Player Matchup

Ravana
Ravana
DATTYRSKINDOE
Ravana
Level 48
God Stats
5W - 5L
1,535 SR
Queue Stats
39W - 34L
1,628 Elo+
Party 2
Neith
Neith
Ghaleren
Neith
Level 26
God Stats
3W - 4L
1,821 SR
Queue Stats
16W - 16L
1,605 Elo+
Party 2
Chronos
Chronos
NDAY515
Chronos
Level 103
God Stats
2W - 2L
1,606 SR
Queue Stats
39W - 37L
1,673 Elo+
Party 2
Sylvanus
Sylvanus
hindobob
Sylvanus
Level 40
God Stats
0W - 5L
1,316 SR
Queue Stats
83W - 82L
1,572 Elo+
Solo
Tyr
Tyr
ssericc
Tyr
Level 109
God Stats
7W - 8L
1,378 SR
Queue Stats
74W - 67L
1,575 Elo+
Party 2
Team Averages
Level 65
1,531 SR
1,611 Elo+

VS

Team Averages
Level 105
1,618 SR
1,597 Elo+
Nemesis
Nemesis
CrimsonPoseidon
Nemesis
Level 120
God Stats
24W - 11L
1,567 SR
Queue Stats
504W - 406L
1,530 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Kobblez
Tsukuyomi
Level 156
God Stats
11W - 4L
1,812 SR
Queue Stats
283W - 213L
1,764 Elo+
Party 3
Apollo
Apollo
Mrlolevox
Apollo
Level 40
God Stats
1W - 2L
1,286 SR
Queue Stats
46W - 57L
1,521 Elo+
Party 3
Baron Samedi
Baron Samedi
Polymorphs
Baron Samedi
Level 158
God Stats
4W - 2L
1,562 SR
Queue Stats
588W - 461L
1,672 Elo+
Party 1
Ymir
Ymir
bA5H45269
Ymir
Level 49
God Stats
3W - 3L
1,864 SR
Queue Stats
294W - 299L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 1
7,948
530
6,502
8,402
3,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
Ghaleren
Neith
12
5 / 2 / 3
7,399
493
12,404
7,815
2,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
NDAY515
Chronos
12
0 / 6 / 0
7,563
504
3,707
11,373
3,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
hindobob
Sylvanus
11
2 / 4 / 6
7,302
487
8,196
14,033
12,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tyr
15
1 / 3 / 2
8,828
589
6,591
12,902
11,344
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 3
8,088
539
7,720
9,813
4,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tsukuyomi
Kobblez
Tsukuyomi
15
4 / 2 / 0
8,971
598
9,408
10,305
7,140
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Apollo
Mrlolevox
Apollo
12
2 / 2 / 4
6,856
457
5,477
11,697
3,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
Polymorphs
Baron Samedi
17
7 / 0 / 2
9,661
644
12,014
9,152
3,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
11
0 / 5 / 4
6,809
454
5,388
13,164
7,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
31
11
Kills
18
18
Deaths
11
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
2
3
3.25
L
3
3
1
1.17
L
Neith
Ghaleren
Neith
5
2
3
3.25
W
Tsukuyomi
Kobblez
Tsukuyomi
4
2
0
2
W
Apollo
Mrlolevox
Apollo
2
2
4
2
L
Chronos
NDAY515
Chronos
0
6
0
0
W
Baron Samedi
Polymorphs
Baron Samedi
7
0
2
8
W
Ymir
0
5
4
0.4
L
Sylvanus
hindobob
Sylvanus
2
4
6
1.25
L
Tyr
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,400
Damage
40,007
54,525
Taken
54,131
33,390
Mitigated
26,058
18,414
Healing
19,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,720
4,306
0
708
9,813
4,140
0
851
8,944
0
47,936
L
6,502
1,857
0
3,068
8,402
3,271
0
1,306
6,978
0
44,663
L
Neith
Ghaleren
Neith
12,404
6,415
0
2,360
7,815
2,992
340
1,919
5,856
0
48,251
W
Tsukuyomi
Kobblez
Tsukuyomi
9,408
3,209
0
5,643
10,305
7,140
0
0
10,305
0
55,464
W
Apollo
Mrlolevox
Apollo
5,477
3,199
0
4,624
11,697
3,288
0
3,812
7,885
0
32,075
L
Chronos
NDAY515
Chronos
3,707
779
0
1,660
11,373
3,447
0
8,188
2,831
49,284
0
W
Baron Samedi
Polymorphs
Baron Samedi
12,014
1,491
658
4,925
9,152
3,933
66
3,198
5,755
74,034
0
W
Ymir
5,388
415
0
2,452
13,164
7,557
0
3,825
9,339
30,753
0
L
Sylvanus
hindobob
Sylvanus
8,196
2,380
696
3,965
14,033
12,336
207
5,417
8,556
24,092
0
L
Tyr
6,591
425
0
6,665
12,902
11,344
0
0
12,902
0
54,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,040
Gold Earned
40,385
411
Minions Killed
469
0
Camps Cleared
0
1,386,569
Distance Traveled
1,498,721
34
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,088
539
81
5
0
357,749
0
L
Ravana
7,948
530
90
6
0
338,410
11
L
Neith
7,399
493
75
5
0
257,811
2
W
Tsukuyomi
8,971
598
121
8
0
325,342
2
W
Apollo
6,856
457
68
5
0
260,477
0
L
Chronos
7,563
504
109
7
0
257,850
8
W
Baron Samedi
9,661
644
146
10
0
292,153
4
W
Ymir
6,809
454
53
4
0
263,000
2
L
Sylvanus
7,302
487
30
2
0
241,786
7
L
Tyr
8,828
589
107
7
0
290,712
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role