance Traveled
1,103,569
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
16,522
661
52
2
0
339,329
0
W
Baron Samedi
17,385
695
79
3
0
349,255
1
L
Ymir
18,278
731
69
3
0
396,285
0
L
Neith
16,526
661
97
4
0
367,955
2
W
Olorun
18,444
738
145
6
0
360,256
1
W
The Morrigan
18,011
720
111
4
0
336,313
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role