Player Matchup

Discordia
Discordia
MemeSniffer
Discordia
Level 7
God Stats
1W - 1L
1,749 SR
Queue Stats
8W - 6L
1,781 Elo+
Solo
Sol
Sol
MikeGotSmite
Sol
Level 18
God Stats
3W - 5L
1,495 SR
Queue Stats
16W - 14L
1,578 Elo+
Party 1
Pele
Pele
Potential
Pele
Level 28
God Stats
8W - 7L
1,601 SR
Queue Stats
16W - 17L
1,513 Elo+
Party 1
Kuzenbo
Kuzenbo
VillagerGG
Kuzenbo
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
mixan32
Sun Wukong
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 66L
1,639 Elo+
Solo
Team Averages
Level 20
1,569 SR
1,602 Elo+

VS

Team Averages
Level 28
1,724 SR
1,736 Elo+
Bellona
Bellona
Ardreth
Bellona
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 24L
1,620 Elo+
Solo
Chang'e
Chang'e
Bruhjas
Chang'e
Level 66
God Stats
10W - 5L
1,906 SR
Queue Stats
520W - 323L
1,801 Elo+
Party 2
Skadi
Skadi
ChildSexOffender
Skadi
Level 8
God Stats
3W - 0L
1,865 SR
Queue Stats
9W - 3L
1,885 Elo+
Party 2
Arachne
Arachne
SnackyMan
Arachne
Level 25
God Stats
33W - 27L
1,605 SR
Queue Stats
104W - 100L
1,525 Elo+
Solo
Geb
Geb
downbad_is_smurf
Geb
Level 17
God Stats
1W - 0L
1,744 SR
Queue Stats
34W - 10L
1,849 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
MemeSniffer
Discordia
14
3 / 6 / 1
8,446
528
7,012
8,554
2,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
1 / 5 / 3
7,195
450
4,614
10,403
2,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pele
14
4 / 8 / 4
9,050
566
9,899
15,490
5,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
VillagerGG
Kuzenbo
10
1 / 7 / 3
6,860
429
4,903
13,431
9,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
mixan32
Sun Wukong
14
3 / 2 / 2
8,271
517
7,673
12,184
7,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ardreth
Bellona
14
1 / 4 / 1
8,585
537
5,908
10,703
8,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
Bruhjas
Chang'e
17
14 / 3 / 6
11,085
693
16,700
13,921
5,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
8 / 2 / 7
9,976
624
14,086
9,856
3,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
SnackyMan
Arachne
15
3 / 2 / 3
9,263
579
5,070
14,330
5,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 1 / 13
8,919
557
3,398
9,590
5,216
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
58
12
Kills
28
28
Deaths
12
13
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Bellona
Ardreth
Bellona
1
4
1
0.38
W
Chang'e
Bruhjas
Chang'e
14
3
6
5.67
W
8
2
7
5.75
L
Discordia
MemeSniffer
Discordia
3
6
1
0.58
L
1
5
3
0.5
L
Pele
4
8
4
0.75
W
Arachne
SnackyMan
Arachne
3
2
3
2.25
L
Kuzenbo
VillagerGG
Kuzenbo
1
7
3
0.36
W
2
1
13
8.5
L
Sun Wukong
mixan32
Sun Wukong
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,101
Damage
45,162
60,062
Taken
58,400
28,328
Mitigated
27,942
15,141
Healing
23,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Ardreth
Bellona
5,908
1,902
0
1,661
10,703
8,899
434
442
9,719
1,362
40,580
W
Chang'e
Bruhjas
Chang'e
16,700
1,607
2,216
6,738
13,921
5,311
673
5,368
8,090
75,966
0
W
14,086
6,573
0
4,106
9,856
3,340
4,656
4,911
4,883
0
84,478
L
Discordia
MemeSniffer
Discordia
7,012
231
0
906
8,554
2,865
93
4,835
3,549
38,848
0
L
4,614
1,987
0
4,309
10,403
2,624
0
3,106
7,183
39,678
0
L
Pele
9,899
2,563
0
3,388
15,490
5,801
47
3,738
11,606
0
53,613
W
Arachne
SnackyMan
Arachne
5,070
4,000
0
7,065
14,330
5,176
856
1,553
12,606
0
56,455
L
Kuzenbo
VillagerGG
Kuzenbo
4,903
1,483
0
813
13,431
9,073
10
5,606
7,667
12,047
0
W
3,398
524
0
2,207
9,590
5,216
0
3,629
5,923
15,296
0
L
Sun Wukong
mixan32
Sun Wukong
7,673
1,045
0
5,725
12,184
7,965
0
2,160
9,513
0
45,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,822
Gold Earned
47,828
350
Minions Killed
492
0
Camps Cleared
0
1,472,245
Distance Traveled
1,542,732
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,585
537
95
6
0
290,741
3
W
Chang'e
11,085
693
132
8
0
296,028
4
W
Skadi
9,976
624
141
9
0
275,164
0
L
Discordia
8,446
528
69
4
0
305,866
5
L
Sol
7,195
450
73
5
0
271,006
0
L
Pele
9,050
566
110
7
0
300,296
0
W
Arachne
9,263
579
103
6
0
359,187
0
L
Kuzenbo
6,860
429
11
1
0
312,135
1
W
Geb
8,919
557
21
1
0
321,612
0
L
Sun Wukong
8,271
517
87
5
0
282,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role