Player Matchup

Bastet
Bastet
GreenReaper08
Bastet
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 53L
1,424 Elo+
Solo
Chaac
Chaac
No NEPPLES
Chaac
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 9L
1,733 Elo+
Solo
Izanami
Izanami
RPG_ANNIHILATION
Izanami
Level 22
God Stats
0W - 3L
1,500 SR
Queue Stats
170W - 229L
1,339 Elo+
Solo
Nox
Nox
cbbuck
Nox
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,765 Elo+
Solo
Kuzenbo
Kuzenbo
xHAYLEYxBEARx
Kuzenbo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,408 Elo+
Solo
Team Averages
Level 23
1,500 SR
1,534 Elo+

VS

Team Averages
Level 82
1,458 SR
1,584 Elo+
Cabrakan
Cabrakan
CRAZZY M0NKEY64
Cabrakan
Level 153
God Stats
1W - 0L
1,307 SR
Queue Stats
35W - 34L
1,557 Elo+
Party 1
Fenrir
Fenrir
EROCKnroll
Fenrir
Level 107
God Stats
3W - 2L
1,484 SR
Queue Stats
52W - 43L
1,577 Elo+
Party 1
Sobek
Sobek
IM TO CLUTCH22
Sobek
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 21L
1,586 Elo+
Party 1
Osiris
Osiris
Jgibson0710
Osiris
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 57L
1,507 Elo+
Solo
Merlin
Merlin
ieatchocolate5
Merlin
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,693 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 11 / 6
9,222
659
7,734
16,161
6,113
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chaac
19
5 / 7 / 7
11,496
821
18,345
21,537
17,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
4 / 7 / 6
10,512
751
10,254
12,078
4,998
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Nox
cbbuck
Nox
11
1 / 9 / 4
8,623
616
5,097
10,262
3,938
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
18
3 / 7 / 7
9,945
710
7,210
21,721
28,832
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
17
5 / 3 / 28
11,055
790
13,806
16,815
22,410
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
EROCKnroll
Fenrir
18
9 / 3 / 22
11,219
801
15,003
15,450
16,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
9 / 2 / 22
11,336
810
11,506
20,602
21,317
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Osiris
15
3 / 4 / 13
9,989
714
6,747
7,665
6,154
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
14 / 3 / 17
12,807
915
26,479
12,717
6,375
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
142
15
Kills
40
41
Deaths
15
30
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
5
3
28
6.33
W
Fenrir
EROCKnroll
Fenrir
9
3
22
6.67
L
2
11
6
0.45
W
9
2
22
10
W
Osiris
3
4
13
2.38
L
Chaac
5
7
7
1.21
L
4
7
6
1
L
Nox
cbbuck
Nox
1
9
4
0.33
W
14
3
17
7.5
L
Kuzenbo
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,640
Damage
73,541
81,759
Taken
73,249
61,761
Mitigated
72,983
11,945
Healing
30,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
13,806
1,578
5,055
6,227
16,815
22,410
798
3,342
13,261
21,473
0
W
Fenrir
EROCKnroll
Fenrir
15,003
2,739
2,301
3,411
15,450
16,727
1,381
1,930
12,780
0
23,910
L
7,734
2,785
725
929
16,161
6,113
28
10,397
5,639
0
12,784
W
11,506
604
2,896
5,645
20,602
21,317
780
2,619
15,769
23,419
0
W
Osiris
6,747
2,145
1,074
837
7,665
6,154
540
1,417
6,149
0
13,162
L
Chaac
18,345
2,802
340
7,043
21,537
17,880
0
13,916
7,496
317
43,729
L
10,254
5,181
879
1,716
12,078
4,998
66
7,193
4,760
0
25,089
L
Nox
cbbuck
Nox
5,097
335
150
163
10,262
3,938
0
6,234
3,888
10,127
0
W
26,479
3,023
1,537
1,946
12,717
6,375
1,812
3,316
9,302
55,825
0
L
Kuzenbo
7,210
2,857
0
0
21,721
28,832
0
14,051
7,520
14,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,798
Gold Earned
56,406
117
Minions Killed
129
0
Camps Cleared
0
969,120
Distance Traveled
1,238,200
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,055
790
10
1
0
276,199
1
W
Fenrir
11,219
801
21
2
0
282,841
2
L
Bastet
9,222
659
14
1
0
218,210
0
W
Sobek
11,336
810
25
2
0
286,299
4
W
Osiris
9,989
714
15
1
0
156,287
0
L
Chaac
11,496
821
52
4
0
226,824
0
L
Izanami
10,512
751
36
3
0
137,319
0
L
Nox
8,623
616
11
1
0
139,671
0
W
Merlin
12,807
915
58
4
0
236,574
0
L
Kuzenbo
9,945
710
4
0
0
247,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role