Player Matchup

Hel
Hel
TheWeeGillie
Hel
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
284W - 255L
1,417 Elo+
Party 2
Cthulhu
Cthulhu
helenafy47
Cthulhu
Level 89
God Stats
2W - 1L
1,836 SR
Queue Stats
16W - 32L
1,320 Elo+
Solo
Medusa
Medusa
kevinfca
Medusa
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
saladism
Scylla
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
345W - 329L
1,379 Elo+
Party 2
Vulcan
Vulcan
wpentatrasion
Vulcan
Level 149
God Stats
9W - 3L
1,685 SR
Queue Stats
705W - 756L
1,415 Elo+
Solo
Team Averages
Level 82
1,604 SR
1,406 Elo+

VS

Team Averages
Level 107
1,449 SR
1,484 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
BabyGirlx
Discordia
Level 160
God Stats
21W - 11L
1,633 SR
Queue Stats
521W - 586L
1,432 Elo+
Party 1
Cernunnos
Cernunnos
OVK WaleGOD
Cernunnos
Level 85
God Stats
4W - 1L
1,272 SR
Queue Stats
161W - 138L
1,474 Elo+
Solo
Terra
Terra
Sinist3rKiller
Terra
Level 106
God Stats
4W - 2L
1,342 SR
Queue Stats
145W - 125L
1,512 Elo+
Party 1
Sun Wukong
Sun Wukong
carnage__cat
Sun Wukong
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 19L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 5 / 15
11,487
718
12,676
25,807
20,116
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
helenafy47
Cthulhu
19
6 / 5 / 12
11,918
745
15,753
30,315
42,428
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
kevinfca
Medusa
18
7 / 5 / 9
11,958
747
21,003
21,575
11,500
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
saladism
Scylla
17
2 / 6 / 15
10,746
672
10,500
19,375
9,722
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
8 / 7 / 13
12,255
766
27,042
21,482
11,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
16
2 / 8 / 7
10,366
648
7,941
14,010
5,372
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
BabyGirlx
Discordia
20
8 / 3 / 15
13,012
813
33,899
13,751
5,024
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
OVK WaleGOD
Cernunnos
20
8 / 6 / 13
12,832
802
27,879
22,737
8,968
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
4 / 3 / 18
12,050
753
22,219
25,940
29,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
carnage__cat
Sun Wukong
19
6 / 6 / 9
12,091
756
17,043
21,542
21,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
90
26
Kills
28
28
Deaths
26
64
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
2
8
7
0.69
W
Discordia
BabyGirlx
Discordia
8
3
15
5.17
W
Cernunnos
OVK WaleGOD
Cernunnos
8
6
13
2.42
W
4
3
18
4.33
L
3
5
15
2.1
W
Sun Wukong
carnage__cat
Sun Wukong
6
6
9
1.75
L
Cthulhu
helenafy47
Cthulhu
6
5
12
2.4
L
Medusa
kevinfca
Medusa
7
5
9
2.3
L
Scylla
saladism
Scylla
2
6
15
1.58
L
8
7
13
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,974
Damage
108,981
118,554
Taken
97,980
95,503
Mitigated
70,525
65,548
Healing
45,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
7,941
3,493
2,452
1,421
14,010
5,372
1,583
10,433
3,577
0
18,464
W
Discordia
BabyGirlx
Discordia
33,899
1,417
2,746
3,165
13,751
5,024
1,458
10,599
3,152
68,456
0
W
Cernunnos
OVK WaleGOD
Cernunnos
27,879
10,221
2,699
6,825
22,737
8,968
1,861
14,793
7,944
0
53,219
W
22,219
921
7,823
13,157
25,940
29,865
283
15,545
10,395
38,295
0
L
12,676
4,060
25,153
13,761
25,807
20,116
396
13,851
11,831
23,313
0
W
Sun Wukong
carnage__cat
Sun Wukong
17,043
1,755
1,150
3,620
21,542
21,296
184
14,601
6,941
0
26,738
L
Cthulhu
helenafy47
Cthulhu
15,753
870
3,454
4,681
30,315
42,428
336
10,270
19,774
28,118
0
L
Medusa
kevinfca
Medusa
21,003
12,082
76
4,063
21,575
11,500
2,383
8,335
13,115
0
43,020
L
Scylla
saladism
Scylla
10,500
2,692
3,509
2,554
19,375
9,722
813
12,725
6,600
23,411
0
L
27,042
12,199
2,716
5,581
21,482
11,737
301
10,937
10,395
46,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,364
Gold Earned
60,351
166
Minions Killed
188
0
Camps Cleared
0
1,369,378
Distance Traveled
1,374,127
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,366
648
17
1
0
248,719
0
W
Discordia
13,012
813
68
4
0
284,902
0
W
Cernunnos
12,832
802
49
3
0
265,833
0
W
Terra
12,050
753
32
2
0
296,234
2
L
Hel
11,487
718
12
1
0
263,562
0
W
Sun Wukong
12,091
756
22
1
0
278,439
1
L
Cthulhu
11,918
745
26
2
0
292,152
1
L
Medusa
11,958
747
57
4
0
244,916
0
L
Scylla
10,746
672
29
2
0
273,316
0
L
Vulcan
12,255
766
42
3
0
295,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role