Player Matchup

Kali
Kali
NigIet_Trainer
Kali
Level 16
God Stats
0W - 3L
1,205 SR
Queue Stats
22W - 17L
1,694 Elo+
Solo
Ganesha
Ganesha
SilentSinSpain
Ganesha
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 67L
1,570 Elo+
Solo
Ne Zha
Ne Zha
Xi_can_scoreX
Ne Zha
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 56L
1,586 Elo+
Party 1
Janus
Janus
iAUT0LOCK
Janus
Level 143
God Stats
29W - 26L
1,661 SR
Queue Stats
207W - 174L
1,590 Elo+
Party 1
Skadi
Skadi
jinkiesss
Skadi
Level 26
God Stats
3W - 1L
1,985 SR
Queue Stats
80W - 32L
1,873 Elo+
Solo
Team Averages
Level 43
1,570 SR
1,663 Elo+

VS

Team Averages
Level 12
1,636 SR
1,657 Elo+
Danzaburou
Danzaburou
Clarinutist
Danzaburou
Level 15
God Stats
8W - 10L
1,640 SR
Queue Stats
63W - 81L
1,672 Elo+
Solo
Sylvanus
Sylvanus
Cre8tion
Sylvanus
Level 28
God Stats
18W - 14L
1,681 SR
Queue Stats
582W - 508L
1,691 Elo+
Solo
Tyr
Tyr
HiddenBrainAvg
Tyr
Level 8
God Stats
2W - 0L
1,779 SR
Queue Stats
58W - 27L
1,712 Elo+
Solo
Ra
Ra
NEMISIS274
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,663 Elo+
Solo
Chaac
Chaac
ThunderHammers77
Chaac
Level 6
God Stats
12W - 6L
1,577 SR
Queue Stats
14W - 8L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 1
7,353
490
5,073
11,291
4,175
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
1 / 1 / 9
7,672
511
7,504
13,529
9,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
2 / 3 / 3
7,903
527
4,158
11,756
4,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Janus
iAUT0LOCK
Janus
14
5 / 3 / 5
8,913
594
12,439
9,182
3,011
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
jinkiesss
Skadi
15
8 / 2 / 2
9,093
606
12,488
10,023
3,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Clarinutist
Danzaburou
13
1 / 3 / 3
7,726
515
4,452
9,073
2,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
Cre8tion
Sylvanus
11
0 / 3 / 5
7,169
478
7,693
15,442
8,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
2 / 0 / 2
8,862
591
9,543
11,728
9,358
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 6 / 3
6,918
461
2,024
10,865
3,927
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
6 / 4 / 1
8,381
559
13,269
14,376
6,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
24
16
Kills
10
10
Deaths
16
20
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Clarinutist
Danzaburou
1
3
3
0.83
W
Sylvanus
Cre8tion
Sylvanus
0
3
5
0.83
W
2
0
2
3
W
1
6
3
0.42
L
0
1
1
0.5
L
1
1
9
5.5
W
6
4
1
1.63
L
2
3
3
1.17
L
Janus
iAUT0LOCK
Janus
5
3
5
2.5
L
Skadi
jinkiesss
Skadi
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,662
Damage
36,981
55,781
Taken
61,484
24,556
Mitigated
30,982
17,689
Healing
23,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Clarinutist
Danzaburou
4,452
1,491
0
4,071
9,073
2,849
147
1,848
7,225
0
44,965
W
Sylvanus
Cre8tion
Sylvanus
7,693
1,579
2,384
6,337
15,442
8,527
80
4,980
10,462
18,565
0
W
9,543
1,285
0
4,911
11,728
9,358
0
2,754
8,974
0
62,642
W
2,024
433
567
1,904
10,865
3,927
0
6,344
4,521
33,732
0
L
5,073
1,446
0
2,264
11,291
4,175
0
1,161
10,130
0
50,397
L
7,504
1,383
664
4,261
13,529
9,865
0
3,802
9,727
23,917
0
W
13,269
6,860
0
3,591
14,376
6,321
548
4,017
10,359
0
48,354
L
4,158
1,831
0
4,371
11,756
4,083
1,150
725
11,031
0
48,376
L
Janus
iAUT0LOCK
Janus
12,439
465
0
1,381
9,182
3,011
325
2,147
7,035
58,425
0
L
Skadi
jinkiesss
Skadi
12,488
6,154
0
4,748
10,023
3,422
1,361
1,882
8,141
0
58,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,934
Gold Earned
39,056
421
Minions Killed
342
0
Camps Cleared
0
1,502,339
Distance Traveled
1,423,145
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,726
515
75
5
0
274,856
2
W
Sylvanus
7,169
478
17
1
0
288,131
2
W
Tyr
8,862
591
116
8
0
325,154
3
W
Ra
6,918
461
57
4
0
213,526
1
L
Kali
7,353
490
98
7
0
297,638
0
L
Ganesha
7,672
511
13
1
0
302,225
3
W
Chaac
8,381
559
77
5
0
321,478
2
L
Ne Zha
7,903
527
97
6
0
309,467
0
L
Janus
8,913
594
105
7
0
314,202
3
L
Skadi
9,093
606
108
7
0
278,807
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role