Player Matchup

Cupid
Cupid
 
Cupid
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Bking6713
Medusa
Level 3
God Stats
1W - 3L
1,229 SR
Queue Stats
5W - 10L
1,014 Elo+
Party 2
Nu Wa
Nu Wa
Timbuck4208426
Nu Wa
Level 3
God Stats
11W - 18L
1,347 SR
Queue Stats
80W - 99L
1,215 Elo+
Party 2
Arachne
Arachne
Yuboh
Arachne
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Bellona
Bellona
cl-o-l_2
Bellona
Level 26
God Stats
47W - 42L
1,575 SR
Queue Stats
451W - 498L
1,399 Elo+
Solo
Team Averages
Level 15
1,430 SR
1,326 Elo+

VS

Team Averages
Level 24
1,498 SR
1,379 Elo+
Sol
Sol
BonIceDePera
Sol
Level 28
God Stats
12W - 10L
1,544 SR
Queue Stats
72W - 104L
1,259 Elo+
Solo
Cerberus
Cerberus
GoTheDistance25
Cerberus
Level 25
God Stats
14W - 8L
1,688 SR
Queue Stats
40W - 45L
1,399 Elo+
Party 1
Bakasura
Bakasura
KingIzyck101
Bakasura
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Set
Set
Paswordd123456
Set
Level 32
God Stats
1W - 6L
1,257 SR
Queue Stats
44W - 49L
1,373 Elo+
Party 1
Jing Wei
Jing Wei
Satatoshi
Jing Wei
Level 16
God Stats
3W - 5L
1,500 SR
Queue Stats
84W - 79L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
4 / 0 / 0
7,095
546
4,458
5,400
1,799
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
Bking6713
Medusa
9
0 / 1 / 0
5,375
413
2,205
5,488
1,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

10
0 / 0 / 4
6,128
471
6,634
3,361
909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Yuboh
Arachne
13
9 / 0 / 1
8,235
633
6,916
5,389
3,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bellona
cl-o-l_2
Bellona
14
4 / 0 / 1
8,078
621
5,502
7,615
8,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
5,597
431
2,471
7,418
1,991
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
8
0 / 2 / 0
4,877
375
1,806
9,185
3,711
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
KingIzyck101
Bakasura
9
0 / 5 / 0
5,671
436
1,438
8,780
2,770
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 6 / 0
5,454
420
2,631
8,352
3,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
Satatoshi
Jing Wei
10
0 / 0 / 0
5,661
435
2,989
5,491
1,485
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
1
17
Kills
1
1
Deaths
18
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
4
0
0
4
W
Medusa
Bking6713
Medusa
0
1
0
0
L
1
5
0
0.2
L
Cerberus
0
2
0
0
L
Bakasura
KingIzyck101
Bakasura
0
5
0
0
L
0
6
0
0
L
Jing Wei
Satatoshi
Jing Wei
0
0
0
0
W
0
0
4
2
W
Arachne
Yuboh
Arachne
9
0
1
9.5
W
Bellona
cl-o-l_2
Bellona
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,715
Damage
11,335
27,253
Taken
39,226
16,178
Mitigated
13,277
8,828
Healing
8,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
4,458
2,908
0
2,583
5,400
1,799
0
1,566
3,834
0
39,116
W
Medusa
Bking6713
Medusa
2,205
1,052
0
1,626
5,488
1,670
1,091
1,249
4,239
0
21,514
L
2,471
474
0
1,063
7,418
1,991
1,094
582
6,836
26,552
0
L
Cerberus
1,806
119
0
1,933
9,185
3,711
0
2,610
6,575
15,460
0
L
Bakasura
KingIzyck101
Bakasura
1,438
1,163
0
1,100
8,780
2,770
0
496
8,284
0
28,676
L
2,631
1,413
0
1,678
8,352
3,320
0
511
7,841
0
23,143
L
Jing Wei
Satatoshi
Jing Wei
2,989
2,278
0
2,233
5,491
1,485
0
2,435
3,056
0
26,464
W
6,634
1,733
0
0
3,361
909
1,345
529
2,832
28,280
0
W
Arachne
Yuboh
Arachne
6,916
4,595
0
2,408
5,389
3,736
0
933
4,456
0
53,237
W
Bellona
cl-o-l_2
Bellona
5,502
2,580
0
2,211
7,615
8,064
12
0
7,519
0
55,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,911
Gold Earned
27,260
377
Minions Killed
255
0
Camps Cleared
0
1,190,939
Distance Traveled
1,199,996
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,095
546
66
5
0
258,715
1
W
Medusa
5,375
413
42
3
0
208,380
0
L
Sol
5,597
431
46
4
0
216,016
0
L
Cerberus
4,877
375
28
2
0
253,132
0
L
Bakasura
5,671
436
65
5
0
237,980
0
L
Set
5,454
420
49
4
0
233,979
0
L
Jing Wei
5,661
435
67
5
0
258,889
0
W
Nu Wa
6,128
471
36
3
0
224,676
4
W
Arachne
8,235
633
103
8
0
293,680
0
W
Bellona
8,078
621
130
10
0
205,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role