Player Matchup

Bakasura
Bakasura
ImmZ-Enigma
Bakasura
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,417 Elo+
Party 1
Skadi
Skadi
RiiseeeN-
Skadi
Level 28
God Stats
14W - 14L
1,467 SR
Queue Stats
79W - 75L
1,476 Elo+
Party 1
Anubis
Anubis
TheLumberJack91
Anubis
Level 29
God Stats
2W - 1L
1,483 SR
Queue Stats
18W - 20L
1,381 Elo+
Solo
Erlang Shen
Erlang Shen
oSlayeerr
Erlang Shen
Level 14
God Stats
11W - 3L
1,643 SR
Queue Stats
139W - 146L
1,262 Elo+
Party 1
Kukulkan
Kukulkan
x-ShiixZ
Kukulkan
Level 12
God Stats
29W - 24L
1,433 SR
Queue Stats
80W - 91L
1,326 Elo+
Party 1
Team Averages
Level 18
1,505 SR
1,372 Elo+

VS

Team Averages
Level 25
1,449 SR
1,384 Elo+
Tsukuyomi
Tsukuyomi
KobeClean
Tsukuyomi
Level 34
God Stats
33W - 24L
1,666 SR
Queue Stats
259W - 273L
1,498 Elo+
Party 3
Cthulhu
Cthulhu
Marvel_BGR
Cthulhu
Level 38
God Stats
0W - 2L
1,307 SR
Queue Stats
135W - 185L
1,328 Elo+
Party 2
Nu Wa
Nu Wa
Ramilek
Nu Wa
Level 17
God Stats
76W - 67L
1,495 SR
Queue Stats
206W - 220L
1,427 Elo+
Party 3
Nemesis
Nemesis
Valiant_Blue
Nemesis
Level 5
God Stats
1W - 3L
1,275 SR
Queue Stats
1W - 4L
1,169 Elo+
Party 2
Nike
Nike
rhondawhite
Nike
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ImmZ-Enigma
Bakasura
19
9 / 2 / 3
11,948
597
9,486
13,846
5,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
RiiseeeN-
Skadi
17
7 / 3 / 3
10,576
529
14,759
13,684
4,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
3 / 3 / 1
10,661
533
5,265
9,964
4,200
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
oSlayeerr
Erlang Shen
11
0 / 6 / 2
7,603
380
4,545
12,201
4,773
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
x-ShiixZ
Kukulkan
16
5 / 3 / 2
10,683
534
8,707
8,726
3,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
KobeClean
Tsukuyomi
15
6 / 6 / 3
9,834
492
12,558
14,234
5,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
Marvel_BGR
Cthulhu
12
2 / 6 / 4
8,380
419
9,430
19,895
13,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
Ramilek
Nu Wa
15
2 / 2 / 1
9,317
466
6,210
7,945
2,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
Valiant_Blue
Nemesis
13
6 / 8 / 4
9,017
451
9,938
16,380
5,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
1 / 2 / 0
6,486
324
985
3,652
1,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
29
24
Kills
17
17
Deaths
24
11
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bakasura
ImmZ-Enigma
Bakasura
9
2
3
5.25
L
Tsukuyomi
KobeClean
Tsukuyomi
6
6
3
1.25
L
Cthulhu
Marvel_BGR
Cthulhu
2
6
4
0.67
L
Nu Wa
Ramilek
Nu Wa
2
2
1
1.25
W
Skadi
RiiseeeN-
Skadi
7
3
3
2.83
W
3
3
1
1.17
L
Nemesis
Valiant_Blue
Nemesis
6
8
4
1
W
Erlang Shen
oSlayeerr
Erlang Shen
0
6
2
0.17
L
1
2
0
0.5
W
Kukulkan
x-ShiixZ
Kukulkan
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,762
Damage
39,121
58,421
Taken
62,106
21,837
Mitigated
27,941
8,975
Healing
11,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
ImmZ-Enigma
Bakasura
9,486
6,554
0
440
13,846
5,263
0
2,864
10,854
0
90,377
L
Tsukuyomi
KobeClean
Tsukuyomi
12,558
2,989
0
3,177
14,234
5,123
0
4,403
9,598
0
47,857
L
Cthulhu
Marvel_BGR
Cthulhu
9,430
845
219
1,242
19,895
13,706
0
1,624
18,201
37,462
0
L
Nu Wa
Ramilek
Nu Wa
6,210
1,460
0
2,496
7,945
2,692
930
4,108
3,773
49,733
0
W
Skadi
RiiseeeN-
Skadi
14,759
8,140
0
4,528
13,684
4,503
440
3,839
9,775
0
66,273
W
5,265
165
0
3,721
9,964
4,200
1,830
608
9,060
63,027
0
L
Nemesis
Valiant_Blue
Nemesis
9,938
4,181
0
3,095
16,380
5,275
0
1,668
14,379
0
37,756
W
Erlang Shen
oSlayeerr
Erlang Shen
4,545
3,200
0
286
12,201
4,773
0
5,103
7,006
0
25,637
L
985
39
0
950
3,652
1,145
0
2,169
1,483
0
13,738
W
Kukulkan
x-ShiixZ
Kukulkan
8,707
338
0
0
8,726
3,098
598
2,688
5,886
62,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,471
Gold Earned
43,034
535
Minions Killed
317
0
Camps Cleared
0
1,940,397
Distance Traveled
1,560,102
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,948
597
146
7
0
494,278
0
L
Tsukuyomi
9,834
492
75
4
0
341,015
2
L
Cthulhu
8,380
419
58
3
0
378,806
4
L
Nu Wa
9,317
466
100
5
0
381,465
0
W
Skadi
10,576
529
94
5
0
354,241
8
W
Anubis
10,661
533
132
7
0
301,287
2
L
Nemesis
9,017
451
55
3
0
372,479
0
W
Erlang Shen
7,603
380
37
2
0
410,136
0
L
Nike
6,486
324
29
1
0
86,337
0
W
Kukulkan
10,683
534
126
6
0
380,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role