Player Matchup

Sol
Sol
CptPlanet2020
Sol
Level 29
God Stats
4W - 9L
1,500 SR
Queue Stats
21W - 25L
1,471 Elo+
Solo
Thor
Thor
StreetJimmy420
Thor
Level 4
God Stats
1W - 3L
1,404 SR
Queue Stats
2W - 4L
1,299 Elo+
Party 1
Hachiman
Hachiman
WJH2
Hachiman
Level 12
God Stats
3W - 4L
1,668 SR
Queue Stats
17W - 15L
1,419 Elo+
Party 1
Apollo
Apollo
joeyfrags
Apollo
Level 26
God Stats
2W - 3L
1,548 SR
Queue Stats
46W - 52L
1,499 Elo+
Solo
Susano
Susano
megoosta8
Susano
Level 13
God Stats
0W - 3L
1,154 SR
Queue Stats
18W - 18L
1,423 Elo+
Party 1
Team Averages
Level 17
1,455 SR
1,422 Elo+

VS

Team Averages
Level 18
1,538 SR
1,472 Elo+
Bellona
Bellona
Andrew135790
Bellona
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,263 Elo+
Solo
Discordia
Discordia
JaaKeDo
Discordia
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
K1NGDynsty
Nemesis
Level 28
God Stats
2W - 1L
1,692 SR
Queue Stats
113W - 115L
1,460 Elo+
Solo
Sobek
Sobek
Memoho3
Sobek
Level 29
God Stats
34W - 28L
1,518 SR
Queue Stats
138W - 113L
1,544 Elo+
Solo
Chiron
Chiron
YouGotCovid19
Chiron
Level 4
God Stats
5W - 1L
1,482 SR
Queue Stats
9W - 2L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 5 / 3
8,597
573
10,874
12,335
3,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
2 / 7 / 5
7,270
485
4,740
7,671
2,204
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hachiman
WJH2
Hachiman
10
1 / 10 / 3
6,450
430
3,596
9,999
2,799
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Apollo
joeyfrags
Apollo
13
4 / 10 / 2
8,305
554
6,904
14,975
4,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Susano
megoosta8
Susano
10
0 / 9 / 4
6,651
443
4,429
12,869
3,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Andrew135790
Bellona
14
12 / 5 / 6
9,203
614
10,417
14,632
10,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
JaaKeDo
Discordia
12
1 / 4 / 8
7,608
507
5,388
6,085
2,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
K1NGDynsty
Nemesis
14
5 / 2 / 8
8,819
588
5,566
9,626
3,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
Memoho3
Sobek
13
2 / 0 / 19
8,496
566
6,889
9,768
10,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
21 / 3 / 4
10,727
715
14,730
12,594
5,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
86
14
Kills
41
41
Deaths
14
17
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Bellona
Andrew135790
Bellona
12
5
6
3
L
7
5
3
1.7
W
Discordia
JaaKeDo
Discordia
1
4
8
1.25
W
Nemesis
K1NGDynsty
Nemesis
5
2
8
4.5
W
Sobek
Memoho3
Sobek
2
0
19
11.5
L
2
7
5
0.64
L
Hachiman
WJH2
Hachiman
1
10
3
0.25
W
21
3
4
7.67
L
Apollo
joeyfrags
Apollo
4
10
2
0.5
L
Susano
megoosta8
Susano
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,543
Damage
42,990
57,849
Taken
52,705
16,825
Mitigated
31,769
10,635
Healing
18,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Andrew135790
Bellona
10,417
4,519
0
4,032
14,632
10,769
2,609
2,098
12,534
0
39,478
L
10,874
3,388
110
4,948
12,335
3,546
1,048
3,528
8,807
44,732
0
W
Discordia
JaaKeDo
Discordia
5,388
141
0
777
6,085
2,104
1,095
3,063
3,022
42,380
0
W
Nemesis
K1NGDynsty
Nemesis
5,566
2,379
0
3,881
9,626
3,576
0
2,284
7,342
0
47,482
W
Sobek
Memoho3
Sobek
6,889
436
0
3,497
9,768
10,148
120
2,473
7,295
25,175
0
L
4,740
1,629
0
0
7,671
2,204
50
1,323
6,348
0
12,792
L
Hachiman
WJH2
Hachiman
3,596
2,089
0
256
9,999
2,799
689
1,521
8,478
0
20,337
W
14,730
8,723
291
6,503
12,594
5,172
242
956
11,638
0
74,994
L
Apollo
joeyfrags
Apollo
6,904
3,419
0
2,654
14,975
4,765
312
3,632
11,343
0
31,151
L
Susano
megoosta8
Susano
4,429
743
0
2,667
12,869
3,511
0
2,273
10,596
0
29,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,273
Gold Earned
44,853
236
Minions Killed
400
0
Camps Cleared
0
1,231,443
Distance Traveled
1,383,378
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,203
614
74
5
0
234,660
0
L
Sol
8,597
573
72
5
0
249,438
5
W
Discordia
7,608
507
82
5
0
258,836
5
W
Nemesis
8,819
588
81
5
0
317,836
9
W
Sobek
8,496
566
32
2
0
302,379
1
L
Thor
7,270
485
21
1
0
210,635
0
L
Hachiman
6,450
430
41
3
0
256,137
4
W
Chiron
10,727
715
131
9
0
269,667
4
L
Apollo
8,305
554
46
3
0
250,426
1
L
Susano
6,651
443
56
4
0
264,807
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role